Thread: ↭ Alora - Revenant Caves & Mage Arena II LIVE ★ Inferno ★ Raids ★ Hardcore Ironman ↭

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  1. #951  
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    Quote Originally Posted by Emnesty View Post
    Yes and when it's a false flag and people try to say it was false, your admins don't give a shit and say screw off.
    We don't ban players based off just a single flag raising, that would be a recipe for disaster(pun intended). We wait until multiple flags are triggered, multiple times, and then make the decision to ban the players based off the evidence.
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  2. #952  
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    Picking this up again, Elite Ironman grind begins.

    IGN: Golden Fe

    If anyone has any tips I'd appreciate it, long time since I played!
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  3. #953  
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    Quote Originally Posted by Hxrdcore View Post
    Picking this up again, Elite Ironman grind begins.

    IGN: Golden Fe

    If anyone has any tips I'd appreciate it, long time since I played!
    Welcome back! I highly recommend checking out our guide index, you'll find tons of guides that'll help you succeed on your Elite.

    https://www.alora.io/forums/topic/37...a-guide-index/
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  5. #954  
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    The vote competition for August is now live, be sure to check out the details and participate for some juicy rewards!

    https://www.alora.io/forums/topic/38...t-august-15th/
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  6. #955  
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    Check out this weekend's events, starting tomorrow!

    https://www.alora.io/forums/topic/38...s/#entry206528
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  8. #957  
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    Hello everyone,

    I apologize for the delay in getting this update out, after the Theatre of Blood release (and subsequent hot fixes) I took a bit of a break. Thankfully, I’ve managed to squeeze in a fair amount of content, QOL and bug fixes since then for everyone to enjoy and to make up for the wait! The Revenant weapons are now available for those who are brave enough to venture into the Wilderness to claim them…

    The next update or two will very likely be focused on bug fixes and QOL as well, though we will try to implement content from any OSRS updates (if at all) as usual. After that, we’ve got some big things that are cooking up with Alora that we’re sure you’re love. Keep your eye out for more information soon

