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I've been working on this for the past couple of months, i started with a copy of frosty's and slowly evolved it into this editor that i built with JavaFX. This editor currently supports partial item, npc, render animation, and object editing. As well as full particle config, material config, spot anims, and sprite editors.
Let me know any feedback you have even if its to call this shit, also knowing about bugs would be nice.
Download linkUse the source code
Source Code
Spoiler for Updates Log (Not Released):
Spoiler for Updates Log (Released):
Spoiler for Media:
Credits
AlexDKK for his cache lib
Frosty for his original editor
Steve for his sprite editor
Last edited by ReverendDread; 10-30-2018 at 07:48 AM. Reason: Updated fixes log.
JavaFX + 1
thanks for this
pretty sick
beast! thanks dude
Thank you so much!
Personally, I'd change two things.
1) Separate the inventory and ground options, so all 5 aren't on one line, but 5 individual boxes instead.
2) Add another tab in the bottom containing all of the other opcodes so you can edit even the ones not defined by you.
Awesome!!
Just needed this
it doesn't have npc duplicate.
also model dumper doesn't work.
But nonetheless it's great.
Could you add normal animations as well and the sound id's they use?
for the rest brilliant work.
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