Thread: 474 Framework.

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  1. #1 474 Framework. 
    Encouragin
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    Well, some of you know I quited the espeon server cause I was going back to 474. I started writing a scratch framework. I actually learned from it and I suggest you guys should write a scratch framework to. You'll learn how the servers work. It's nothing special tbh. and yes it's bad.
    (Thread per client)

    It only has update server loading atm. I tried adding the login progress but I cant be arsed to do that.

    Download

    ~Ownage Bone
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  2. #2  
    PrePay
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    Nice Will try it now
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  3. #3  
    Member 474 Framework. Market Banned


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    /**
    *
    * @author Encouragin <[email protected]> <rune-server.org>
    */
    wat

    mts

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  4. #4  
    Encouragin
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    Quote Originally Posted by Luke132 View Post
    wat

    mts
    Oh lawl.

    Encouragin is my real nick name. My nick name was still Bone thugs when I signed up on rune-server.

    Btw, If you don't believe me, I'm Encouragin from moparscape.
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  5. #5  
    Member 474 Framework. Market Banned


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    I was gonna edit my post saying excuse me if it was you under another name, i've seen that name somewhere else, was probably on MoparScape forums..

    Looks nice, i dont think there is a need for TestWorldLoader though, a couple of things remind me of RS2Dv, keep up the good work .

    And don't stress about thread per client, as you said, you're learning as you go along so you can/will change it at a later date i'm sure.

    EDIT :
    Code:
    		outStream = new ByteVector(new byte[1000000]);
    		inStream = new ByteVector(new byte[1000000]);
    I'm not too sure about that though.

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  6. #6  
    Encouragin
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    Quote Originally Posted by Luke132 View Post
    I was gonna edit my post saying excuse me if it was you under another name, i've seen that name somewhere else, was probably on MoparScape forums..

    Looks nice, i dont think there is a need for TestWorldLoader though, a couple of things remind me of RS2Dv, keep up the good work .

    And don't stress about thread per client, as you said, you're learning as you go along so you can/will change it at a later date i'm sure.
    Thanks, I'm glad SOMEONE actually didn't flame me.

    Quote Originally Posted by Luke132 View Post
    I was gonna edit my post saying excuse me if it was you under another name, i've seen that name somewhere else, was probably on MoparScape forums..

    Looks nice, i dont think there is a need for TestWorldLoader though, a couple of things remind me of RS2Dv, keep up the good work .

    And don't stress about thread per client, as you said, you're learning as you go along so you can/will change it at a later date i'm sure.

    EDIT :
    Code:
    		outStream = new ByteVector(new byte[1000000]);
    		inStream = new ByteVector(new byte[1000000]);
    I'm not too sure about that though.
    I had to do that else it throws alot of NullPointers, I wanted to load it via player -> getByteVector() but that didn't work
    Last edited by Encouragin; 10-22-2008 at 01:11 PM. Reason: Double posting is not allowed!
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  7. #7  
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    Goodjob, does it have the mapdata ect..? Because otherwise, unless you can get off tutorial island its kinda pointless.
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  8. #8  
    Encouragin
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    Quote Originally Posted by Pl0x3rz View Post
    Goodjob, does it have the mapdata ect..? Because otherwise, unless you can get off tutorial island its kinda pointless.
    It doesn't even have login.Only update server loading. I was doing login part but the frames that were in cellky's 474 didn't work for some reason.

    Zee best has 474 client which doesnt request mapdata.
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