To people saying that delay didn't use to be there at all, and it used to be faster with no delay whatsoever. That is just impossible, its just not how the game works! I know I coded it!
LLLLLLLLLLLLLLLLLLLLL
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"Also it is not possible for it to just a tiny bit slower than before either. The game 'ticks' at 600 millisecond intervals, so if the script was broken (like it was previously) then it would be a full extra 600 milliseconds slower which would be obvious when clicking and counting. It's not possible for an error to cause it to be something other than a multiple of 600 milliseconds slower."
"I know I coded it!"
umg he said coded
To people saying that delay didn't use to be there at all, and it used to be faster with no delay whatsoever. That is just impossible, its just not how the game works! I know I coded it!
LLLLLLLLLLLLLLLLLLLLL
couldn't they have just only make it do that for prayer only and the rest of the server processing 500M/S could it be possible im sure this has been done before![]()


Is the Clients cycle rate also at 600Ms, or is that specific to the Server?
Almost all the staff have good grammar/spelling, Andrew doesn't.![]()


lmao, first time i actually seen proof of this
EDIT:
oh wow, that thread was posted today also
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