Thread: [592] Server, Cache & HD Client

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  1. #1 [592] Server, Cache & HD Client 
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    Welcome back to another release! This time, I'm releasing one of my old conversion projects that was based on the 592 revision of RuneScape.

    592 was the last revision before the Constitution and lobby update.

    Features

    - More complete cache. All music files are packed. Only sounds are missing as seen here:
    Code:
    [SF2] 14:305 missing
    [SF2] 14:306 missing
    [SF2] 14:307 missing
    [SF2] 14:308 missing
    [SF2] 14:309 missing
    [SF2] 14:310 missing
    [SF2] 14:311 missing
    [SF2] 14:312 missing
    [SF2] 14:313 missing
    [SF2] 14:314 missing
    [SF2] 14:315 missing
    [SF2] 14:316 missing
    [SF2] 14:317 missing
    [SF2] 14:318 missing
    [SF2] 14:319 missing
    [SF2] 14:320 missing
    [SF2] 14:321 missing
    [SF2] 14:322 missing
    [SF2] 14:323 missing
    [SF2] 14:324 missing
    [SF2] 14:325 missing
    [SF2] 14:326 missing
    [SF2] 14:327 missing
    [SF2] 14:328 missing
    [SF2] 14:329 missing
    [SF2] 14:330 missing
    [SF2] 14:331 missing
    [SF2] 14:332 missing
    [SF2] 14:333 missing
    [SF2] 14:334 missing
    [SF2] 14:336 missing
    [SF2] 14:337 missing
    [SF2] 14:338 missing
    [SF2] 14:339 missing
    - Client has an automatic native library loader

    I ripped OpenGL and JAGGL related files from a 614 client and patched it in the 592 client. This means that I can use the native libraries such as jaggl.dll that come with the 614 cache! HD is working properly for windows 64 and 32bit. I have not tested this on Linux and Mac OS.

    Also, I took all the native libraries from a 614 cache, created a new index (30) in the 592 cache and packed it there.

    - Cache has decrypted map files

    Most of the map files are decrypted in the cache already. Note that there are still many maps that are missing XTEAs.

    Server Information

    The server is still incomplete and is not in a state to be hosted. Many packets have not been converted yet.

    Media








    Download

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    Credits

    Cedia - [Only registered and activated users can see links. ]

    Teemuzz - [Only registered and activated users can see links. ]

    Cjay0091, dragonkk, mgi125 - The people who have worked on Matrix 2

    If i'm missing anyone on the credits list, please tell me. It's been a long time since I have worked on this project.
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  2. #2  
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    Ah #592! Nice release, hope someone makes something out of this.
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  3. #3  
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    Quote Originally Posted by sushi View Post
    I ripped OpenGL and JAGGL related files from a 614 client and patched it in the 592 client. This means that I can use the native libraries such as jaggl.dll that come with the 614 cache
    awesome, thanks for sharing.
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  4. #4  
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    thanks for this
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  5. #5  
    i just come online to contribute to spam

    woof woof bish's Avatar
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    Great release!
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  6. #6  
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    Amazing!
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    [Only registered and activated users can see links. ]
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  7. #7  
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    Thanks for this, amazing release.
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  8. #8  
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    awesome thanks for this one
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  9. #9  
    WVWVWVWVWVWVWVW

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    i actually really like these releases you’re putting out there. (Y)

    Spoiler for signature:
    When your vision is crystal clear, they say it's razor-sharp
    A focused mind is said to be like a knife, but the scalpel is wisdom
    All one can do is accept that life is a double-edged sword
    Stay on the edge

    -



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  10. #10  
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    Tell me the region ids you're missing xteas for. I might have them.
    link removed
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