Thread: [MATRIX][718] Moving objects to new home

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  1. #1 [MATRIX][718] Moving objects to new home 
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    Hi guys,

    I want to change my home from the default Edgeville to Soul Wars. But, how can I move things like the Altar of Zaros? And how can I remove the Edgeville portal in Soul Wars? Or how can I remove the red/blue barriers?

    I already managed to add ::home and teleport to my new home.

    Thanks in advance,
    netchip
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  2. #2  
    The stupid noob


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    Doing the same method that was used to put the other altars in edgeville.
    Working on a 592 project c:
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  3. #3  
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    Quote Originally Posted by Tyler Hurst View Post
    Doing the same method that was used to put the other altars in edgeville.
    That's obvious, but how do I do that? I couldn't find any tutorials for these kind of things....

    netchip
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  4. #4  
    Success is the worst teacher

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    go to Data>map open unpackedspawnslist.txt and change the coors or add some objects then once ur done save and then delete the packedSpawns folder then run your server, and i dont thnik you can remove objects that are already in the game
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    The stupid noob


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    Quote Originally Posted by netchip View Post
    That's obvious, but how do I do that? I couldn't find any tutorials for these kind of things....

    netchip
    That's obvious too. search the object id in the source and you'll see how they spawned the object in Edgeville, or just simply read the class ObjectSpawns.java

    Using common sense like this will help you with a lot of crap, instead of posting help threads.
    Working on a 592 project c:
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    Quote Originally Posted by Tyler Hurst View Post
    That's obvious too. search the object id in the source and you'll see how they spawned the object in Edgeville, or just simply read the class ObjectSpawns.java

    Using common sense like this will help you with a lot of crap, instead of posting help threads.
    But, I that still doesn't answer my question about the red/blue barriers in Soul Wars. Or how to remove the Edge ville portal.

    Could you help me with that?

    Thank you,
    Netchip
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    Quote Originally Posted by Santa Hat View Post
    go to Data>map open unpackedspawnslist.txt and change the coors or add some objects then once ur done save and then delete the packedSpawns folder then run your server, and i dont thnik you can remove objects that are already in the game
    Ah! This answers my question. Thank you!

    So, I need a cache editor to remove the blue/red barriers?
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  8. #8  
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    Unpackedspawnslist.txt once you've added them delete packedSpawns
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  9. #9  
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    No, you just cant remove them because they are part of Xteas
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    how would i be able to add altar in my new home?
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