Thread: 🔥 Arigon - Launch: Dec 8 | $1,000+ Giveaways | Competitive Clanning | RuneLite | OSR

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  1. #51  
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    Quote Originally Posted by Ashpire View Post
    We've done it! 634 hitmarkers were successfully ported over into our 614 client.

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    Beta testing applications are now open, apply on our forums!
    Done... Looking forward to trying this and seeing how the RS2/OSRS combat balances. Should be fun.
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  2. #52  
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    Beta Testers applications are currently OPEN!
    Last edited by TeJay; 06-09-2022 at 05:53 PM.
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  3. #53  
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    Update post coming soon! Here's a little teaser:

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  5. #54  
    強い者は生き残る
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    Hitmarkers
    • 562 hitmarkers are now supported
    • 634 hitmarkers are now supported
    • Soaking has been introduced to the combat system
    • All existing attacks including npcs have been updated to support the latest hitmarkers
    • Plugin has been added for changing hitmarkers (634 hitmarkers have additional customization options)


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    Experience Drops
    • A new plugin has been added for customizing the xp drops
    • Xp drops may be centered on a player
    • Colors, size, and fonts of xp drops can be changed
    • Xp drop icons can be stacked
    • Hit prediction is supported


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    Dwarf Multi Cannon
    • Dwarf cannon now supports multiple types of ammunition
    • 4 New cannon ammunitions have been added
    • Stun - 35% chance of stunning an npc for 6 seconds
    • Ice - 35% chance of freezing an npc for 8 seconds
    • Blood - 35% chance of causing bleed damage on an npc
    • Poison - 35% of causing poison damage on an npc
    • The ability to craft cannon balls have been added
    • Steel bars may now be dipped in a cauldron which can be used to smith the different cannon ammunition types (slayer perk required)


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    Godwars
    • All chambers now require a 40 kill count
    • Various monsters for each god have been added with their combat definitions and drops
    • All god minions will now force respawn when their respective god has respawned
    • K'ril Tsutsaroth special attack has been added
    • Kree'Arra now has her pushback mechanics
    • Other various fixes to mechanics


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    Crystal
    • Custom boss 'Crystal Guardian' has been added with his own mechanics
    • Crystal Guardian will drop crystal shards, armor & weapon seeds
    • Crystal seeds can be used on the statue to create a bow of faerdhinen, crystal helm, body, and legs
    • Crystal armors must be charged with crystal seeds
    • Having the BOFA & full crystal equipped will give a 30% accuracy & 15% damage bonus
    • Full crystal & BOFA can be upgraded to their corrupted variant which gives a 35% accuracy & 18.5 damage bonus
    • Achievement & collection log have been added for the Crystal Guardian


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    Wilderness Loot Keys
    • By paying the PK Master 10m gp all dropped loot by players will be stored in a key (excluding low-cost items)
    • There is a capacity of 5 keys in an inventory at once, if exceeded loots will be dropped on the floor as normal
    • When killing another player who has loot keys, those keys will be transferred if the killer can hold them otherwise they will be dropped on the ground
    • While holding a wilderness loot key in the wilderness, a headicon will be displayed to show how many keys the player is holding
    • Ironman players may collect keys and view what each key holds however, they will not be able to withdraw any of the items


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    Bank Vault
    • Banks now have a coin vault that can hold more than the 2.1b limit
    • When making certain transactions, the bank vault will be prioritized instead of the coins in the inventory


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    Ironman
    • Ironman armors have been added (custom)
    • Ironman npc can now remove ironman status
    • Ironman npc can now give ironman armors
    • Ironman store restrictions have been re-worked
    • Ironman dedicated stores have been added and can be accessed by speaking to the Ironman npc


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    Skilling
    • The leprechaun can now note and un-note farming harvests
    • Skill pass tasks have been added for farming
    • A cosmectic outfit has been added for farming
    • A cosmectic outfit has been added for summoning
    • Black ibis clothing can now be obtained by completing the thieving skill pass
    • Fishing clothing can now be obtained by completing the fishing skill pass
    • A golden hat & apron has been added for the cooking skill pass
    • Marks of grace will now be dropped on every agility course
    • Burning trees have been added to the deep wilderness which will yield burnt logs
    • Burnt logs can be fletched into burnt pages (used for tome of fire)
    • All existing slayer perks have been replaced


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    Other
    • Graceful outfit effect has been added
    • Marks of grace can be used to purchase the graceful outfit
    • Tome of fire effect has been added
    • Support for certain weapons ignoring ammunition bonuses was added (equipment screens will support this as well)
    • Minimizing/maximizing the bounty hunter interface will now save the state
    • The daily rewards interface was re-worked
    • Clan achievements for winning a clan war have been added
    • A lot more clan tasks have been added
    • The gear manager has been given more QOL functions (moving, copying & pasting slots)


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    Fixes
    • Fixed issue with being able to teleport to a bounty hunter target no matter where they are (limited to only the wilderness now)
    • Fixed issue with clan buttons not updating when leaving a clan
    • Fixed issue with certain spells not giving magic experience when casted
    • Fixed issue with receiving experience when attacking the max hit dummy
    • When searching for items within the gear manager un-tradeable items will now be visible
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  7. #55  
    Vorkath
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    This looks amazing.

    Do you have a discord?
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  8. #56  
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    Quote Originally Posted by Wanheda View Post
    This looks amazing.

    Do you have a discord?
    Yes we do, I PMed you it.
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  9. #57  
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    What original revision is this?
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  10. #58  
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    Quote Originally Posted by Dragonsevery View Post
    What original revision is this?
    614 Revision.
    However we have a ton of content and features that are not limited by the revision, therefore extending our horizon to much more than just 614.
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  12. #59  
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    loving this project
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  13. #60  


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    It's looking really good so far. I've been following briefly and it just keeps getting better!

    I love that you put a lot of effort into your Clan System, I've never seen that done before and honestly that opens the door to a massive community playerbase if Clans are thriving somehow. If there were Clan based events/activities that were automated etc. I'm sure it could bring in a ton of traffic.

    Keep up the good work Arigon Team!
    Much of this community is thriving to see more unique content and you are certainly on the right path.
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