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  1. #81  
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    Quote Originally Posted by Before View Post
    Our new plugin system means we might make a PVP server in the future

    (or technically anyone else can, and register it straight into our official client lobby )
    High hopes

    *fingers crossed*

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    Open-Source 2011 Remake

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  2. #82  
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    Ok so I found this server through there Github page as I thought it would be funny to search for RS emulation there. There are some cool things on this server:
    • They have a artificial player system (bots) which make the game feel really alive and there is so much that can be done to further develop them. It also works well (conceptually) as mini games that are typically dead can use bots to play them.
    • Open source projects are nice to see and should have been made available in the community a long time ago


    With that being said, I hate to be the 'bad' guy here and say that, in my opinion, there are issues with how the project is being managed and advertised. I know Im 1 post but hear me out.

    First, some of the developers are kind of assholes about everything. If you took a look at the Github you will see constant denial that anything is wrong (or a bug) regarding issues raised, and sometimes flaming of the issuer of the bug or request (if you look at previous issues to) . If you go on the discord and raise a issue you will often be met with toxic remarks or general condescending tone in messages. I think they forget that not every person on the discord is a developer or has interest in developing, but still wants to contribute in a way and have fun even if they do not have those computer skills. There is something to be said about asking for help with setting up you own server (dont, same issues as asking a question or raising a issue) - good luck if you run windows, you will receive more hate and be criticized for not using Linux and the weird obsession this particular server has with hating Microsoft or Jagex (the latter being ironic considering what this project is). This does not surprise me much, because this development team had to be split into a separate discord because they were toxic towards the developers on the other team (the 2006 version.).

    Secondly, the project scope is way out of control and overly ambitious. For example, you not only have the main repository for 2009scape, but now you have a 'single-player' version (which, by the way, is just the main repository exported and pointed to your local pc) and ALSO manage separate repositories for Windows and Linux. Both get updated rarely, but even then the windows version is unsupported. I'm not sure of the decision behind this, but I think there could have been better options for providing players with other ways of getting single-player versions.

    Thirdly, to call this server "the most complete 2009 remake" is stretching the truth if not straight up misleading the people who are looking at playing on this server. I hear the server this was made from had a lot of issues. Major updates have been pushed to this server, but issues that were in the old server are still existant in this one. Meanwhile, back-end has been improved but content has been completely neglected. New content that has been implemented has also been incompletely done (like bots, they get stuck and are dumb) . Quests are still broken and many mechanics and content are incorrect to how they were in 2009. Things might work but they are far from 'complete'. And dont get me started on focusing on QoL rather than making actual content for the players to do.

    I could say more stuff about each issue, but I am dragging along my suggestions on how to improve some aspects of them if the developers who manage this are still reading and are interested in improving they're community and server.

    for the players who are interested in this: I would download the server (main one) if you want to just fool around on a 2009-like runescape, avoid the discord at all costs unless you would like to ruin your day. There are more authentic projects in the project section of this website if you want something more accurate to 2009 (even then there are some differences).

    for the developers or managers who are still reading this: get some proper moderation for toxic behavior in the discord (both developer and player), better separate the actual server from the development if you can not do that. Scale down the project for a time - focus on the f2p content first, and DO IT RIGHT - you will be surprised to find many systems that need improvment there if you hate making content. If you still support single player, move them to the release section of the main repository, no sense keeping them in they're own ones. Lastly, humble yourselves. No need to talk shit about the creators of the game when you are literally stealing there content anyway. You are not sticking it to anyone by doing that.

    My suggestions are all a dream in my mind, as I do not think they will be considered. I wanted to get this off my chest and feel it would benefit the length of the community on this project.

    Hopefully I got my point across (english is not my first language) and hope this helps the server improve.
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  3. #83  
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    Added some sick gradle integrations with Github! Development sailing smooth and tons of new updates for September

    Some updates include:

    Removed ecunemical key drop (was a null)
    Can now fish crayfish
    Lumbridge jobs improved upon
    Can now create holy symbols
    Bots now update their wilderness depth more often
    Penguin guy can now give xp rewards
    Expiration warnings added for antipoison and antifire
    Genie lamp now correctly reopens interfaces
    Loop and Tooth halves of key now have correct GE prices when sold by bots.
    Can now make-5, make-10, etc for grinding items with pestle and mortar.
    Ironmen now correctly drop items on death instead of losing it all.
    Beehive clue fixed.
    Shooting stars are back.
    Sandwich lady stuff added to consumables.
    Barbarian fishing added
    Can now sell unstackable items to a shop when inventory is full.
    Player safety test now unlocks the safety first emote.
    Lobby now has links to discord + github
    Anvil added to lumbridge forge
    Super restores now also restore summoning
    Sara brews now heal
    Dragon scimitar now costs 20k less
    GE compresses bot offers
    Drop tables now use weights
    Strings can be colorized more easily now
    Fixed bank tab saving
    Lots of extraneous backslashes removed
    No longer get magic xp for attacking an npc with autocast selected but no spell selected
    Sandwich lady now disappears when a player leaves the area or logs out
    Fairy rings now temporarily use fairycli. ::f aiq, for example
    Black guard animations and drops fixed
    fixed baby monkey examines
    Fixed inaccurate quantities with the skilling dialogue
    dwarf multicannon now rewards crafting xp
    blurite crossbow fixed
    option to bulk-buy spirit shards removed
    farming guide now opens up when using the guide option on patches
    fixed waterfall quest
    Lots of typo corrections
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  4. #84  
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    I wish nex gets added in, best boss ever made!
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  5. #85  
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    10 people on!

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  6. #86  
    RSPS Youtuber at youtube.com/nesrsps

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    Best of luck
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  7. #87  
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    Would love to see this become more active. Haven't played it in months but have some rares that imo has not much value as of right now. :/

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  8. #88  
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    Some very pog updates:


    -> Rendering distance on HD massively improved


    -> Fixed shift drop, no longer crashes client


    -> Huge diary rework with many more tasks completable and new way of saving/loading


    -> Pickaxes now have a small chance to break while mining (authentic) (easily repaired)


    -> You can now taunt the demon in the wizard's tower and a lot of other small but cute things!


    -> Autocast-selected spells automatically clear when switching staves


    -> Fixed a bug where spam clicking the ball for witch's house would spawn multiple experiments


    -> Experiment for witch's house now only spawns when the ball is clicked on, not when the door is.


    -> Accept Aid is now automatically toggled off when entering an ironman mode.


    -> Sara brews now heal 15%


    -> Broad Bolts now damage Kurasks


    -> Fixed a bug where you could turn in Elvarg's head multiple times
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  9. #89  
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    Bout time the elvarg's head dupe bug was fixed. I reported that like far over a half year ago.

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  11. #90  
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    Quote Originally Posted by _Sia_ View Post
    Bout time the elvarg's head dupe bug was fixed. I reported that like far over a half year ago.
    It happens . Lots more developers have been working hard lately though!

    -> Added functionality for the amulet of farming
    -> Made bracelet of clay functional and craftable
    -> Fixed seedling growth
    -> Desert thirst now exempts Nardah
    -> Boss tasks removed
    -> Easter basket and easter ring added to ;;shop
    -> Fixed bug with picking up items off the ground
    -> Fixed "Speak to the Duke of Lumbridge/Obtain an Anti-dragonbreath shield from Duke Horacio" tasks don't trigger and mark as complete
    -> Fixed "Kill a giant rat in Lumbridge Swamp"
    -> Fixed "Cut down a dead tree in Lumbridge Swamp"
    -> Fixed "Have the Fishing Tutor send you on an errand"
    -> Fixed "Pop a party balloon"
    -> Removed a couple of inauthentic shops
    -> Fixed drop table for Earth Elementals
    -> Chiseling into bolt tips now works for all oyster pearls
    -> Fixed bug with not having a shield equipped while farming
    -> Corrected Dragonstone Jewelry enchantment
    -> Fixed spontaneous server death
    -> Can no longer grind chocolate bar with pestle and mortar (use a knife)
    -> Added adventurer bots that explore the world
    -> Added Pest Control bots that function very well
    -> Fixed the portal chamber for construction
    -> Fixed the lectern for construction
    -> Corrected some interfaces
    -> You can now swap pouches/scrolls for shards with Bogrog in Gu'Tanath
    -> Fixed wilderness clues
    -> Added armour stands for construction (workshop room) (discounted repairs based on smithing level)
    -> Added Monk Robes to Saradomin GWD protection
    -> Seers Village diary now correctly saves
    -> Coal Truck task for Seers Village now completes
    -> Wyson no longer awards 0 White Lily Seeds
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