Thread: 718 construction objects are NOT removing when in normal mode (problem with rotation)

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  1. #1 718 construction objects are NOT removing when in normal mode (problem with rotation) 
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    Hey I've had this problem for a while and I can't seem to figure it out. If this was solved, it would be a great leap to full construction.

    When I make four rooms (with rotations 0, 1, 2, 3) around me, in building mode, all furniture spaces show up (which is normal). However, when I go into normal mode, some objects (only in the rooms not "0" rotation), are not removed (NOT GOOD). They seem to not even act as objects. I can't click on them, the buttonhandler doesn't recognize them, and I can't even examine them.

    Here are some examples:



    Normal build mode with 4 dining rooms.



    3/4 dining rooms are not removed in normal house mode.



    I can examine ONLY the one that disappeared (it acts as a regular object and is removed when in normal mode as it should).



    The same is the case for other rooms as well.


    How do I fix this? Is there even a fix? How would I know?
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  2. #2  
    Success is the worst teacher

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    Yeah I had the same problem, do you think you could delete the object when the house loads? It would be inefficient but I'm honestly not sure why it happens


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    Registered Member Storm Powner's Avatar
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    I think it has to do with the rotation of the rooms. As soon as you rotate them. You see building spaces in normal mode.

    Btw how did you get that style for your rooms?
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  5. #4  
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    Quote Originally Posted by Storm Powner View Post
    I think it has to do with the rotation of the rooms. As soon as you rotate them. You see building spaces in normal mode.

    Btw how did you get that style for your rooms?
    To get that style I just used different chuncks for the room. in this case it is 244, 639 for dining room.

    bump?
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  6. #5  
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    I've had the same problem
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