    Updates:
    • Revenant weapons:
      • The Revenant drop tables have been updated with brand new weaponry and equipment! All of the Revenants now have a chance to drop the following:
        • Amulet of Avarice
          • This amulet will cause all drops within the Revenant caves to be noted. This includes non-revenant NPCs as well! The caveat is that the amulet will cause you to be skulled at all times. If you choose to un-equip the amulet, your skull will fade after 20 minutes.
        • Craw’s bow
          • This two-handed bow requiring 60 Ranged, when charged with ether, will deal an extra 50% accuracy and damage against any enemy in the Wilderness. It will consume 1 ether per shot, but does not need ammunition (similar to the Crystal bow).
        • Viggora’s chainmace
          • The one-handed Chainmace has similar bonuses to the Dragon scimitar, but offers 50% extra Melee accuracy and damage against any enemy in the Wilderness.
            • Stackable with Slayer helmet / Salve amulet effects.
        • Thammaron’s Sceptre
          • This one-handed sceptre has similar bonuses to the Master wand, but will deal 100% more magic accuracy and 25% more damage to any enemies in the Wilderness.
      • Notes for all weapons:
        • Stackable with Slayer helmet / Salve amulet effects.
          • Will consume 1 ether per attack.
          • Ether charged inside the weapon will be dropped on death.
    • Wilderness boss changes:
      • Combat changes:
        • Scorpia’s Melee and Ranged defence has been increased, while its Magic defence has been lowered.
        • Callisto’s ranged defence has been buffed.
      • Drop table boosts:
        • Chaos elemental:
          • Rune scimitar and Rune Sq. Shield added to droppable
          • Wine of Zamorak will now be dropped commonly (5-10, noted)
        • Chaos fanatic:
          • Wine of Zamorak maximum drop is now up to 20 (rather than 10)
          • Pure essence maximum drop is now up to 500 (rather than 250)
        • Scorpia’s uncut gem drops can now drop up to 2x as many.
        • Crazy archaeologist can now drop up to 2x as many Uncut gems and dragonhide, and can now drop between 100-250 Soul runes.
    • Tournament cup:
      • Winners of our more notable events (such as the PvP cup / PvM cup) will now be added to the Tournament cup which can be found at home! The winners of the June and July cups have been added to this list, and it will continue to be updated.
    • Rare drop announcement update:
      • Rare drop announcements will now show the # of kills / completions where applicable.
        • For example:
          • Old:
            • “Omicron received 1 x Abyssal whip as a drop!”
          • New:
            • “Omicron received 1 x Abyssal whip as a drop! (Kill #33)”
      • This applies to:
        • Rare drops (including boss pets)
        • Raids 1 & 2 loot
        • Inferno completions
    • Raids 1 - Chambers of Xeric:
      • When receiving a rare drop, instead of the announcement saying “Omicron received a Twisted bow as a Raids reward!” it will say “Omicron received a Twisted bow as a Chambers of Xeric reward!”
      • Olm changes:
        • The falling rocks will now deal less damage (max hit of 33 rather than 45)
        • Using Magic against Olm’s Right Claw will now be more accurate.
      • Tekton changes:
        • Tekton’s defence has been reduced overall.
    • Raids 2 - Theatre of Blood:
      • Milestone capes:
        • ToB milestone capes are now available! Speak to Harpert near the Theatre, right next to the Vote booth by the bank. He will award you with capes at the following milestones:
          • Sinhaza shroud tier 1 - 100 completions
          • Sinhaza shroud tier 2 - 500 completions
          • Sinhaza shroud tier 3 - 1,000 completions
          • Sinhaza shroud tier 4 - 1,500 completions
          • Sinhaza shroud tier 5 - 2,000 completions
      • Room changes:
        • Sotetseg:
          • The dark beast boss could be “safespotted” in a way where you would stand under him and flinch hit him. This has been patched, and he is able to attack you regardless of whether you are under him or not.
          • The big red ball (that hits up to 115 and must be split between players) had a bug which caused it to not deal any damage sometimes. This has been fixed.
          • The main attacks that bounce between players have been slightly slowed down.
          • The time that your prayers are disabled for having the incorrect protection prayer up has been reduced from 5 seconds to 3 seconds.
        • Verzik Vitur:
          • When using the Dawnbringer, the player who had it would get the most damage points for this part of the fight (and therefore a better chance at loot). The Dawnbringer will now split the damage points among every player who is alive during the battle, equally, to make it more fair.
          • Nylocas spawns:
            • Solo update:
              • When fighting the boss as a solo player, the special attack with 4 Nylocas spawns that explode was far too difficult. This has been nerfed to 2 spawns for Solo players only (or a team with all players dead except 1).
            • Bug fix:
              • Sometimes, after the “explode” animation on the Nylocas, they would still damage you if you did not appear to be next to them. This is due to the fact that the animation would delay their movement, so it would appear as if they were frozen at that spot that they exploded, but in fact they continued to move towards you. This has been fixed, and they will stop moving upon explosion.
      • Loot changes:
        • The chance of obtaining rare loot has been slightly boosted for any team of any size.
        • The chance of obtaining rare loot has also been boosted a bit more for solo players, due to the difficulty of completing a solo raid.
        • The following loot will now appear more commonly:
          • Avernic hilt
          • Justiciar armour
        • Any other loot has the same rate as before, aside from the overall loot boost that has been applied.
      • Weapon changes:
        • Considering the Twisted bow has a damage boost within both raids (it is less powerful outside of raids for balance purposes), it only makes sense that the new Theatre of Blood weapons also have a boost within raids (and only within raids!) to balance them against the bow.
          • The Ghrazi Rapier, Scythe of Vitur and Sanguinesti staff have all received slight damage and accuracy boosts within raids (both raids 1 & 2). They have been untouched in terms of accuracy and damage outside of raids, though.
        • Scythe of Vitur fix:
          • Now properly hits nearest 2 other npcs (in a 180 degree arc, with your main target being in the centre at the 90 degree mark).
          • Damage is unchanged as it has the same bonuses, max hit and special function as OSRS.
          • The attack animation for the Scythe has been updated to the same one from OSRS.
          • The graphics (red swipe effect) will now look smoother (100% to OSRS, changes depending on direction you are facing)
      • Other:
        • Miscellaneous performance improvements.
        • Boss HP bar / orb changes: (Will require a client restart/update)
          • HP bar has been shortened slightly.
          • The percentage text on the HP bar of the boss would sometimes glitch and not be in the right position. This has been fixed.
          • Fixed the health orbs for your teammates. They will now show the amount of hitpoints your or your teammates have lost.
    • Daily tasks:
      • Fixed the “Win 3 duels” task not working (would credit the loser).
      • Fixed the “Mix 10 Anti-fire potions) task not working.
    • Combat:
      • Ruby bolts can now hit over 100 against juggernauts (Staff with 50,000 HP) to make events go more quickly.
      • Twisted bow changes:
        • The Twisted bow was sometimes too powerful against enemies with a high Range defence bonus, for example, the Pestilent Bloat. Ranged defence will now have a heightened resistance to the Twisted bow’s damage and accuracy bonuses. The overall effects on most enemies will not have changed, or only slightly changed, especially those with no ranged defence.
    • Grotesque Guardians nerf:
      • The hitpoints of Dawn and Dusk have both been reduced from 600 to 450 hp following an OSRS update.
    • Miscellaneous:
      • Chicken is now in the shield slot rather than the weapon slot.
      • Client launcher will now contain the Alora dock icon on OSX.
      • Some vote booths (near banks) were not working, for example the one near the Theatre of Blood. These have been fixed.
      • Dying with a Herb sack / Seed box will now send a red message stating that the contents of your sack / box have been lost.
      • Previously, a raw Karambwanji could be cooked, which would then turn into a Karambwanji which healed 3 hitpoints. This item was removed in OSRS< causing it to be a “null” item on Alora. This has been entirely removed, and Karambwanji can no longer be cooked, only used as bait for Karambwan.


    • Discord updates:
      • The discord icon for the server has been updated to look more professional and uniform with Alora’s theme.
      • Discord Rich Presence:
        • Discord will now be able to identify what you are doing on Alora! If you are in a raid, you’ll be able to let everyone know, and they’ll know how long you’ve been raiding for.
          • Activities included:
            • Raids (both Chambers of Xeric and Theatre of Blood)
            • Pest control, Duel arena, Clan Wars, Battle Royale, Barrows, Fight caves and The Inferno (including the wave you are on).
            • Skilling (any skilling activities provided you are not in a raid or mini-game)



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    Please make sure to report any bugs in the Bug report section.
    We hope you enjoy this update!

    Regards,
    Omicron
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  11. #960  
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    Outstanding updates. The Discord integration is super neat, great work Omi
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