Thread: Novite - The Comeback!

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  1. #1 Novite - The Comeback! 
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    R-S Admin Response  About
    Novite will be an economy server with an experience rate of x25, there will be no donator bullshit so all items will be earned in-game only. I am also planning to host this server for years, that means if you are looking for a stable server, Novite will be it.

    For the first phase I will be working on skills, I already have a lot of data to make them since I had an emulation project before, also Novite has already some features/content but most will be re-written, here's a link to the old project: Novite - Ultimate 2012 Experience

    That's it for now, if you're looking to join the discord, you can send me a message!



    Spoiler for Skills:
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    Special attacks
    Dharok's and Guthan's set effect.
    Weapons attack speed

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    Special attacks
    Weapons attack speed

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    Default magic
    Ancient magic

    Lunar magic
    Jewellery enchanting

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    Meats
    Cooking gauntlets

    Drinks

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    Gem crafting
    Battlestaff crafting
    Leather crafting


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    Logs
    Bonfire


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    Barbarian fishing
    Catches
    Moving spots
    Living rock cavern


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    Logs
    Arrows
    Bows
    Bolts
    Darts
    Crossbows


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    Potions
    Herb cleaning


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    Rocks
    Correct empty rocks
    Living rock cavern


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    Chaos altar
    Burying bones
    Scattering ashes


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    Craft runes
    Multiple runes

    Rune pouches

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    Familiars
    Pouch creation
    Scroll creation


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    Pickpocketing
    Stalls


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    Trees/Ivy
    Correct tree stumps


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    Smelting ores

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    Saplings

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    Monsters
    Task streaks
    Rewards


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    Not started yet

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    Shortcuts
    Gnome agility course
    Barbarian agility course
    Wilderness agility course

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    Not started yet

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    Resource dungeons


    Spoiler for PvM:
    Revenants
    General Graardor
    Kree'arra
    Commander Zilyana
    K'ril Tsutsaroth
    Dagannoth Kings
    TzTok-Jad

    Nex
    Tormented Demons
    Corporeal Beast
    King Black Dragon
    Har-Aken


    Spoiler for Dungeons:
    Asgarnia Ice Dungeon
    Slayer Tower
    Taverley Dungeon
    Fremennik Slayer Dungeon
    Crandor Dungeon
    Ancient Cavern
    Kuradal's Dungeon
    Forinthry Dungeon
    Living Rock Cavern


    Spoiler for Minigames:
    Fight Cave
    Fight Kiln
    Clan Wars
    Barrows
    Duel Arena

    Runespan (lower level, middle level, upper level, points, rewards, nodes)
    Wilderness


    Spoiler for Content/Features:
    Lobby (friends/ignores, friends chat, clan chat)
    Gravestones
    Spirit trees
    Toolbelt
    Money pouch
    Grand Exchange
    Lodestone network


    Spoiler for Media:
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    Spoiler for Updates log:
    (v0.0.1):
    1. Updated the level up system (75% completed)
    2. Removed the 10 seconds delay to teleport to home.
    3. Corrected the delay of items on the ground.
    4. Accounts are now saving every 1 minute.

    (v0.0.2):
    1. Gem crafting class has been updated.
    2. Toolbelt class has been updated (you will get the toolbelt filled with all items).
    3. Runecrafting class has been updated.
    4. Firemaking class has been updated.

    (v0.0.3):
    1. Thieving stalls class has been updated (70% completed).
    2. Bones burying class has been updated..
    3. Bones on altar has been updated.
    4. Fixed region 11826 map (rimmington).

    (v0.0.4):
    1. Cooking class has been updated.
    2. Ash scattering class has been updated.
    3. Made new accounts starts with level 3 herblore.
    4. Herb cleaning class has been updated.

    (v0.0.5):
    1. Bought back the original Novite home!
    2. Taking coins from the ground will now go in the money pouch.
    3. Fixed if your inventory was full and could not take stackable items (exemple: runes).
    4. Fixed where you would not get a drop after the last slayer task kill.

    (v0.0.6):
    1. When withdrawing coins from the bank, it goes directly into the money pouch.
    2. Fixed where you could still deposit items in the bank over 2147m of an item.
    3. Woodcutting class has been updated.
    4. Bonfire class has been updated.

    (v0.0.7):
    1. You can now craft battlestaffs.
    2. Fletching class has been updated.
    3. Made it so if an item price is 0, it's untradeable instead of writting 1 by 1 to make them untradeable.
    4. TreeSaplings class has been updated.

    (v0.0.8):
    1. Some repackaging of the server files has been done (not completed).
    2. Herblore class has been updated.
    3. Made explanations appear when opening a skill dialogue.
    4. OrnamentKits class has been updated.

