Thread: CS2 Compiler(/Decompiler)

Page 2 of 2 FirstFirst 12
Results 11 to 18 of 18
  1. #11  
    Registered Member
    Tamatea's Avatar
    Join Date
    Aug 2010
    Posts
    1,317
    Thanks given
    401
    Thanks received
    357
    Rep Power
    2457
    Awesome release
    Spoiler for sig too large:


    Attached image
    Attached image
    Reply With Quote  
     

  2. #12  
    Registered Member

    Join Date
    Feb 2010
    Posts
    715
    Thanks given
    133
    Thanks received
    378
    Rep Power
    550
    Updated the link, it now fully works with the latest OSRS cache (179 i believe?), hadn't quite tested it in a looooong time and it was pretty broken for anything but 667
    This includes new opcodes and handling a bunch of edge cases in both the decompiler and compiler that were introduced by the latests scripts
    Reply With Quote  
     


  3. #13  
    Registered Member

    Join Date
    Feb 2014
    Posts
    429
    Thanks given
    5
    Thanks received
    3
    Rep Power
    173
    God
    Reply With Quote  
     

  4. #14  
    Renown Programmer


    Join Date
    Jul 2009
    Posts
    1,846
    Thanks given
    69
    Thanks received
    1,113
    Rep Power
    3170
    Quote Originally Posted by Vincent View Post
    I'm probably never gonna end up cleaning it up or finishing it, so I'll just release it as is.

    https://mega.nz/#!NmwSHaTZ!wjWnLYgBh...sBK5GVljSBeo8g

    Good luck to the brave souls that want to modify or just even use it.

    opcodes_db.ini The master opcode file, contains signature for every CS2 instruction shared between all revisions
    scripts_db_<version>.ini Generated signatures of each script. These signatures are needed when decompiling a script that references another script, because the tool only handles 1 script at a time thus cannot dynamically determine signatures of other referenced scripts during (de)compilation
    <version>.txt Specific mapping for instructions that exist in a revision to the master opcode file. This is a subset of the master opcode file and can be used to handle the scrambling in later revs

    binary folder, contains the original compiled script binaries, extracted from the cache.
    compiled folder, contains compiled scripts output. basically the same as the binary folder
    sources folder, contains decompiled scripts output
    custom folder, custom script input to test compilation
    It's been like what, 5-6 years since our original cs2 decompiler project?
    Getting all that nostalgia while reading the bits of code from these days..
    Good to know You've managed to finish it!

    Edit: https://www.rune-server.ee/runescape...667-cache.html https://www.rune-server.ee/runescape...ecompiler.html
    7 years!! Time passes fast..
    Reply With Quote  
     

  5. Thankful users:


  6. #15  
    Donator

    Join Date
    Feb 2015
    Age
    24
    Posts
    58
    Thanks given
    6
    Thanks received
    1
    Rep Power
    2
    Thanks so much, I was looking for this
    Reply With Quote  
     

  7. #16  
    Registered Member

    Join Date
    Nov 2015
    Age
    24
    Posts
    1,980
    Thanks given
    334
    Thanks received
    1,051
    Rep Power
    5000
    Started working on a drop viewer, now that there's a cs2 compiler released. Still need to add a search function on the left side but besides that I'm pretty happy with it so far.

    Attached image
    Reply With Quote  
     


  8. #17  
    Chemist

    Advocatus's Avatar
    Join Date
    Dec 2009
    Posts
    2,622
    Thanks given
    201
    Thanks received
    813
    Rep Power
    1462
    Thanks for this. I remember referencing mgi125s 667 cs2 decompilation a decent amount in the past and mega props to you for seeing this through. Going to add this to the piles and piles of random rscrap that I have.
    Quote Originally Posted by blakeman8192 View Post
    Quitting is the only true failure.
    Reply With Quote  
     

  9. #18  
    Registered Member
    JeztC's Avatar
    Join Date
    Jul 2016
    Age
    24
    Posts
    136
    Thanks given
    212
    Thanks received
    65
    Rep Power
    303
    Thanks a lot for this
    Reply With Quote  
     

Page 2 of 2 FirstFirst 12

Thread Information
Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)


User Tag List

Similar Threads

  1. [#154/CS2] OSRS Decompiled ClientScripts
    By Vincent in forum Downloads
    Replies: 6
    Last Post: 10-31-2018, 02:48 PM
  2. Online CS2 Compiler
    By Vincent in forum RS 503+ Client & Server
    Replies: 23
    Last Post: 07-18-2018, 11:52 PM
  3. [700+] Decompiled cs2 scripts
    By mgi125 in forum Downloads
    Replies: 13
    Last Post: 05-19-2016, 07:47 PM
  4. RS3 [812] 9960 decompiled cs2 scripts
    By mgi125 in forum Downloads
    Replies: 21
    Last Post: 10-08-2015, 04:14 AM
  5. CS2 Decompiler
    By mgi125 in forum Projects
    Replies: 23
    Last Post: 01-15-2012, 06:52 PM
Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •