Thread: my Npc combat --without hit1update

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  1. #1 my Npc combat --without hit1update 
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    i currently got the npc combat working the only matter with it is that when i attack the hit splash don't show cause when i add the update mask and stuff the server crashes

    attacknpc 5 - the 5 is the npc index number which is used in the combat

    the command promp shows what the update hit wud be
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  2. #2  
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    I got the same except it shows what you hit, and the enemys current hp left out of its max hp in chatbox.

    E.g "You hit 23. HP Remaining: 30/53".

    Shame about the hitUpdate
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  3. #3  
    killer75230
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    can you show us how you fixed the coords and combat?
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  4. #4  
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    Quote Originally Posted by killer75230 View Post
    can you show us how you fixed the coords and combat?

    what source you using if u using project duke then i dunno how to fix that one as i using dannos base which i have added npcs 2
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  5. #5  
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    I'm not using Project Duke either, I'm using RS2E V2.
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  6. #6  
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    Quote Originally Posted by Skiiii View Post
    I'm not using Project Duke either, I'm using RS2E V2.


    just add the tut on the 40% npc but you will need to change a couple of things for the npcs to show
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  7. #7  
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    I said I already have npc combat, and the hit update mask for NPCS is 0x1, but I can't get the method right either...
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