Thread: ZERION- Fully immersive rsps with player owned shops, pets, slaves and more! freeloot

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  1. #51  
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    - **__Double Xp__**

    *NOW* every weekend! Auto activated by day of the week, no longer needs to be
    activated manually. Means more tasty gains, and ease of flow!


    - **__Drop searching made easier!__**

    A barrier we have now crossed, had halted us from furthering the `;;npclookup` command.
    Since crossing that barrier, `;;npclookup` now supports most major bosses within Zerion,
    including the newest additions to our land. Give it a try by doing `;;npclookup vorago`


    - **__Home teleport fixed__**
    It was brought to my attention, a couple of ways for teleporting home, decided they wanted
    to take you into the ocean, without a ship! upon the release of this update, this will be
    fixed.


    - **__Intelligent Route finding.__**

    For use in larger Npc's (like vorago) for strategic pathing, helps movements,
    walking patterns, less likely to get stuck etc.



    - **__New Instance System!__** (requested)

    Instance system to allow players a more personal experience in Zerion, by allowing
    players to choose private, or public instances, add a password, or select spawn speed
    of the instance.



    - **__Lucky Shards Arrival__**

    Many players have given the understanding that lucky items become cluttered over time.
    Who likes clutter, unless it's a collection? Declutter your bank a little with the arrival
    of *Zuma*, who has a story to tell, and some fine tricks up his sleeve to take those
    luck items off of your hands!



    - **__Witch Doctor to heal poison__**
    So one day I was out grinding, and decided having him heal our poison would just be wonderful.
    with that decision, the Witch Doctor decided to take a seminar in poison antidotes, and was
    successful, and can now also heal your poison!



    - **__Super Antipoison consumable__**
    Although i've noticed they don't come up too often, it was brought to my attention the consumption
    and the effect of these potions did not work properly. They should now properly consume, and remove/
    deter poison



    - **__Vorago!__** wait- didn't we already have that?

    A whole new interactive area, exclusively for Vorago to provide a more captivating experience
    has been introduced to Zerion, including a new dialogue explaining Vorago's presence, as well
    as explaining the battle.
    i).A whole new combat script written for vorago, with new attacks and animations
    ii.)Maul of Omens introduced to the combat script of vorago, needed for certain kills (via shards then combine)
    iii.)Phase Rotation of Vorago, dependent on day/week changes the combat script visible in "quest tab"
    iV.) Stone of binding Purchased from Vorago, newly needed item to craft tectonic
    V.)Drops/rewards adjusted including pet



    - **__GodWars!__** ok- we had that too...

    Due to *popular* demand, we have revamped godwars dungeons entirely to include *purchaseable instances*!
    This means, you will be able to select your own settings (spawn speed, private/public) for the bosses in
    the dungeon! This is a great way to team up, solo, learn, or camp! its up to you! With
    instance support for all of the bosses within Godwars, it will certainly keep it fun!
    i.)Combat scripts for all bosses overlooked and adjusted where needed
    ii.)HP for bosses adjusted to meet our tier differentiation damage
    iii.)Support for *NON-instanced* boss room as well



    - **__GodWars 2 bosses!__** tasty!- thats new!

    The time has come! The highly sought after **__Godwars 2__** bosses have made there way
    to Zerion! With handpacked rewards, and unique combat scripts all of their own, This fresh
    new content is going to keep you occuiped for a little bit!
    **__HELWYR__**
    i.)Custom public instances of Helwyr, with interactive area all of its own
    ii.)Fresh combat script, with new animations, and sounds to keep it fun
    iii.)Cywir Alpha "minions" Aid Helwyr in battle - stay on your toes!
    iV.)New armors *and* weapons released with this boss!

    **__TWIN FURIES__**
    i).avaryss+nymora removed from old locations, and reunited!
    ii.)New intuitive combat scripts, attacks, and animations!
    iii.)Custom Public Instances of Twin Furies, with fresh new visually stunning area!
    iV.)New weapons released with this boss!

    **__VINDICTA && GORVEK__**
    i.)Custom Public instances of "vindi" with support of several instances
    ii.)Interactive combat script with beautiful animations and attacks, as well as fire support, Riding gorvek, and flying
    iii.)Area that closely mimics that of which may be familiar to you already.
    iV.)Weapon and armors re-released and reworked with this boss!

