Thread: [592] ScapeEmulator Release Thread

Page 4 of 7 FirstFirst ... 23456 ... LastLast
Results 31 to 40 of 61
  1. #31  
    Registered Member

    Join Date
    Feb 2010
    Posts
    715
    Thanks given
    133
    Thanks received
    364
    Rep Power
    550
    Quote Originally Posted by Teemuzz View Post
    Thanks! Will include these in beta 1.5 release

    Other stuff that will come with the new release
    • Variable system update, with triggers
    • Attack and quest Tab interfaces, possible other quest-related
    • Area system, possibly (music, npcs, etc)
    • Possibly NPC spawns, NPC wandering and a system for it, more info below
    • Ground item packets
    • Other "chunk" packets


    I'm still looking on for the pathfinding system, and i'm yet unaure that how I'm going to do it.

    NPC wandering is probably done by checking the renderpack if the NPC has a walk animation and then checking 'extra' definitions for wander radius, If none the radius will be possibly -4-+4
    Better ideas will be taken into account.

    Other features and configurations you'd like to see can be suggested via pm/user message/comment
    There are also flags on npc definitions used by dynamic background to indicate if they should walk or not.
    Reply With Quote  
     

  2. Thankful user:


  3. #32  
    Registered Member
    Join Date
    May 2012
    Posts
    149
    Thanks given
    18
    Thanks received
    6
    Rep Power
    10
    Good luck
    [Only registered and activated users can see links. ]
    Reply With Quote  
     

  4. Thankful user:


  5. #33  
    Registered Member
    Teemuzz's Avatar
    Join Date
    Oct 2009
    Posts
    2,710
    Thanks given
    1,132
    Thanks received
    400
    Rep Power
    701
    Quote Originally Posted by lolll View Post
    Good luck
    Thanks!
    I'm back.
    ScapeEmulator #592 Convert [Only registered and activated users can see links. ]/[Only registered and activated users can see links. ]
    [Only registered and activated users can see links. ]
    [Only registered and activated users can see links. ]
    [Only registered and activated users can see links. ]
    Reply With Quote  
     

  6. #34  
    Registered Member

    Join Date
    Feb 2011
    Posts
    1,143
    Thanks given
    545
    Thanks received
    108
    Rep Power
    87
    I came back to check up on this after quitting RSPS for a bit, and wow, you've made a ton of progress. I love it! This is awesome dude, where'd you learn to do all of this?

    Reply With Quote  
     

  7. #35  
    Registered Member
    Teemuzz's Avatar
    Join Date
    Oct 2009
    Posts
    2,710
    Thanks given
    1,132
    Thanks received
    400
    Rep Power
    701
    Quote Originally Posted by Falconpunch View Post
    I came back to check up on this after quitting RSPS for a bit, and wow, you've made a ton of progress. I love it! This is awesome dude, where'd you learn to do all of this?


    Just sitting behind the keyboard all the time, forces you to learn or do new things.


    Thanks to vincent for pointing out a few facts!



    Spoiler for npc def editor/NDE:



    API-based. Still missing a few things (vardef,maxhit(s) etc)
    I'm back.
    ScapeEmulator #592 Convert [Only registered and activated users can see links. ]/[Only registered and activated users can see links. ]
    [Only registered and activated users can see links. ]
    [Only registered and activated users can see links. ]
    [Only registered and activated users can see links. ]
    Reply With Quote  
     

  8. #36  
    Donator

    Join Date
    Oct 2010
    Posts
    681
    Thanks given
    49
    Thanks received
    67
    Rep Power
    63
    Friendly bump for a good source
    Reply With Quote  
     

  9. #37  
    Banned

    Join Date
    Jun 2012
    Age
    25
    Posts
    378
    Thanks given
    15
    Thanks received
    185
    Rep Power
    0
    Any updates on this? Interested in using it
    Reply With Quote  
     

  10. #38  
    Registered Member
    Teemuzz's Avatar
    Join Date
    Oct 2009
    Posts
    2,710
    Thanks given
    1,132
    Thanks received
    400
    Rep Power
    701
    Quote Originally Posted by Logan View Post
    Any updates on this? Interested in using it
    Not as of yet... :/

    Been working on it now.



    Been lurking for most of the packets you'd need when doing a server.


    Currently:


    GlobalStringVar
    GlobalIntVar

    Local Player on Interface
    Player On Interface
    Sprite on interface

    Jingle
    Music track
    Sound effect

    Minimap/Compass blackout

    Also made the new interface system a whole lot of different.
    Removed most of unused shit being loaded from itemdefinitions, memory usage dropped a lot.
    Reworked the music system

    Only need to rewrite the variable system again, the idea precented by Major was nice, but had a few key bottlenecks.

    Pathfinding has been done, region has a few bugs. Will be adressed soon. Ditched the old base, this is a reworked version.
    Region rewrite & location system is at the moment being worked on.


    Converted message class into a interface, Enum types can now be messages
    Converted the whole system more into an api-based approach, easy to make plugins (login server, etc..)
    I'm back.
    ScapeEmulator #592 Convert [Only registered and activated users can see links. ]/[Only registered and activated users can see links. ]
    [Only registered and activated users can see links. ]
    [Only registered and activated users can see links. ]
    [Only registered and activated users can see links. ]
    Reply With Quote  
     

  11. Thankful users:


  12. #39  
    Donator

    Join Date
    Oct 2010
    Posts
    681
    Thanks given
    49
    Thanks received
    67
    Rep Power
    63
    Awesome Framework
    Reply With Quote  
     

  13. #40  
    The stupid noob


    Join Date
    May 2011
    Age
    26
    Posts
    2,227
    Thanks given
    2,446
    Thanks received
    1,100
    Rep Power
    852
    Links seem to be dead, any chance of a reupload or mirror?
    Reply With Quote  
     

Page 4 of 7 FirstFirst ... 23456 ... LastLast

Thread Information
Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)


User Tag List

Similar Threads

  1. [592] ScapeEmulator barebone
    By Teemuzz in forum Downloads
    Replies: 18
    Last Post: 08-04-2015, 08:32 AM
  2. Drowning508 [Official and Only Release Thread]
    By Drowning in forum Downloads
    Replies: 190
    Last Post: 05-06-2014, 01:59 AM
  3. zdChatbox feature suggestion & pre-release thread :)
    By saifix in forum Website Development
    Replies: 8
    Last Post: 04-16-2012, 04:34 PM
  4. Replies: 20
    Last Post: 06-01-2011, 01:33 PM
  5. 317 in a 592 style (Release)
    By infallible in forum Graphics
    Replies: 20
    Last Post: 09-26-2010, 03:31 PM
Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •