Originally Posted by
Vip3r
RSPS can be incredibly time consuming so its not a far-fetched assumption to suggest one might be doing it for financial support, after all a lot of people have came into and walked away from RSPS with a lot of money. Surprisingly, very few talented developers sit in that bracket. Also with regards to the bug; all you would need to do is make sure any active dialogues get closed when a widget (with exceptions) is throttled. Anyway when demonstrated the bug went something like this, player 1 makes a trade request and then prompts a dialogue. Player 2 then accepts the request and P1 would add the items they would like duped into the container. They would then accept and get into the second stage of the trade where the initial player would close the trade using dialogue options and player 2 would spam-accept the trade request, one container would be marked as completed and P2 would receive the items, and the original would still be engaged in trade. Prompting any action which would regularly decline a trade for P1 would return their items and P2 would still keep the other items. It works on all Matrix based servers to this day.