    **__GREGORVIC__**
    i.)lots of issues within, coming in the future-- crest obtainable nevertheless



    - **__Nymora to be replaced__**

    With the release of Twin furies, the need to replenish the lack of the custom boss in ;;angel
    presented itself. With that, Nymora will be replaced, with a *more challenging* contender,
    with rewards that may be different, but still very worthy of the battle.
    i.)*Old* avaryss combat script mimic
    ii.)Boss to be passive (so it doesn't hit everyone coming in)
    iii.)Refresh of all drops from common to very rare



    - **__TELOS__**
    One ultimate challenge, coming up! with Telos, Zerion can see a whole new way of obtaining "god weapons".
    introducing dormant type weapons, and new types of crafting, a challenge is certain here! Adaptive, in ways
    that no other boss in Zerion has seen yet, Telos is sure to offer you a unique challenge!
    i.)Custom *solo* instances of Telos for those who like a real challenge
    ii.)New release of dormant weapons, and their counterparts, in conjunction with crafting
    iii.)Unique way of rewards, versus the traditional "drop" method.
    iV.)Adaptive combat script, able to transcend it's speed in direct correlation with player



    - **__Araxxor__** The rumors were true!

    A long time rumor around Zerion has been Araxxor's arrival. The time is now for the Spider!
    Immerse yourself in a toxic slime covered wasteland only habitable by the spiders themselves.
    With several stages, spitting spiders, phases and loot, this might become your new favorite!
    i.)Custom *Public* Multi-way instances
    ii.)New Loot determination system and new loot chest versus traditional "drop" method
    iii.)Araxxor climbs to the ceiling, has several animations, no longer nulling the world
    iV.)Spiders spawn intelligently according to amount of players active & correspond with phase



    - **__New Armors!__**
    New armors have been asked for by several of you! the time has come for some new ones! (and a reminder about some others)
    Anima Core armor crafting Is *HERE*! obtaining dormant pieces, and crests corresponding to the piece you wish to create!
    with 3 new types of anima core, diversity, and versatility is a *sure thing*! We cannot forget tetsu, death lotus, and seasinger!
    obtainable via player owned ports, which you can access via the pirate at home!
    i.)DarkLord armor release with custom stats, high tier, rare new set
    ii.)Dormant anima core && crests obtainable
    iii.)Anima Core of all variants craftable in a visually appealing nature



    - **__New Weapons!__**
    Players have often made inquiries regarding new weapons, for a more broad spectrum of diversity.
    We couldn't agree more, and given this opportunity, we could *not* pass it up! Bringing new content
    opens up doors we may not have had access to otherwise, which we have opened, and put a door stop down!
    i.)Blade of avaryss release
    ii.)Blade of nymora release
    iii.)Seren Godbow release
    iV.)Hellion Blade Release
    V.)Off-hand Hellion blade release
    VI.)Khopesh's reworked to include slash and improve accuracy
    VII.)Combat Engine reworked to recognize offhand weapons(and defenders), and use main hand for combat.
    VIII.)Helwyr's claws main hand and offhand released




    > With the release of several new bosses, of course there are going to be changes in the rewards
    established with some of the previous bosses Zerion has had to conquer. Immense amounts of thought,
    effort, and time has been put into this release, and we hope it pleases you. With the sheer amount
    of content within this release, we ask that you keep supporting Zerion, for more great things
    like these to come in the future. There are many way of support, but we think our first defence
    to continue moving forward is *feedback*. We ask for all of your feedback regarding any releases of content
    or really anything you *genuinely feel* can help make Zerion a better place. We would like to remind all of you
    that **__We are here for you__**. The passion I personally feel for Zerion burns bright and I would like to thank you
    all for the continued stoke to my flame. I appreciate each and every one of you, and look forward to a fun and action filled
    adventure to come!
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  2. #52  
    Owner of Zerion
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    Join today!
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  3. #53  
    ✥Gallifrey✥

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    dont realy see anything changed from the source u downloaded

    home is the same
    donatorzone is the same
    training is the same
    interfaces are the same
    etc
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  5. #54  
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    Best of luck mate!
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  7. #55  
    Owner of Zerion
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    Quote Originally Posted by Psn Sign Out View Post
    dont realy see anything changed from the source u downloaded

    home is the same
    donatorzone is the same
    training is the same
    interfaces are the same
    etc
    Come on in and check us out, and you will definitely think otherwise!

    we have more than 1 home option!
    we have several new donator zones, and offer many benefits!
    there are several training areas, options, and animations!
    many interfaces have been overhauled or reworked to include many more things!

    or if you fancy, check out our discord #announcements page for all of our latest updates!
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  8. #56  
    Software Engineer

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    Bumping this, very good updates, gwd2, rax, vorago etc. Amazing content check this out
    ╠╬╣
    ╦╦
    ╠╬╬╬╣
    ╠╬╬╬╬╬╬╣
    ╠╬╬╬╬╬╬╣
    ╚╩╩╩╩╩╩╝
    ╠╬╬╬╣

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  10. #57  
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    Lately we have been slacking on updating the thread, and we apologize

    - Updated Idle standing animation for :
    Whips
    parasols
    balloons
    plushies
    pet rocks
    eek
    swag bag
    swagger stick
    boxing gloves
    katanas
    anything that you see listed here, should include ALL types or variations, for example, abyssal whip, and vine whip. Idle standing animation also includes the walking animation associated with that item.

    Donators can now Purchase WALK ANIMATION OVERRIDES from lucy in ;;dz!! or divine points manager as well (for those divine+)There are 4 new Walk animations available to start off with! gained by using daily donator points you can set your walk apart from the crowd! A new command is also available, which is ;;resetwalk which will remove any current walk animation override, to go back to normal. Once you have purchased a walk from the donator point shop, you can then change your walk by choosing it from lucy again once initially purchased you will not spend your points!

    - Also worked more on godwars dungeon killcount interface, and seemed to get that working much better! (sacrificing Hp interface)

    You asked, and here it is! finally we have gotten a #grand-exchange history! What's more? it is within discord, to take with you on the go! Whenever an offer is collected, rather bought or sold, a notification will be sent to discord that looks like this!

    Code:
    bob bought 10 Dragon platelegs for 11,250,000 Total price, at 1,125,000 each.
    describing who the player is, whether they bought or sold, how many of what item, showing the total price, and the price for each unit purchased!

    Improved the #grand-exchange channel a bit, and added offers into the channel!

    any player who creates a new offer, whether they want to buy or sell an item in the Grand Exchange, will send that offer to the #grand-exchange channel!
    that will look like this~

    SELLING
    Code:
    serenitywish wants to Sell 1 of Bandos helmet for 25,000,000 GP each
    which means serenitywish just put that item up for sale!!
    not only will it send a message to the discord, to offer players a place to see what is available, along with history of how much things have bought/sold for, We have also added a "[Grand Exchange]:" message in game, stating the offers as well!

    - Updated blink area, to be more balanced on the "risk for reward" factor. Many players have brought it to our attention, that before this update, blink was too easy to escape from, decreasing the actual risk involved, and making PVP situations scarce, unless the player killing blink was AFK (which isnt very fair). In the efforts to level out the playing field a little bit, and make the T110 weapon more worthy of it's challenge to obtain, the Reward is much more significant to those who achieve it. With a higher level of wilderness, a longer walk to escape is certain. We understand the risk involved in such a walk, and as a result, we have added a banker (with minimap icon) to the west. This area is multi-way combat as well, and offers a new challenge to the fight with that presented.

    DUNGEONEERING PARTIES ARE HERE
    As you all have asked, and have been waiting for, the first phase of dungeoneering parties have arrived!

    with ring of kinship, create a new party:
    to invite a player, do ;;dunginvite playersname

    that player will receive an invite.

    the invited player then does ;;acceptdung whoinvited

    then, the leader can enter the dungeon room and begin the dungeon!

    Dungeoneering has also been updated to include Tiers for the floors! if you have a level beneath a certain point, you will only be able to access certain floors! the amount of tokens/xp you gain from dungeoneering is now adjusted, to reflect a more progressive style within this skill!

    The Ultimate challenge is here
    PARTY DEMON RAID
    grab a couple friends and do the command ;artyd to take part in one of zerion's top tier challenges!

    With its own unique combat, and some dragon minions to aid it, surely this battle will be tricky!

    With some rewards that are worthy of a king, surely this Raid can keep you and your party going for hours!

    Alot more in the works for you!!

    - Zerion bot now displays that they are playing zerion, added the zerion icon, looking better

    - Mithril seeds! Now working, for all of you who fancy setting up some flower games! (bet at your own risk, there are no posted rules for popular "flower poker")

    - More work done to add players to an area, without it effecting the whole world, for places like party demon's attack making effect's at helwyr
    - Tested with upcoming magister, working excellently.

    - New "Sophanem dungeon teleport tabs" created, handled to teleport you, and will make their reveal in game soon

    - New corruption ability codex from magister Added, coded, and unlocks a new great combat ability for melee/magic!
    -once unlocked, you can toggle this ability in "Zerion
    support tab"

    - Created additional need for players to be on the specified task in sophanem dungeon to attack that creature. In addition, feather of Ma'at will be needed to slay these creatures, but certainly their rewards will be worth it!

