ItemDefenitionsEditor.
|
I don't have a clue on how to change shop buying prices/718 Revised Matrix Source
Please do not tell me to use a Item Def Editor, I do not need to change interface prices.
Please do not flame/spam
-Will Thank you...
Ice Cream Tastes Good.
I know this is going to sound pathetic, but how does that change buying prices, I change the price on the module and it only changes the price shown, not for how much you actually buy.
For instance, change price in ItemDefenitionsEditor to 160 this is the only thing it affects.
ec5fd0f9b7336ea67a045d4b2c51196c.png
Replace your getbuyprice with;
and getsellprice with;Code:public int getBuyPrice(Item item) { int price = item.getDefinitions().getValue(); if (price == 0) { price = 1; } switch(item.getId()) { case 6585: price = 250000; break; case 2581: price = 5000000; break; case 2577: price = 20000000; break; case 9185: price = 5000; break; case 11335: price = 30000000; break; case 1187: price = 500000; break; case 4087: price = 200000; break; case 13481: price = 4000000; break; case 4151: price = 2000000; break; case 21371: price = 7000000; break; } return price; }
Cases are item ID's as i'm sure you can tellCode:public int getSellPrice(Item item, int dq) { switch (item.getId()) { case 269: item.getDefinitions().setValue(10000); break; case 15270: item.getDefinitions().setValue(10000); break; } return item.getDefinitions().getValue(); }
Load runescape's ge prices from a txt
http://www.rune-server.org/runescape...ce-dumper.html
http://www.rune-server.org/runescape...t=any+revision
I am having the same problem, does anyone know where to change multipliers/dividers or price checker and shops?
I also having the same problem
screenshots here:
Still says it's 75M
I tried editing in shops.java the price from ags to 1B (at sell/buy)
Which also resulted as not working please some1 help me
« Previous Thread | Next Thread » |
Thread Information |
Users Browsing this ThreadThere are currently 1 users browsing this thread. (0 members and 1 guests) |
Tags for this Thread |