Still need this. I understand it if I get no (useful) reply again, but I'll just keep trying.
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This is for Dementhium 637/639.
I want to know the opcode to use (in ActionSender.java) for removing a friend.
And: how would I go about handling it?
How would I find this opcode/packetId(?)?
I can tell you that when I right click on a friend in my friend list and press remove, the packet is handled automatically; as the friend is removed.
But I want to handle it on my command (I need it for my DisplayName change system).
Note:
I've once heard a guy say that in order to find packets like this, he goes to the client and finds out how and where the client sends it. Now could someone teach me something about this?
Still need this. I understand it if I get no (useful) reply again, but I'll just keep trying.

you can update a display name with add friend
I don't think that would help.
Example:
Both player A and player B are online.
Player B has player A in his friendlist.
Player A changes his display name.
Now what currently happens is that player B will have 2 friends in his friendlist:
'old player A' and 'new player A'.
So I want to remove the old player A from player B's friendlist.

It's a string in it? You don't add a completely new.
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