    (v0.0.9):
    1. Fixed that you could not buy Grand Exchange items at max cash.
    2. Fixed if an item that was max cash on the Grand Exchange was saying no offers are available even if the item is unlimited.
    3. You will now receive magic experience when starting to teleport instead of getting to the destination and receiving the experience (like RS).
    4. Created a new class for magic tablets.

    (v0.1):
    1. LodestoneNetwork class has been updated.
    2. LodestoneTeleport class has been updated.
    3. Improved world messages (can be filtered and 1 message every 10 minutes).
    4. Updated the Novite book.

    (v0.1.1):
    1. ThievingStalls class has been updated.
    2. Launcher class has been updated.
    3. Updated Netty to 3.9.9
    4. Thieving class has been updated.

    (v0.1.2):
    1. Added spawns for thieving.
    2. Implemented NPC face directions.
    3. Removed every donator shops and NPC's.
    4. Updated NPCHandler class.

    (v0.1.3):
    1. Fishing class has been updated.
    2. MovingSpots class has been updated.
    3. Spots class has been updated.
    4. Updated the starter for new accounts.

    (v0.1.4):
    1. Fixed a typo in itemExamines class.
    2. Fixed incorrect tick delay for "rapid" option for shortbows.
    3. Mining class has been updated.
    4. MineralDeposit class has been updated.

    (v0.1.5):
    1. Implemented cooking gauntlets for cooking.
    2. Removed everything about "Donator".
    3. PouchCreation class has been updated.
    4. ScrollCreation class has been updated.

    (v0.1.6):
    1. Leather crafting is now trainable.
    2. Smelting class has been updated.
    3. Added the spot anim for renewing summoning points.
    4. Implemented MGI's pathfinding.

    (v0.1.7):
    1. When taking coins in the wilderness and clan wars, they will go in the inventory instead of the money pouch.
    2. Removed the warning interface while trying to enter the wilderness.
    3. Added a delay when continuing a dialogue.
    4. Fixed 9 regions that were missing map data.

    (v0.1.8):
    1. All resource dungeons are now working (enter, exit and receiving XP the first time when discovering the dungeon).
    2. Added all NPC's spawns for resource dungeons (exactly like RS).
    3. Added all rocks and trees that were not working in the resource dungeons.
    4. Fixed 2 regions that were missing map data.

    (v1.9):
    1. Added all NPC's spawns for Kuradal Dungeon (exactly like RS).
    2. Added all NPC's spawns for Forinthry Dungeon (exactly like RS).
    3. Added all NPC's spawns for Slayer Tower (exactly like RS).
    4. Added all NPC's spawns for Asgarnia Ice Dungeon (exactly like RS).

    v(0.2):
    1. Added all NPC's spawns for Taverley Dungeon (exactly like RS).
    2. Added all NPC's spawns for Fremennik Dungeon (exactly like RS).
    3. Added all NPC's spawns for Ancient Cavern (exactly like RS).
    4. Most of the NPC's will now have sounds when fighting them!

    v(0.2.1):
    1. Updated the NPCDefinitions class to support spot anim speed and height, melee/ranged/magic max hits.
    2. Updated the revenants combat script to be more accurate to RS.
    3. Dark beasts now have a combat script.
    4. Chromatic dragons now have a combat script.

    v(0.2.2)
    1. Metal dragons now have a combat script.
    2. Abyssal demons now have a combat script.
    3. Skeletal wyverns now have a combat script.
    4. Waterfiends now have a combat script.

    v(0.2.3):
    1. Melee weapons attack speeds are now loading from the cache.
    2. Ranged weapons attack speeds are now loading from the cache.
    3. Reworked how magic spells are handled.
    4. Living rock striker now have a combat script.

    v(0.2.4):
    1. Fixed ranged/magic hits were only hitting 0's on players.
    2. Updated General Graardor combat script and it's minions.
    3. Updated K'ril Tsutsaroth combat script and it's minions.
    4. Updated Kree'arra combat script and it's minions.

    v(0.2.5):
    1. Updated Commander Zilyana combat script and it's minions.
    2. Dagannoth Prime now have a combat script.
    3. Dagannoth Supreme now have a combat script.
    4. Fixed NPC's combat sounds that were playing for everyone in the same region.

    v(0.2.6):
    1. Spirit trees are now working.
    2. You can now enter mysterious ruins with the right talisman and leave portals.
    3. Updated the refreshEquipmentBonuses method.
    4. Fixed to be unable to create new bank tabs.

    v(0.2.7):
    1. Created a new system for stairs/staircases.
    2. Added sounds when equipping/removing items.
    3. Updated the drop system to match the OSRS one.
    4. Completed all drops for 200+ NPC's.

