Thread: Finding Packet Sizes client-sided

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  1. #1 Finding Packet Sizes client-sided 
    Registered Member Paketa's Avatar
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    Is there a way to find them much quicker rather than looking through every class?

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  3. #3  
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    1 class is packet parser find that class and u find much packets
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    Registered Member Paketa's Avatar
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    Mikkel is offline .

    Quote Originally Posted by leanbow9 View Post
    1 class is packet parser find that class and u find much packets
    I said finding packet sizes not packets.
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  6. #6  
    Hi.

    'Mystic Flow's Avatar
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    Quote Originally Posted by leanbow9 View Post
    1 class is packet parser find that class and u find much packets
    Are you serious? Not even in Packet parser does it show sizes, next time help someone who needs help with something you actually understand.

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  7. #7  
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    Quote Originally Posted by Vigan20 View Post
    Mikkel is offline .



    I said finding packet sizes not packets.
    maxi found the way and dumped all packetsizes of 562. but he is in australia now.


    Quote Originally Posted by 'Mystic Flow View Post
    Are you serious? Not even in Packet parser does it show sizes, next time help someone who needs help with something you actually understand.
    it is in packet parser
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  8. #8  
    Registered Member Paketa's Avatar
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    Ahh.
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  9. #9  
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    u can make it print out server side in packetdecode (varable might have different name this is an example)

    under
    if(len == -1) {

    add:
    if(len < 0) {
    len = in.remaining();
    Logger.log(this, "Unkown packet: " + id + ", Length guessed to be: " + len + ".");
    }

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  10. #10  
    Hi.

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    Quote Originally Posted by Richard1992 View Post
    u can make it print out server side in packetdecode (varable might have different name this is an example)

    under
    if(len == -1) {

    add:
    Sometimes it prints out the wrong packet sizes cause when I did it for 533, the size kept changing and I didn't even have sizes set all to -3 or 0 and it still didn't work. There has to be a better way to do it that's 100% accurate .

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