All emotes and GFX for them
heres emotes and gfx.
Code:
case 464: // emotes
if(buttonId == 2)
p.requestAnim(855, 0);
else if (buttonId == 3)
p.requestAnim(856, 0);
else if (buttonId == 4)
p.requestAnim(858, 0);
else if (buttonId == 5)
p.requestAnim(859, 0);
else if (buttonId == 6)
p.requestAnim(857, 0);
else if (buttonId == 7)
p.requestAnim(863, 0);
else if (buttonId == 8)
p.requestAnim(2113, 0);
else if (buttonId == 9)
p.requestAnim(862, 0);
else if (buttonId == 10)
p.requestAnim(864, 0);
else if (buttonId == 11)
p.requestAnim(861, 0);
else if (buttonId == 12)
p.requestAnim(2109, 0);
else if (buttonId == 13)
p.requestAnim(2111, 0);
else if (buttonId == 14)
p.requestAnim(866, 0);
else if (buttonId == 15)
p.requestAnim(2106, 0);
else if (buttonId == 16)
p.requestAnim(2107, 0);
else if (buttonId == 17)
p.requestAnim(2108, 0);
else if (buttonId == 18)
p.requestAnim(860, 0);
else if (buttonId == 19) {
p.requestGFX(574, 0);
p.requestAnim(0x558, 0);
}
else if (buttonId == 20)
p.requestAnim(2105, 0);
else if (buttonId == 21)
p.requestAnim(2110, 0);
else if (buttonId == 22)
p.requestAnim(865, 0);
else if (buttonId == 23)
p.requestAnim(2112, 0);
else if (buttonId == 24)
p.requestAnim(0x84F, 0);
else if (buttonId == 25)
p.requestAnim(0x850, 0);
else if (buttonId == 26)
p.requestAnim(1131, 0);
else if (buttonId == 27)
p.requestAnim(1130, 0);
else if (buttonId == 28)
p.requestAnim(1129, 0);
else if (buttonId == 29)
p.requestAnim(1128, 0);
else if (buttonId == 30)
p.requestAnim(4275, 0);
else if (buttonId == 31)
p.requestAnim(1745, 0);
else if (buttonId == 32)
p.requestAnim(4280, 0);
else if (buttonId == 33) {
p.requestAnim(4276, 0);
p.requestGFX(712, 0);
}
else if (buttonId == 34)
p.requestAnim(3544, 0);
else if (buttonId == 35)
p.requestAnim(3543, 0);
else if (buttonId == 36) {
p.requestAnim(7272, 0);
p.requestGFX(1244, 0);
}
else if (buttonId == 37)
p.requestAnim(2836, 0);
else if (buttonId == 38)
p.requestAnim(6111, 0);
if(buttonId == 39) {
p.doSkillCapeEmote(p);
}
if(buttonId == 40) {
p.requestAnim(7531, 0);
}
if(buttonId == 41) {
p.requestAnim(2414, 0);
p.requestGFX(1537, 0);
}
if(buttonId == 42) {
p.requestAnim(8770, 0);
p.requestGFX(1553, 0);
}
break;
if you do not have doSkillCapeEmote method, here it is
Code:
public void doSkillCapeEmote(Player p)
{
switch(p.equipment[1])
{
case 9762:
p.requestAnim(4939, 0);
p.requestGFX(813, 0);
break;
case 9747:
p.requestAnim(4959, 0);
p.requestGFX(823, 0);
break;
case 9750:
p.requestAnim(4981, 0);
p.requestGFX(828, 0);
break;
case 9753:
p.requestAnim(4961, 0);
p.requestGFX(824, 0);
break;
case 9756:
p.requestAnim(4973, 0);
p.requestGFX(832, 0);
break;
case 9759:
p.requestAnim(4979, 0);
p.requestGFX(829, 0);
break;
case 9765:
p.requestAnim(4947, 0);
p.requestGFX(817, 0);
break;
case 9768:
p.requestAnim(4971, 0);
p.requestGFX(833, 0);
break;
case 9771:
p.requestAnim(4977, 0);
p.requestGFX(830, 0);
break;
case 9774:
p.requestAnim(4969, 0);
p.requestGFX(835, 0);
break;
case 9777:
p.requestAnim(4965, 0);
p.requestGFX(826, 0);
break;
case 9780:
p.requestAnim(4949, 0);
p.requestGFX(818, 0);
break;
case 9783:
p.requestAnim(4937, 0);
p.requestGFX(812, 0);
break;
case 9792:
p.requestAnim(4941, 0);
p.requestGFX(814, 0);
break;
case 9795:
p.requestAnim(4943, 0);
p.requestGFX(815, 0);
break;
case 9798:
p.requestAnim(4951, 0);
p.requestGFX(819, 0);
break;
case 9801:
p.requestAnim(4955, 0);
p.requestGFX(821, 0);
break;
case 9804:
p.requestAnim(4975, 0);
p.requestGFX(831, 0);
break;
case 9807:
p.requestAnim(4957, 0);
p.requestGFX(822, 0);
break;
case 9810:
p.requestAnim(4963, 0);
p.requestGFX(825, 0);
break;
case 9813:
p.requestAnim(4945, 0);
p.requestGFX(816, 0);
break;
case 9763:
p.requestAnim(4939, 0);
p.requestGFX(813, 0);
break;
case 9748:
p.requestAnim(4959, 0);
p.requestGFX(823, 0);
break;
case 9751:
p.requestAnim(4981, 0);
p.requestGFX(828, 0);
break;
case 9754:
p.requestAnim(4961, 0);
p.requestGFX(824, 0);
break;
case 9757:
p.requestAnim(4973, 0);
p.requestGFX(832, 0);
break;
case 9760:
p.requestAnim(4979, 0);
p.requestGFX(829, 0);
break;
case 9761:
p.requestAnim(4947, 0);
p.requestGFX(817, 0);
break;
case 9769:
p.requestAnim(4971, 0);
p.requestGFX(833, 0);
break;
case 9772:
p.requestAnim(4977, 0);
p.requestGFX(830, 0);
break;
case 9775:
p.requestAnim(4969, 0);
p.requestGFX(835, 0);
break;
case 9778:
p.requestAnim(4965, 0);
p.requestGFX(826, 0);
break;
case 9781:
p.requestAnim(4949, 0);
p.requestGFX(818, 0);
break;
case 9784:
p.requestAnim(4937, 0);
p.requestGFX(812, 0);
break;
case 9793:
p.requestAnim(4941, 0);
p.requestGFX(814, 0);
break;
case 9796:
p.requestAnim(4943, 0);
p.requestGFX(815, 0);
break;
case 9799:
p.requestAnim(4951, 0);
p.requestGFX(819, 0);
break;
case 9802:
p.requestAnim(4955, 0);
p.requestGFX(821, 0);
break;
case 9805:
p.requestAnim(4975, 0);
p.requestGFX(831, 0);
break;
case 9808:
p.requestAnim(4957, 0);
p.requestGFX(822, 0);
break;
case 9811:
p.requestAnim(4963, 0);
p.requestGFX(825, 0);
break;
case 9814:
p.requestAnim(4945, 0);
p.requestGFX(816, 0);
break;
case 12169:
p.requestAnim(8525, 0);
p.requestGFX(1515, 0);
break;
case 12170:
p.requestAnim(8525, 0);
p.requestGFX(1515, 0);
break;
}
}
i will not say where to add this because this is configuration section, not tutorial section.
anyways... this is not hard to find out where to add...