#Update: 23 & 30/01/23
Added in this weeks updates:
GENERAL FEATURES FOR THE GAME
Chartering travelling system
Spirit tree system
Glider system
Grand Exchange
Clue scrolls
#Comments
-> Overall server stability has increase greatly, very happy with the progress
Spoiler for PATCH NOTES:
-Added missing gold mining rocks @ (al-kharid/agility pyramid/falador mines)
-Fixed issues where gliders npc options were given to all npcs
-Added content where monkey archers cannot attack you if you are standing on jungle grass
-Fixed animations for monkey archers and zombie monkeys
-Added drops for monkey guards, archers and zombie monkeys
-Fixed issues where teleporting into wilderness would not start wilderness controller
-Fixed issues where dying didnt bring you to death
-Weekends now give 1.5 bonus xp
-Dark caskets have been nerfed, now give less coins 75k-105k
-Fixed issue where killing warriors guild animated armours gave double points
-Fixed issue where placing animated armours on platform would remove warriors guild interface
-Fixed broken animations for animated armours at warriors guild
-Fixed issues where you couldn't teleport outside of warriors guild
-Fixed issues where dying in warriros guild was broken
-Fixed issues with fight caves death were not safe - are now safe
-Barrows now works perfectly and overlay is sent correctly
-Fixed issues where barrows deaths were safe - are now unsafe
-Added new teleports interface
-Fixed issues where you couldn't open the large doors at fire giants
-Fixed issues where you couldn't place armour on warriors guild platform
-Added experiments spawns
-Added bandit spawns
-Fixed issues where you couldn't open wilderness course doors
-Fixed issues where you could spam agility course rock climb for alot of xp
-Added lundail spawn, dialogue and shop near wilderness arena
-Added new teleports interface and bunch of new teleport locations
-Fixed issues where gates couldn't be opened
-Added a bunch of functionality to stairs and ladders
-Fixed a few combat issues, should feel more smooth
-Added clue scrolls system into server
-Added ability to keep one type of each clue open simultaneously
-Added sealed clue scrolls and methods to prevent more than one type of clue open
-You can now drop clues and open new sealed scrolls to receive a new clue
-Fixed issues with virtus masks
-Added full character customisations into server
-Clicking on manually routed objects now will show the right flag location on the minimap
-Added grand exchange into game
-Fixed issues where grand exchange would not show correct item bonuses for items
-Added make-over mage at home
-Fixed dungeoneering issue where you couldn't bind items
-Fixed dungeoneering issue where opening map would open world map
-Fixed issues where select floor interface showed unlocked 60 floors even when you didnt have unlocked
-Fixed issues where change complexity interface didnt grey out options
-Fixed general issues with npcs nulling sometimes
-Improved npc combat pathing and combat formula
-Fixed issues in dungeoneering where staffs didnt have infinite respective runes
-Fixed dungeoneering issues where you couldn't pickup keys
-Fixed issues where you could walk into dung entrance object
-Clicking on dung doors now shows what keys you have if you don't have the correct key
-You can now clikc each party member button to skip waiting for dungeon to end or to leave
-Added bonecrusher function
-Fixed issues where npcs could attack you on different plane levels
-Fixed issues where you could pickup items from any tile distance
-Fixed issues where you couldn't enchant onyx items
-Fixed issues where graves didnt spawn when you died
-Added correct combat bonuses for luck rings as rs3
-Fixed issues to entering dagannoths and projectile issues with dagannoths
-Fixed some erorr messages with the crystal chest
-Fixed issues where beards appear through full masks
-Fixed some issues with barrows digging / teleporting / dialogue
-Fixed many broken godwars npc animations
#Images
Spoiler for Click here for images of some of the updates: