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Hi, i tryed to make that the fire surge never splashes on a Glacor with a basedamage of 80.
Well, the basedamage worked, but it still splashes.
This is my code in the playercombat class.
Anyone?Code:if (target instanceof NPC) { NPC n = (NPC) target; if (n.getId() == 14301) baseDamage= 80; }

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