Good job
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Hello guys and girls and leechers of the rune-server. I've seen too many "look at me i have hd and i'm not gonna release it, but you can buy it from me" or "i'm working on hd client and gonna release it in few days" threads, so I decided to release my HD client. I didn't make an effort to make it easier to use, but I believe this will be much more better than nothing.
HD client modifications:
1) Removed RSA
2) Removed packet (opcode) encryption
3) Removed hostname validation (error_game_invalidhostname error)
4) Modified some strings
Loader modifications:
1) Cracked/removed data hashing
2) Probably something else, just can't remember
Files:
1) Loader Mirror1 - http://www.filefactory.com/file/655ca8/n/hdloader_jar
2) Loder Mirror2 - http://www.mediafire.com/download.php?0izerzjyzjm
3) Client Mirror1 - http://www.filefactory.com/file/857a...a_cache_32_rar
4) Client Mirror2 - http://www.mediafire.com/download.php?ibneymyvy3e
5) Full cache Mirror1 - http://www.megaupload.com/?d=WIM2S072
How to use:
1a) Extract full cache to to C:\windows (the final path should look like C:\WINDOWS\.titana_cache_32\runescape). If you did this, you can skip part 1b and 2.
1b) Extract client to C:\windows (the final path should look like C:\WINDOWS\.titana_cache_32\runescape).
2) Copy and paste 508 cache* to C:\WINDOWS\.titana_cache_32\runescape, but DO NOT REPLACE existing files (the ones from the archive)
3) Put loader to you server's webserver's** directory (if you're using Apache or EasyPhp it should be www directory)
4) Create html loader's applet script***
5) Markkevin's tutorial: http://www.rune-server.org/f412/how-...ginner-t104669
* It doesn't really matter what cache you use (505, 508old, 508new, 510, 5xy...), but the server's update keys must be correct for that cache. It's only a recommendation to use 508 cache as I (sort of) do.
** The game server and the webserver must have same hostname because the client connects to the website's hostname
***Example code (not all of the params are vital, you can remove some, try at your own):
Notes:Code:<applet name=RuneScape id=game width=765 height=503 archive='hdloader.jar' code='loader.class' mayscript> <param name=worldid value=60> <param name=members value=1> <param name=modewhat value=0> <param name=modewhere value=0> <param name=safemode value=0> <param name=lang value=0> <param name=affid value=0> <param name=settings value=stringpassedtoserverwhenconnecting> <param name=cookieprefix value=> <param name=cookiehost value=.google.com> <param name=plug value=0> <param name=js value=1> <param name=game value=0> </applet>
1) If anyone would upload loader and client to other sites, pm me the links and I'll add them as mirors
2) If anyone really liked my work, they can allways donate me. If you decide to do so, pm me and I will give you my contacts. Thank you in advance.
3) Do not pm, asking for help. Post your problem in the thread and maybe someone (including me) will help you.
4) Do not ask for source. I mean it
5) Those who doesn't have a working server yet:
[SERVER] http://rapidshare.com/files/14080832...erver.zip.html
[FIX]rs2.io.Login.java[FIX] http://www.filefactory.com/file/ad9348/n/Login_java
Credits:
1) Well definately *agex
Enjoy and Good luck,
Cellkyborg.
Which 508 cache should we use ? The newer one (In Pali's NIO 508) Or older one?
So regular 508 uKeys wont work?
orly? lol i did not read all of the post soz.
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