Good luck with the server!
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9/13 Updates
Content Added
○ Shooting Star now counts as a mining node so you can use pickaxe spec on it.
○ Fully Reworked NMZ
• Fixed Lobby/Teaming system
• Changed NPC Waves/NPC Stats & HP.
• Balanced Points rewarded per kill.
• Points are now added to everyone in party per kill to encourage finding teams for faster points.
○ Dark Energy Core at Corp now jumps rather than teleporting and does not deal instant damage to the player.
○ Full Slayer Helmet now provides proper 15% damage/accuracy to Magic and Ranged also.
○ Reworked Untradeables on death. (if you have any issues with this please report it on discord)
○ Added more accurate display of your Sawmill Log Cart.
○ Added the Keldagrim Clothes Shop in the 'Keldagrim Stalls' Teleport.
○ Added Armadyl runes to the Glacor drop table for ease of access.
○ Added Steel Dragon Castle shortcut.
○ Added proper pet storage to your POH.
○ Added Duke of Lumbridge's chest for the hard clue step.
○ Completely Reworked Wilderness Point System.
• You now recieve 'Wilderness Tickets' when skilling or PvMing.
• These tickets will be lost on death & may be redeemed at Nastroth north of Edgeville Bank.
• This adds more of a risk to skilling/pvming in the wilderness which before did not exist. (the points used to go straight to your account)
• The Wilderness Tickets are currently baseline to most skills but will soon reward more Tickets in regard to high tier content.
○ Added the Al Kharid gate.
○ Added the ability to make Overload(4) with all Potions(4) being required.
○ Added cooked Karams & Dragon Darts to the GE as requested for pking purposes.
○ Added Varrock Armour effects; % chance on mining to give double ores.
○ Added Crystal Halberd special attack.
○ Added the ability to craft slayer rings after purchasing from Slayer Master.
Content Fixed
○ Fixed Slayer Masters giving 150+ tasks without them being extended.
○ Fixed not being able to create pouches with a full inventory.
○ Fixed Commander Zilyana combat.
○ Fixed some pure gear that was not equipable.
○ Fixed some completed achievements still appearing red.
○ Fixed players randomly getting nulled during the beginner tour.
○ Fixed multiple wilderness rock nodes.
○ Fixed Anti-Poison Totem.
○ Fixed Tz-Tok Jad not counting torwards boss log kill.
○ Fixed Scroll of Efficiency giving proper experience when a bar is saved.
○ Fixed Mining Gold from Living Rock Caverns now give progress torwards Achievement.
○ Fight Caves now gives proper Tokkul.
○ Fixed Dungeoneering removing some spellbook functions.
new banner
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Bump, needs more players


Bump![]()

Looks so cool man
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