    - The magister as you may know, we have been working hard on a new slayer area for you that includes the "end of the dungeon" boss, the magister we have done some creation, testing, and tweaking, and are almost ready to bring him to you! he will be tough, so be prepared for a fight! but his rewards, they are oh so right!

    - Dragonfire Many players have noticed the spam in chat that occurs with dragonfire. Until now, it drove me mad as well. Right click under the chat box where it says "game", choose filter, if you do not want to see these messages anymore

    - Banks! with the increased bank size, players noticed items after number "506" were not able to be interacted with- this has been solved you can now interact with up to 906 items in your bank (bank 1 only)

    - Auto loot chest in Sophanem dungon! i've worked VERY hard on this Currently, you can choose to toggle the chest on or off, which will send your drop loot to the chest, from creatures killed in this dungeon. This chest is serialized which means, it is on a player-per-player basis. not only that, it also means it saves as well. Even if Zerion is restarted, your loot will stay there until you claim it! (up to 28 slots available)

    - Corruption blast ability codex will be making it's way here with the coming of The Magister! this codex will unlock the "dragonbreath" ability for the player, which is usable during melee combat. Players with with ability enabled will have a 20% chance of releasing a mighty breath of dragonfire, capable of dealing 1.5% of current weapon damage, as magic damage! Focusing the power to hone in on this ability will randomly effect your prayer from 1-10% depletion each hit of dragonfire, (120 point max prayer depletion per dragonfire hit)

    - Updated some slayer tasks that were not appropriately counting as the monster killed

    - Removed arraxor task from Reaper tasks, until a permanent fix is applied.

    - Created a way for players to gain Feathers of Ma'at, which are necessary for kills in the sophanem dungeon

    - Keys to the crossing, obtainable as a drop from all monsters within sophanem dungeon, which are needed to open the door at the end of the dungeon and challenge The Magister

    - Updated map data for the end of the dungeon, to properly contain the doorway, added a manhole to the entry to magister to enter arena.


    Loot chest item amount variable added- shows "16x air orb has been looted to the chest"


    Loot chest item amount Formatter -- formats numbers higher than 1k, adds decimals properly "64,243x coins has been looted to the chest"


    Monster requirement update -- Monsters can no longer continue to be attacked once the task has been completed.


    Chest full warning -- Once the players loot chest is full, and the player receives a drop, they will get a RED message stating,
    Colors.red+"Your loot chest is full. No new items can be added, current items in chest will continue to stack.");


    to remind player to either empty their chest, or let what they have in there, just keep stacking, sacrificing any drops they may get that aren't contained in the chest. (if i have tectonic in chest i will keep looting them,but if i dont, i wont get them)


    --Fixed the new tutorial, so players dont walk through the ocean on the 3rd to last step.


    - Added new pathing system to home mainly for shop purpose, but player will walk right to the door, instead of wonky, or "cant reach that" if they click on a shop while standing in the center of town

    More updates with Sophanem RELEASE
    we want this to be excellent for you!!

    While you are slaying monsters on your slayer tasks within Sophanem dungeon, you have a chance to receive 11 different relics. Relics cannot loot to the chest, but will also send a lootbeam and a game message. These relics can be sold to players for a nice and worthy price! Alternatively, you can "use" these relics on Serjeant wadjmos, to gain an amount of feathers!(will post amounts)

    Decreased amount of feathers depleted per second! We have done some extensive testing in this area, to really make sure we give you everything we can! We have noticed the amount of feathers depleting per second, was a tinge too much, and have since reduced that.

    Proper death times, and combat animations! Making a special notation of corrupted workers, who now have proper attack, defence, and death animations, along with other creatures in the dungeon have been updated graphically, and now hold the proper animation data!

    A live experience! Although you can only slay these creatures while they are your current task, some of these creatures cannot help but to think you look tasty! Some monsters in the dungeon will now take aggression toward the player


    Keeping skills in play: Obtaining feathers to slay the creatures in the Sophanem dungeon can be done by pickpocketing the sophanem guard once you have teleported there! We have adjusted the amount of rewards you receive from this, keep the guard moving to avoid any issues, and have added a unique message for failure.

    Getting to the dungeon? Sophanem dungeon teleport tablets will be available for sale in kuradel's shop for a price of 775k each! these teleport tablets will teleport you directly to Sophanem dungeon! they also have a cool cursor override!

    although we do not have shortcuts available yet, ITS HERE come check out Sophanem today!!


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  11. #58  
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    should give credits to Zaria 718/887 developer... and good luck
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  13. #59  
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    Since my last comment on this thread it looks like there were many and quite massive updates and fixes and all that. I was hooked to try it, but I can't access the website, is it down?
    BITS AND BYTES
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