Thread: Tree stump ids

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  1. #41  
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    Quote Originally Posted by Whis View Post
    Interesting argument thanks.

    You can dismiss it but clearly couldn't compose an actual answer to it. Think of that what you would. I would consider that if I couldn't respond like an adult maybe I didn't actually have a case?
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  2. #42  
    Member Tree stump ids Market Banned


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    good work greg thanks for sharing bro

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  3. #43  
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    Very nice Greg. Must've been annoying to collection =]
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    Spoiler for Spoilers!:
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  4. #44  
    So when I'm free, I'm free


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    OT: Nice work Greg
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  5. #45  
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    Nice release would save some time for others.

    Off topic: i always knew most rsps developers were robots thanks for pointing that out scu
    R-S Mod Response  NL
    Proud to be dutch.

    Do you want to start modelling? Check lumplums thread here!
    https://www.rune-server.ee/runescape...del-guide.html
    Don't forget to look at the videos they will help you using primitives.
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  6. #46  
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    Quote Originally Posted by Tyluur View Post
    i assumed you'd be able to connect the dots yourself. i released redrune666 regardless of the fact that it could affect my money and generate competition. it's the first 600+ server released with good combat and multi world support.
    this directly affects both scenarios and i chose to release it for the good of the community.

    I agree with Scu here, your release looks like an open source Arios converted to 666. Like Scu mentioned in your previous releases, majority of it is not your work to start with. Building on that, you are releasing something that was already available and spent tedious hours converting the information to suit your revision.

    Its 2020 yet we have:

    https://github.com/RedRune666/RedRun...tFormulae.java

    A class called 'StaticCombatFormulae'. If you google for 'define formulae' it will re-direct you to the definition of 'formula'. I have no idea where that word has come from to start with. That class also has nearly nothing related to calculating formula regarding combat, its over 1.5k lines of spaghetti code of switch/if statements yet you think you deserve recognition or are doing something good for community by releasing some more junk but wait...Since its built off Arios, adding junk to it could not make it worse so you expect recognition..? Anyone in the right mind would know how to properly group weapon data, range data, possibly persist then in a database or something instead of the ugly code portrayed in your release.

    https://github.com/RedRune666/RedRun...tRegistry.java

    'CombatRegistry', handles way more than the name implies. Ever heard of SOLID? https://www.baeldung.com/solid-principles Maybe you need to refactor your understanding for the first principle before refactoring Arios or whatever the release you used to change it to 666? Not to also mention the tons of combat related stuff you have are mainly static methods. Since when are magic spells considered 'MagicSpellEvents'? 'fireSpellIfPossible' - Hello?

    https://github.com/RedRune666/RedRun...TypeSwing.java

    Never in my life have I heard that a probabilistic formula calculated for determining the chance of a hit in runescape be classed as 'too low too often so we reroll'.

    What on earth is this logic?

    Code:
    // we dont want too low too often, so we reroll
    while (random <= (maxHit * 0.25) && count < 3) {
    			random = (int) RandomFunction.random(minimumHit, maxHit);
    			//System.out.println("rerolled a " + random + " and we got " + random + "[#" + count + "]");
    			count++;
    		}
    Jagex did not sit there and there and think; hmm lets reroll if the condition is '(maxHit * 0.25) && count < 3)' is met. You use the same logic for randomising the hit?! You could have saved yourself if you had read anything related to combat released by Jagex on old threads/posts/wiki. They clearly have stated the value of the damage you apply is random between 0 and your maximum hit, you are breaking that mechanic completely. Also there is no such thing as 'minimum' hit. The minimum is nearly always 0 apart from a few cases such as the dark bow special has a minimum of 5 but 8 if dragon arrows are used (iirc). Let me completely ignore the fact you have a large chunk of commented out code for calculating chance of a hit which looks a lot more realistic than the you one have come up with (maxHit * 0.25) && count < 3..

    Code:
    double attack = attackBonus * 1.33;
    Nice because jagex are in favour of the entity attacking a victim that they just randomly like to give a 33% boost to their attack bonus and give no boosts to the defender. I will stay quiet on this one as it needs no explanation if the reader has at least a below average IQ.

    https://github.com/RedRune666/RedRun...yMovement.java

    This just looks like a load of matrix has been jammed into whatever it is you have released.

    So to sum it up, you took a decent base (Arios), diseased it with your spaghetti code as given in the examples above, infected the naming conventions along with many other things 'BlackCS2ScriptBuilder', stashed carelessly the careless code from Matrix, made a release but Scu here is being targeted for not contributing or whatever your reasoning was to attack him. I beg to differ, nobody here has any obligation or need to release any of their work. Releasing something for the sake of releasing does not make you a good contributor. Everything you have released there was already publicly available (I'm sure there are way better releases that do not have such spaghetti code for something that can be designed to simply if one has an 'average' mind for critical thinking). Anyone who has a speck of intelligence and decent searching skills could easily find what they were looking for without needing to check your release. To sum this all up, I would appreciate any of Scu's releases above what you have released regardless of when he released them. The only good code remaining in your release is the untouched code from the original developers of Arios or whatever release you used.

    OP: Decent release.

    I will also just leave this here:

    Code:
    	/**
    	 * Sets the starter bank up
    	 */
    	public void setDefaultBank() {
    		{
    			bankTabs = new Item[3][0];
    			bankTabs[0] = new Item[44];
    			bankTabs[0][0] = new Item(6685, 100_000);
    			bankTabs[0][1] = new Item(3024, 100_000);
    			bankTabs[0][2] = new Item(10925, 100_000);
    			bankTabs[0][3] = new Item(2434, 100_000);
    			bankTabs[0][4] = new Item(3040, 100_000);
    			bankTabs[0][5] = new Item(2444, 100_000);
    			bankTabs[0][6] = new Item(2448, 100_000);
    			bankTabs[0][7] = new Item(2440, 100_000);
    			bankTabs[0][8] = new Item(2436, 100_000);
    			bankTabs[0][9] = new Item(2442, 100_000);
    			bankTabs[0][10] = new Item(6687, 100_000);
    			bankTabs[0][11] = new Item(3026, 100_000);
    			bankTabs[0][12] = new Item(10927, 100_000);
    			bankTabs[0][13] = new Item(139, 100_000);
    			bankTabs[0][14] = new Item(3042, 100_000);
    			bankTabs[0][15] = new Item(169, 100_000);
    			bankTabs[0][16] = new Item(181, 100_000);
    			bankTabs[0][17] = new Item(157, 100_000);
    			bankTabs[0][18] = new Item(145, 100_000);
    			bankTabs[0][19] = new Item(163, 100_000);
    			bankTabs[0][20] = new Item(6689, 100_000);
    			bankTabs[0][21] = new Item(3028, 100_000);
    			bankTabs[0][22] = new Item(10929, 100_000);
    			bankTabs[0][23] = new Item(141, 100_000);
    			bankTabs[0][24] = new Item(3044, 100_000);
    			bankTabs[0][25] = new Item(171, 100_000);
    			bankTabs[0][26] = new Item(183, 100_000);
    			bankTabs[0][27] = new Item(159, 100_000);
    			bankTabs[0][28] = new Item(147, 100_000);
    			bankTabs[0][29] = new Item(165, 100_000);
    			bankTabs[0][30] = new Item(6691, 100_000);
    			bankTabs[0][31] = new Item(3030, 100_000);
    			bankTabs[0][32] = new Item(10931, 100_000);
    			bankTabs[0][33] = new Item(143, 100_000);
    			bankTabs[0][34] = new Item(3046, 100_000);
    			bankTabs[0][35] = new Item(173, 100_000);
    			bankTabs[0][36] = new Item(185, 100_000);
    			bankTabs[0][37] = new Item(161, 100_000);
    			bankTabs[0][38] = new Item(149, 100_000);
    			bankTabs[0][39] = new Item(167, 100_000);
    			bankTabs[0][40] = new Item(385, 100_000);
    			bankTabs[0][41] = new Item(3144, 100_000);
    			bankTabs[0][42] = new Item(8013, 100_000);
    			bankTabs[0][43] = new Item(5, 100_000);
    			
    			bankTabs[1] = new Item[14];
    			bankTabs[1][0] = new Item(554, 100_000);
    			bankTabs[1][1] = new Item(555, 100_000);
    			bankTabs[1][2] = new Item(556, 100_000);
    			bankTabs[1][3] = new Item(557, 100_000);
    			bankTabs[1][4] = new Item(558, 100_000);
    			bankTabs[1][5] = new Item(559, 100_000);
    			bankTabs[1][6] = new Item(560, 100_000);
    			bankTabs[1][7] = new Item(561, 100_000);
    			bankTabs[1][8] = new Item(562, 100_000);
    			bankTabs[1][9] = new Item(563, 100_000);
    			bankTabs[1][10] = new Item(564, 100_000);
    			bankTabs[1][11] = new Item(565, 100_000);
    			bankTabs[1][12] = new Item(566, 100_000);
    			bankTabs[1][13] = new Item(9075, 100_000);
    			
    			bankTabs[2] = new Item[83];
    			bankTabs[2][0] = new Item(7459, 100_000);
    			bankTabs[2][1] = new Item(7462, 100_000);
    			bankTabs[2][2] = new Item(4587, 100_000);
    			bankTabs[2][3] = new Item(1215, 100_000);
    			bankTabs[2][4] = new Item(5698, 100_000);
    			bankTabs[2][5] = new Item(1434, 100_000);
    			bankTabs[2][6] = new Item(1305, 100_000);
    			bankTabs[2][7] = new Item(4675, 100_000);
    			bankTabs[2][8] = new Item(1383, 100_000);
    			bankTabs[2][9] = new Item(9185, 100_000);
    			bankTabs[2][10] = new Item(10499, 100_000);
    			bankTabs[2][11] = new Item(2503, 100_000);
    			bankTabs[2][12] = new Item(2497, 100_000);
    			bankTabs[2][13] = new Item(1129, 100_000);
    			bankTabs[2][14] = new Item(3105, 100_000);
    			bankTabs[2][15] = new Item(3842, 100_000);
    			bankTabs[2][16] = new Item(6108, 100_000);
    			bankTabs[2][17] = new Item(6107, 100_000);
    			bankTabs[2][18] = new Item(6109, 100_000);
    			bankTabs[2][19] = new Item(6106, 100_000);
    			bankTabs[2][20] = new Item(4089, 100_000);
    			bankTabs[2][21] = new Item(4091, 100_000);
    			bankTabs[2][22] = new Item(4093, 100_000);
    			bankTabs[2][23] = new Item(4095, 100_000);
    			bankTabs[2][24] = new Item(4097, 100_000);
    			bankTabs[2][25] = new Item(4099, 100_000);
    			bankTabs[2][26] = new Item(4101, 100_000);
    			bankTabs[2][27] = new Item(4103, 100_000);
    			bankTabs[2][28] = new Item(4105, 100_000);
    			bankTabs[2][29] = new Item(4107, 100_000);
    			bankTabs[2][30] = new Item(4109, 100_000);
    			bankTabs[2][31] = new Item(4111, 100_000);
    			bankTabs[2][32] = new Item(4113, 100_000);
    			bankTabs[2][33] = new Item(4115, 100_000);
    			bankTabs[2][34] = new Item(4117, 100_000);
    			bankTabs[2][35] = new Item(7400, 100_000);
    			bankTabs[2][36] = new Item(7399, 100_000);
    			bankTabs[2][37] = new Item(7398, 100_000);
    			bankTabs[2][38] = new Item(2890, 100_000);
    			bankTabs[2][39] = new Item(861, 100_000);
    			bankTabs[2][40] = new Item(1153, 100_000);
    			bankTabs[2][41] = new Item(1115, 100_000);
    			bankTabs[2][42] = new Item(1067, 100_000);
    			bankTabs[2][43] = new Item(1081, 100_000);
    			bankTabs[2][44] = new Item(1191, 100_000);
    			bankTabs[2][45] = new Item(5574, 100_000);
    			bankTabs[2][46] = new Item(5575, 100_000);
    			bankTabs[2][47] = new Item(5576, 100_000);
    			bankTabs[2][48] = new Item(9672, 100_000);
    			bankTabs[2][49] = new Item(9674, 100_000);
    			bankTabs[2][50] = new Item(9676, 100_000);
    			bankTabs[2][51] = new Item(1163, 100_000);
    			bankTabs[2][52] = new Item(1127, 100_000);
    			bankTabs[2][53] = new Item(1079, 100_000);
    			bankTabs[2][54] = new Item(1093, 100_000);
    			bankTabs[2][55] = new Item(8850, 100_000);
    			bankTabs[2][56] = new Item(1201, 100_000);
    			bankTabs[2][57] = new Item(1052, 100_000);
    			bankTabs[2][58] = new Item(6568, 100_000);
    			bankTabs[2][59] = new Item(2412, 100_000);
    			bankTabs[2][60] = new Item(2414, 100_000);
    			bankTabs[2][61] = new Item(2413, 100_000);
    			bankTabs[2][62] = new Item(868, 100_000);
    			bankTabs[2][63] = new Item(4131, 100_000);
    			bankTabs[2][64] = new Item(6328, 100_000);
    			bankTabs[2][65] = new Item(9144, 100_000);
    			bankTabs[2][66] = new Item(9143, 100_000);
    			bankTabs[2][67] = new Item(9142, 100_000);
    			bankTabs[2][68] = new Item(9141, 100_000);
    			bankTabs[2][69] = new Item(892, 100_000);
    			bankTabs[2][70] = new Item(9241, 100_000);
    			bankTabs[2][71] = new Item(9242, 100_000);
    			bankTabs[2][72] = new Item(9243, 100_000);
    			bankTabs[2][73] = new Item(9244, 100_000);
    			bankTabs[2][74] = new Item(9245, 100_000);
    			bankTabs[2][75] = new Item(10828, 100_000);
    			bankTabs[2][76] = new Item(3751, 100_000);
    			bankTabs[2][77] = new Item(3753, 100_000);
    			bankTabs[2][78] = new Item(3755, 100_000);
    			bankTabs[2][79] = new Item(3749, 100_000);
    			bankTabs[2][80] = new Item(1712, 100_000);
    			bankTabs[2][81] = new Item(1725, 100_000);
    			bankTabs[2][82] = new Item(1727, 100_000);
    		}
    	}

    Source: https://github.com/RedRune666/RedRun...layerBank.java
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  7. Thankful users:


  8. #47  
    Banned

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    Sep 2018
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    Quote Originally Posted by Greg View Post
    All the stumps you could ever need; all trees choppable, jadinko vines, dungeoneering, citadel and more...

    Identified:
    274 correct stumps
    15 approximate
    4 unknowns

    Spoiler for list:
    Code:
    trunk id,stump id,closest match
    139,5554,FALSE
    142,5554,FALSE
    470,46319,FALSE
    670,46321,FALSE
    673,46323,FALSE
    675,46325,FALSE
    1277,1343,FALSE
    1278,7400,FALSE
    1280,7400,FALSE
    1281,1356,FALSE
    1282,1347,FALSE
    1283,1347,FALSE
    1284,6212,FALSE
    1289,1353,FALSE
    1291,23054,FALSE
    1306,7401,FALSE
    1307,7400,FALSE
    1309,7402,FALSE
    1315,1342,FALSE
    1316,1355,FALSE
    1318,1355,FALSE
    1319,1355,FALSE
    1330,1355,FALSE
    1331,1355,FALSE
    1332,1355,FALSE
    1365,1352,FALSE
    1383,1358,FALSE
    1384,1359,FALSE
    2023,3371,FALSE
    2210,5554,FALSE
    2289,2310,FALSE
    2372,5554,FALSE
    2409,40355,FALSE
    2887,17493,FALSE
    2889,4819,FALSE
    2890,4821,FALSE
    2892,2894,FALSE
    2893,2894,FALSE
    2948,2950,FALSE
    3037,1355,FALSE
    3293,11865,FALSE
    3300,11865,FALSE
    3879,3884,FALSE
    3881,3884,FALSE
    3882,3884,FALSE
    4060,4061,FALSE
    4674,7400,FALSE
    4818,4819,FALSE
    4820,4821,FALSE
    7161,7163,FALSE
    7941,7961,FALSE
    7972,7992,FALSE
    8000,8019,FALSE
    8026,8046,FALSE
    8057,8077,FALSE
    8070,8077,FALSE
    8084,8104,FALSE
    8111,8131,FALSE
    8409,8410,FALSE
    8435,7400,FALSE
    8444,8445,FALSE
    8467,8468,FALSE
    8488,8489,FALSE
    8513,8514,FALSE
    9034,9035,FALSE
    9036,9037,FALSE
    9354,9389,FALSE
    9355,11862,FALSE
    9366,11864,FALSE
    9387,10951,FALSE
    9388,11855,FALSE
    11434,11435,FALSE
    11435,11436,FALSE
    11436,11925,FALSE
    11437,11438,FALSE
    11438,11439,FALSE
    11439,11926,FALSE
    11440,11441,FALSE
    11441,11442,FALSE
    11442,11927,FALSE
    11443,11444,FALSE
    11444,11915,FALSE
    11866,9389,FALSE
    11915,11928,FALSE
    11916,11917,FALSE
    11917,11918,FALSE
    11918,11929,FALSE
    11919,11920,FALSE
    11920,11921,FALSE
    11921,12711,FALSE
    11922,11923,FALSE
    11923,11924,FALSE
    11924,12712,FALSE
    11999,12007,FALSE
    12000,12001,FALSE
    12272,12277,FALSE
    12274,12279,FALSE
    12277,12283,FALSE
    12279,12283,FALSE
    14309,7400,FALSE
    15062,9037,FALSE
    15948,15950,FALSE
    15951,15953,FALSE
    15954,15956,FALSE
    16604,16605,FALSE
    17374,17626,FALSE
    17375,17631,FALSE
    17376,17632,FALSE
    17377,17633,FALSE
    17378,17634,FALSE
    17379,17638,FALSE
    17380,17657,FALSE
    17381,17659,FALSE
    17384,17660,FALSE
    17385,17661,FALSE
    17386,17662,FALSE
    17387,17663,FALSE
    17428,17665,FALSE
    17432,17675,FALSE
    17437,17698,FALSE
    17458,17758,FALSE
    17459,17759,FALSE
    17460,17761,FALSE
    17496,17765,FALSE
    17498,17779,FALSE
    17506,17810,FALSE
    17507,17847,FALSE
    17512,17848,FALSE
    17513,17849,FALSE
    17515,17850,FALSE
    17539,17851,FALSE
    17540,17852,FALSE
    17557,17853,FALSE
    17563,17854,FALSE
    17625,17855,FALSE
    17860,17859,FALSE
    17863,17862,FALSE
    17903,17872,FALSE
    17919,17918,FALSE
    17922,17921,FALSE
    17932,17970,FALSE
    17982,17972,FALSE
    17996,17997,FALSE
    18167,18051,FALSE
    18329,18330,FALSE
    18358,18386,FALSE
    18489,18472,FALSE
    18500,18499,FALSE
    18558,18645,FALSE
    18676,18709,FALSE
    18858,18857,FALSE
    18860,18861,FALSE
    18922,19008,FALSE
    18935,19039,FALSE
    18972,19048,FALSE
    18974,19052,FALSE
    19006,19055,FALSE
    19007,19060,FALSE
    19461,19451,FALSE
    19482,19479,FALSE
    19530,19542,FALSE
    19551,19567,FALSE
    19626,19589,FALSE
    19694,19695,FALSE
    21273,21274,FALSE
    24168,24169,FALSE
    24733,24734,FALSE
    24735,24736,FALSE
    28951,28954,FALSE
    28952,28955,FALSE
    28953,28956,FALSE
    29088,3371,FALSE
    29089,3371,FALSE
    37479,1356,FALSE
    37480,1350,FALSE
    37481,1347,FALSE
    37483,1358,FALSE
    37821,37822,FALSE
    37823,37824,FALSE
    38616,38725,FALSE
    38627,38725,FALSE
    38731,38741,FALSE
    38732,38754,FALSE
    38755,38759,FALSE
    38760,40350,FALSE
    38782,40351,FALSE
    38783,40352,FALSE
    38784,40353,FALSE
    38785,40354,FALSE
    38786,40355,FALSE
    38787,40356,FALSE
    38788,40357,FALSE
    42893,42860,FALSE
    46274,9035,FALSE
    46275,9037,FALSE
    46277,7400,FALSE
    46318,46319,FALSE
    46320,46321,FALSE
    46322,46323,FALSE
    46324,46325,FALSE
    47594,47595,FALSE
    47596,47597,FALSE
    47598,47599,FALSE
    47600,47601,FALSE
    49705,49706,FALSE
    49707,49708,FALSE
    49709,49710,FALSE
    49711,49712,FALSE
    49713,49714,FALSE
    49715,49716,FALSE
    49717,49718,FALSE
    49719,49720,FALSE
    49721,49722,FALSE
    49723,49724,FALSE
    49725,49726,FALSE
    49727,49728,FALSE
    49729,49730,FALSE
    49731,49732,FALSE
    49733,49734,FALSE
    49735,49736,FALSE
    49737,49738,FALSE
    49739,49740,FALSE
    49741,49742,FALSE
    49743,49744,FALSE
    49745,49746,FALSE
    49747,49748,FALSE
    49749,49750,FALSE
    49751,49752,FALSE
    49753,49754,FALSE
    49755,49756,FALSE
    49757,49758,FALSE
    49759,49760,FALSE
    49761,49762,FALSE
    49763,49764,FALSE
    51843,54766,FALSE
    53751,53752,FALSE
    53753,53754,FALSE
    53755,53756,FALSE
    53757,53758,FALSE
    53759,53760,FALSE
    53761,53762,FALSE
    53763,53764,FALSE
    53765,53766,FALSE
    53767,53768,FALSE
    53769,53770,FALSE
    54778,54783,FALSE
    54787,57931,FALSE
    55494,55495,FALSE
    55496,55497,FALSE
    55498,55498,FALSE
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    3036,,
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    tree-stumps-667.csv
    Thanks for your contribution!
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  9. #48  
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    Quote Originally Posted by Tyluur View Post
    the main reasons that would make me not release anything is

