in the default case (or on top, what ever floats your boat)
System.out.println("[Unhandled]Object : " + gameObject.getId() + " " gameObject.getLocation().toString());
ActionSender.sendMessage(player, "[Unhandled]Object : " + gameObject.getId() + " " gameObject.getLocation().toString());
something like that depending on what your base is.
oh and can't even make a console message