Thread: Staying up-to-date

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  1. #1 Staying up-to-date 
    Registered Member 1337 king's Avatar
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    Hi there,

    I have been coding old style servers (317) back in the day but never released any, I noticed the community has finally managed to cook a HD-capable client and new servers.
    I've been sitting under a rock for quite a while, I have'nt taken the effort to study any new servers yet, I'd like to ask you guys of what did change the most.

    Is there a mostly stable and good base server to start on that is more than just being able to walk around?

    I'm dreaming about creating a PVP based server where the players have to produce the equipment for themselves, but for that I'll need to know how do the new servers "roll" if you know what i mean, i'm not quite sure how much did it change since the old servers.

    I really like the new graphics of runescape but there's nothing wrong with the old of course, But the fullscreen feature is just plain epic. Therefore I'm trying to decide wether i should continue working on old servers or should i start to learn how the new servers work? I've got quite used to the old ones but I really can't decide.

    The features I'm looking for is:

    Working PvP.
    Being able to spawn custom objects, i really need that one!
    Basic NPC system. Yeah so that they can walk, are attackable and can drop.

    So yeah I'm sort of looking for a source and asking for opinions at the same time but i doubt any replies will arrive because it's usually just like that, but i have hope

    Winning is for losers. -Jef
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    If you really want a stable base, you should go for RS2HD created by Graham. It has a decent combat system. It's just 1 system but works for PvP, PvN, NvN. Also it isn't really hard to program.
    <William.D | Perfectworld> before
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    Registered Member 1337 king's Avatar
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    Quote Originally Posted by William.D View Post
    If you really want a stable base, you should go for RS2HD created by Graham. It has a decent combat system. It's just 1 system but works for PvP, PvN, NvN. Also it isn't really hard to program.
    Thanks for the reply!

    I've downloaded the source and it does seem quite confortable!
    For some reason i thought it was all coded in python and not java, but having checked it proved me wrong.

    I've still got one question: What is mapdata, what is it for? I see it mentioned everywhere but I didn't find what is it for exactly.

    Winning is for losers. -Jef
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    There is a very good topic posted about mapdata by super_. It is located here
    <William.D | Perfectworld> before
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    Quote Originally Posted by 1337 king View Post
    Thanks for the reply!

    I've downloaded the source and it does seem quite confortable!
    For some reason i thought it was all coded in python and not java, but having checked it proved me wrong.

    I've still got one question: What is mapdata, what is it for? I see it mentioned everywhere but I didn't find what is it for exactly.
    I suggest you read what William posted, but mapdata is the RuneScape areas & places, the regions. Without mapdata, you can't walk into that area which you don't have mapdata for. 508s have almost full mapdata, I think
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  6. #6  
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    Quote Originally Posted by William.D View Post
    If you really want a stable base, you should go for RS2HD created by Graham. It has a decent combat system. It's just 1 system but works for PvP, PvN, NvN. Also it isn't really hard to program.
    Dude if hes new to 508 suggest him using Pali's framework.

    Also its stabler then rs2hd in my opinion, rs2hd calls to many stuff and i hold more players with Pali's framework.

    Its just the way you program.
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    Which version? The newest version of Palidino's is maybe alot more stabler then the last one, but anyway RS2HD is easier to program. Also I think if you program RS2HD proper it can be even better as Palidinos..

    Also he seems to be an pretty advanced programmer, or atleast, not dumb.
    <William.D | Perfectworld> before
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  8. #8  
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    Quote Originally Posted by 1337 king View Post
    Thanks for the reply!

    I've downloaded the source and it does seem quite confortable!
    For some reason i thought it was all coded in python and not java, but having checked it proved me wrong.

    I've still got one question: What is mapdata, what is it for? I see it mentioned everywhere but I didn't find what is it for exactly.
    It is possible to write scripts for rs2hd in python, but you can also do anything by modifying the Java code.

    Also, you'll notice lots of similarities between 317 and 508, not too many changes.

    @xG: Are you are using an old buggy rev. of rs2hd? Or latest from svn?
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    I think he even didn't check the RS2HD source proper yet.
    <William.D | Perfectworld> before
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    Quote Originally Posted by xGTest View Post
    Also its stabler then rs2hd in my opinion, rs2hd calls to many stuff and i hold more players with Pali's framework.
    Obviously you're using an old version of rs2hd then, because the latest is much better than any palidino based server that you can download at the moment.
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