Thread: Source using 6500MB of RAM?

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  1. #1 Source using 6500MB of RAM? 
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    Okay so I've downloaded Rune-Evo a little over 2 months ago and I've been working hard at it constantly almost every day. The time I got it, it would say "CRITICAL MEMORY USAGE: 4500 MB" in the run.bat. Now, every since like 2 days ago, it's went up to 6.5GB... Are RSPS's supposed to use this much RAM, because I don't believe that should be correct. Any advice?
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    memory leaks?
    Inactive.


    Spoiler for FirstDesign:
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  3. #3  
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    Quote Originally Posted by Solstice View Post
    memory leaks?
    How would I find out and how would I fix them? In Eclipse it shows errors in MemoryManager.java but doesn't hint at how to fix them.
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    Along with this it is also saying like "Packet23 has fake size - expected size 2", etc.
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    Got it down to 4.8 GB, the other 2 was because of Eclipse. Isn't 4.8GB still pretty damn high?
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    Quote Originally Posted by revize View Post
    Got it down to 4.8 GB, the other 2 was because of Eclipse. Isn't 4.8GB still pretty damn high?
    Yes it is, I'm using 1GB with 400 players online lol.
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  7. #7  
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    i heard system32 really slows down a source

    should probably delete it
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  8. #8  
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    Quote Originally Posted by Aksel View Post
    i heard system32 really slows down a source

    should probably delete it
    Agree.
    Don't be scared. It can't hurt you.
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    Quote Originally Posted by Aksel View Post
    i heard system32 really slows down a source

    should probably delete it
    every java codur should know that
    Attached image
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    Quote Originally Posted by Aksel View Post
    i heard system32 really slows down a source

    should probably delete it
    Lmfao
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