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Thats in my plan list for january, I wanna code the skilling boss, raids, skotizo, garygoles boss, shaman and new wc guild before that thought. WC guild looks epic with fog and hd textures.
But yeah just finished 100% inferno this month as promised. Be it pillars, every single wave and mob and spawn spots, healers, the missile guys at end of last boss and so on. And its live now. To those who say inferno takes a long time to code.. Took only 2 days lol. Then again every other boss so far took me only 1 day max.
[Only registered and activated users can see links. ]
Also gotta thank that r-s mod the other day who removed RSPS tag from our title. Thanks to that I have enough space to place inferno tag on it.
Looks pretty good, honestly.
Keep up the good work, and good luck with it, definitely an interesting project.
A separate spawn world might detract from the original one. New players might not play on the old world and older players might migrate to the spawn world.
If it's possible, maybe spawn mechanics could be integrated into one of the clan wars portals (preferably the safe PvP one).

Small spoiler for next update:
Swear the worldmap thing is worthy of a showoff. Took me 7hours to make it load completly from cache + perfect it while keeping compability with preeoc maps as well.
bonus xp weekend is live![]()
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