well i have a problem when i add new objects they are clipped when you walk around them but when you click an object that has been customly added it clips to the spawn coord of the object

but its still clipped

the problem is not with the object itself but with clicking the object

Code:
		int coordY = packet.readLEShortA();
		int coordX = packet.readLEShortA();
		final int objectId = packet.readLEShort();
		int height = packet.readByteC();

		World.getWorld().doPath(new AStarPathFinder(), player, coordX, coordY);

		GameObjectDefinition definition = GameObjectDefinition.forId(objectId);

		Location location = Location.create(coordX, coordY, height);

		player.getMask().setFacePosition(location);
like i said normal map objects from the cache work fine but objects loaded from the server clip but once clicked you no-clip to their spawn id