    1) it affects my income
    2) it'll generate more competition
    but wouldn't it be hypocrite to ask others to contribute if you're aware & following the exact same reasons why people decide to keep information to their selves?


    don't get me wrong here, i don't want to ''take a side'' between you and scu, nor have i bothered to read every single post in this thread so far, but i do want to say from personal experience (especially since i'm also in the same rev era of u guys) that i
    understand scu perfectly well when he decides not to donate all knowledge and data of rsps he has acquired over the years


    i'm doing a 634 myself with admiraal slee and we've wasted so many horus on collecting data / analysing basic rs2 mechanics just to have others tell us ''lol u didnt have that already?'', and let me tell you that it sucks to have to find out something that multiple users in the community have already found out


    it's 2020 and there is not a single thread that comes remotely close as to how rs movement works (not pathfinding, i'm talking about movement in general e.g. combat movement), yet i can name several users in this community who have known about the mechanics for several years now


    i have to admit that i respected your initiative to provide documentation of rs protocol, unfortunately, you've abonden the docs yourself shortly after creating the repo


    my point is; i don't want to attack you personally (in fact, i respect you as a fellow developer and friend!), but so far there has not been a single person in the rs2 604+ scene who has offered to exchange data / help out each other; why should i donate all my hours when users cant even be bothered to at least credit properly
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  11. #49  
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    Why u steal my stumps? Did you HACk my server?!?!!1111 Not cool man..,,,..
    Project thread
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  13. #50  
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    Quote Originally Posted by Savions View Post
    but wouldn't it be hypocrite to ask others to contribute if you're aware & following the exact same reasons why people decide to keep information to their selves?


    don't get me wrong here, i don't want to ''take a side'' between you and scu, nor have i bothered to read every single post in this thread so far, but i do want to say from personal experience (especially since i'm also in the same rev era of u guys) that i
    understand scu perfectly well when he decides not to donate all knowledge and data of rsps he has acquired over the years


    i'm doing a 634 myself with admiraal slee and we've wasted so many horus on collecting data / analysing basic rs2 mechanics just to have others tell us ''lol u didnt have that already?'', and let me tell you that it sucks to have to find out something that multiple users in the community have already found out


    it's 2020 and there is not a single thread that comes remotely close as to how rs movement works (not pathfinding, i'm talking about movement in general e.g. combat movement), yet i can name several users in this community who have known about the mechanics for several years now


    i have to admit that i respected your initiative to provide documentation of rs protocol, unfortunately, you've abonden the docs yourself shortly after creating the repo


    my point is; i don't want to attack you personally (in fact, i respect you as a fellow developer and friend!), but so far there has not been a single person in the rs2 604+ scene who has offered to exchange data / help out each other; why should i donate all my hours when users cant even be bothered to at least credit properly
    No one is obliged to release anything, the fact people choose to do so should be commended not discouraged. I find it to be some strange logic that releasing for non-rsps is good but rsps releases apparently aren't. Bit like being in Google and saying 'But I released all of this code that Oracle uses therefore I do contribute'

    Runedocs died because sharing is a real problem here and the more technical users cba for documentation. I fully understand why, Graham etc tried a while back and barely anyone read it. Time sink basically.

    On the whole this site is incredibly more selfish than when it started. Imagine if the people who made the first deobs never released anything, community would have been dead before it began.
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