    v(0.2.8):
    1. Fixed a running bug while attacking NPC's with melee.
    2. Fixed after killing an NPC you could not attack the next one instantly.
    3. Rock crabs can now attack you at any combat level.
    4. NPC's can now attack you while being frozen and being 1 tile away.

    v(0.2.9):
    1. Rock crabs area is now multi combat.
    2. Fixed that you could not teleport at level 20 in the wilderness.
    3. You can now filter world messages (rare drops, 99-120, etc).
    4. Bonecrusher now doesn't give 2x the XP for normal bones.

    v(0.3):
    1. Reduced the number of tiles NPC's can follow you (32 was way too much).
    2. Fixed a null when NPC's were dying.
    3. You can now get teleported to the abyss with the Monk of Zamorak.
    4. You can now use the gnome agility course.

    v(0.3.1):
    1. You can now use the Grand Exchange shortcut.
    2. Fixed a running bug while attack players with melee.
    3. Corrected all drop timers (same as RS).
    4. The gravestone system has been added! (You can choose your grave at Lumbridge by talking to Father Aereck).

    v(0.3.2):
    1. Fixed the delay for drinking potions.
    2. You can now enchant jewellery (rings, necklaces, amulets and bracelets).
    3. You can now purchase culinaromancer's gloves in the Lumbridge Castle cellar location.
    4. Fixed that you could walk with the search bar of the bank interface.

    v(0.3.3):
    1. Updated the combat system against NPC's, it now feels more accurate to RS.
    2. When dropping items from the inventory in the dangerous zones, they will now appear instantly.
    3. Fixed that you could not attack with melee while a player was running away.
    4. Fixed a region problem that you could walk into certain objects (exemple: Grand Exchange pillars).

    v(0.3.4):
    1. Updated the poison system to match the 2012 one.
    2. Arrows and bolts (p), (p+) and (p++) will now poison your taget.
    3. Added Dharok's and Guthan's set effects.
    4. You can now train agility at the Wilderness course.

    v(0.3.5):
    1. You can now access Fight Cave to get the fire cape.
    2. Bosses can now walk trough minions.
    3. You can now access the Runespan minigame.
    4. You can now access Keldragim (you can pickpocket the dwarf traders there).
    Last edited by Stimulant; 03-26-2024 at 01:19 AM.
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  3. #2  
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    I've been looking for a good eco server to play with my friends!
    There's no drygores and stuff right? No dual-wielding bs etc?
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  4. #3  
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    I remember the name Novite from somewhere also the media is lacking tbh, nothing unique or outstanding is being shown, anyways good luck with ur server I guess.
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  5. #4  
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    Nice outfit

    Ot: looks clean. Good luck
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  7. #5  
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    Quote Originally Posted by Elysian View Post
    I've been looking for a good eco server to play with my friends!
    There's no drygores and stuff right? No dual-wielding bs etc?
    No there will be no RS3 or OSRS items, it will stay on the 2012 style.


    Quote Originally Posted by Lynch View Post
    I remember the name Novite from somewhere also the media is lacking tbh, nothing unique or outstanding is being shown, anyways good luck with ur server I guess.
    Yep I know, I wanted to post skills media first since it's what i'm working on right now, the rest will come later.
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  8. #6  

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    Quote Originally Posted by Elysian View Post
    I've been looking for a good eco server to play with my friends!
    There's no drygores and stuff right? No dual-wielding bs etc?
    IMO these days you have to implement OSRS or RS3 content to get a wider target audience. A 2012 emulation with faster XP just doesn't cut it if you want to even have a decent and stable player count (20-40).

    Quote Originally Posted by Lynch View Post
    I remember the name Novite from somewhere also the media is lacking tbh, nothing unique or outstanding is being shown, anyways good luck with ur server I guess.
    Because it is a project. If he would have unique content, and everything ready to go it would be in the advertise section, not the projects section.
    New Discord is 'zexillium'
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  10. #7  
    Owner of Ikadia || Founder of DX


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    Goodluck!
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  12. #8  
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    Because it is a project. If he would have unique content, and everything ready to go it would be in the advertise section, not the projects section.
    ur suppose to get peoples interest on ur stuff on ur thread, doesn't matter if its ready to host, so stop riding everyone and leave my opinion to me.
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    Quote Originally Posted by Lynch View Post
    ur suppose to get peoples interest on ur stuff on ur thread, doesn't matter if its ready to host, so stop riding everyone and leave my opinion to me.
    Not necessarily. Depends on the project. There are project that started with nothing, and with time caught people's interest.
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  14. #10  
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    Quote Originally Posted by SilverNova View Post
    Not necessarily. Depends on the project. There are project that started with nothing, and with time caught people's interest.
    That's my goal.
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