Thread: Home Teleport Gfx, and Emotes 100%(with the button handled)(and a bonus).

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  1. #1 Home Teleport Gfx, and Emotes 100%(with the button handled)(and a bonus). 
    ZachHaley
    Guest
    Well, I will post before someone else takes the time to do it...


    Credits for the code, since I don't want to make my own timer, icey69.
    Credits for the graphics, me.

    His Thread:
    [Only registered and activated users can see links. ]

    Edited code from it:

    Code:
    if(hometimer >= 0) {
        	hometimer -= 1;
        }
    
    
    
       if(hometimer == 20) {
        	requestAnim(1722, 0);
        }
        if(hometimer == 19) {
        	requestAnim(1723, 0);
        	requestGFX(1704, 0);
        }
        if(hometimer == 18) {
        	requestAnim(1724, 0);
        	requestGFX(1705, 0);
        }
        if(hometimer == 17) {
        	requestAnim(1725, 0);
        	requestGFX(1706, 0);
        }
        if(hometimer == 16) {
        	requestAnim(2798, 0);
        	requestGFX(1707, 0);
        }
        if(hometimer == 15) {
        	requestAnim(2799, 0);
        	requestGFX(1708, 0);
        }
        if(hometimer == 14) {
        	requestAnim(2800, 0);
        	requestGFX(1709, 0);
        }
        if(hometimer == 13) {
        	requestAnim(4847, 0);
        	requestGFX(1710, 0);
        }
        if(hometimer == 12) {
        	requestAnim(4848, 0);
        	requestGFX(1711, 0);
        }
        if(hometimer == 11) {
        	requestAnim(4849, 0);
        	requestGFX(1712, 0);
        }
        if(hometimer == 10) {
        	requestAnim(4850, 0);
        	requestGFX(1713, 0);
        	requestGFX(626, 0);
        }
        if(hometimer == 9) {
        	requestAnim(4851, 0);
        	requestGFX(1713, 0);
        	requestGFX(1713, 0);
        	teleportToX = wantToTeleportX;
        	teleportToY = wantToTeleportY;
        	wantToTeleportX = -1;
        	wantToTeleportY = -1;
        }if (hometimer == 8) {
        	teleportToX = wantToTeleportX;
        	teleportToY = wantToTeleportY;
        	wantToTeleportX = -1;
        	wantToTeleportY = -1;
        }
    untested, but it is correct graphics. If off by a little, here is the emotes and graphics for the teleport 100%:

    Code:
    p.requestAnim(1722, 0);
    		p.requestAnim(1723, 0);
    		p.requestAnim(1724, 0);
    		p.requestAnim(1725, 0);
    		p.requestGFX(1704, 0);
    		p.requestAnim(2798, 0);
    		p.requestAnim(2799, 0);
    		p.requestGFX(1705, 0);
    		p.requestAnim(2800, 0);
    		p.requestGFX(1706, 0);
    		p.requestAnim(3195, 0);
    		p.requestGFX(1707, 0);
    		p.requestAnim(4643, 0);
    		p.requestAnim(4644, 0);
    		p.requestAnim(4645, 0);
    		p.requestAnim(4646, 0);
    		p.requestGFX(1708, 0);
    		p.requestAnim(4647, 0);
    		p.requestAnim(4648, 0);
    		p.requestGFX(1709, 0);
    		p.requestAnim(4649, 0);
    		p.requestGFX(1710, 0);
    		p.requestAnim(4650, 0);
    		p.requestGFX(1711, 0);
    		p.requestAnim(4651, 0);
    		p.requestGFX(1712, 0);
    		p.requestAnim(4652, 0);
    		p.requestGFX(1713, 0);
    i don't think i missed any, if i did tell me.

    Now for the big, the bad, the bonus!

    Since someone is doom to find it soon, I will release this.

    X: 2882
    Y: 5311
    HeightLevel : -2

    PestControl Coords too:

    X: 2658
    Y: 2649
    HeightLevel: 0

    Now also a few commands:

    Code:
    else if(command.startsWith("gs 1"))//11696
    		{
    			p.requestAnim(7073, 0);
    			p.requestGFX(1223, 0);
    			p.frame.sendMessage(p, "Bandos GodSword.");
    		}
    		else if(command.startsWith("gs 2"))//11694 armadyl
    		{
    			p.requestAnim(7074, 0);
    			p.requestGFX(1222, 0);
    			p.frame.sendMessage(p, "Armadyl GodSword.");
    		}
    		else if(command.startsWith("gs 3"))//11698
    		{
    			p.requestAnim(7071, 0);
    			p.requestGFX(1220, 0);
    			p.frame.sendMessage(p, "Saradomin GodSword.");
    		}
    		else if(command.startsWith("gs 4"))//11700
    		{
    			p.requestAnim(7070, 0);
    			p.requestGFX(1221, 0);
    			p.frame.sendMessage(p, "Zammorak GodSword.");
    		}
    commands i just wanted because i was bored.

    Hope you liked.

    Starting a new start again, sorta.

    also, if soem1 can go there and tell me each mapdata that is needed, I can give you the data.
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  2. #2  
    `Rich
    Guest
    Mapdata for which area?
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  3. #3  
    ZachHaley
    Guest
    both if you can.
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  4. #4  
    `Rich
    Guest
    I already posted mapdata for Pest control and God wars dungeon, Unless you mean somewhere else, and I didn't see it in the post.
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  5. #5  
    ZachHaley
    Guest
    dono, idk if any1 released the data or not.
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  6. #6  
    `Rich
    Guest
    [Only registered and activated users can see links. ]

    God wars dungeon mapdata is in first download, Pest control in the second. Impossible to get Pest control's in-game mapdata though.
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  7. #7  
    ZachHaley
    Guest
    I have pest controls in game data.
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  8. #8  
    Registered Member

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    You said you'd give us mapdata? What'd GWD entrance data...and canifis.
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  9. #9  
    ZachHaley
    Guest
    I meant I would give the data for godwars and pest control.
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  10. #10  
    Registered Member

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    Quote Originally Posted by DJ Icey View Post
    I meant I would give the data for godwars and pest control.
    Post full GWD mapdata then? Including entrance? I don't have sara lair
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