Thread: 508] Exception: Invalid GZIP header!

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  1. #1 508] Exception: Invalid GZIP header! 
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    Does anyone know what this means? I get this on my client console window:


    Error: th.D({...},115,{...}) T3 - true,1307,3494,1477682124,991294581,1592483389
    ,-1186152368 | Class114:32 RSString:860 Class21:188 Class21:520 Class61:337 clie
    nt:767 Applet_Sub1:1082 Applet_Sub1:156 java.lang.Thread.run | java.lang.Runtime
    Exception: Invalid GZIP header!
    error_game_crash
    Shutdown complete - clean:true


    Basicly, I was walking through the desert near lumbridge and I got that error. The client white screened, and I was not able to login again (got the same error).

    I strongly believe that I have the mapdata for that location, as usually it echos in the server console if I don't, and it said nothing..


    Does anyone know why this is happening?

    Thanks
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  2. #2  
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    It fails to decompress cache file , which is propably landscape file ( what you call 'mapdata')
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  3. #3  
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    I figured it was related to that, do you have any idea of how to fix it?
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  4. #4  
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    You need correct XTEA keys for that place (a.k.a 'mapdata').
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  5. #5  
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    Well the problem is, I think the keys are sortof right. The area listed in my topic that gave me the error: I can walk to it perfectly, the landscape loads correctly, everything is good. It is only when I logout and back in that I crash (so I relate this issue to having your coordinates set there via setCoords). So when I just walk into it, it just loads fine, when I teleport there, I crash. This happened in the Mining Guild, Karamja, and Al Kharid (after the Shantay Pass) aswell.
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  6. #6  
    Registered Member Conner_'s Avatar
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    Well, I suppose that means that there's something wrong in the method using for teleporting (i.e.: player.teleport(), player.setCoords()..) Post the code inside that method.

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  7. #7  
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    That's what I thought earlier, but I can't see anything wrong. It also only happens in certain areas.. like I can teleport and login at any major areas, it's only the caves, dungeons, desert, and karamja that I noticed have this issue..
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  8. #8  
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    i read you second post i did not see that so your client crashes when you teleport there only or does it crash when you log back in?
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  9. #9  
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    The reason you're crashing is probably because when you're teleporting the region hasn't loaded the keys yet, but you're requesting objects. I.e. if you debug runescape, your player is sent to (-8, -8) while being queued for login.
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  10. #10  
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    However, some areas do allow teleportation, like stated in a previous post, it seems to only be certain dungeons/caves, karmaja, Al-kharid desert, and some other minor places. The landscape of the major areas in the game load perfectly when teleported to, and when logged in to.
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