Thread: - Black Out 727 -

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  1. #91  
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    So many great updates! So looking forward to playing this!
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  3. #92  
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    Dungoneering Resource Dungeonns - ALL Resource Dungeons Worldwide, XP Upon First Find, Correct Locations, Correct Animations/Graphics, Level Requirements
    Dungeoneering - Party Creation, All Floors, Complexities, Difficulties, Dungeon Sizes, Keys
    Dungeoneering Doors - Guardian, Runed, Barred, Rocks, Flammable, Magical, Padlocked, Spirits, Barricades, Broken Keys, Pulleys, Ramokee, Liquid, Vine, Collapsing Doors
    Dungoneering Door Keys - Orange, Silver, Yellow, Green, Blue, Purple, Crimson, Gold
    Dungeoneering - Open Rooms, NPC Spawning, Random Door Generating (Skill, NPC, Keys)
    Dungeoneering Rooms - Coloured Recess, Crystal Puzzle, Ferret, Flipping Tiles, Lever Rooms, Ghost Rooms, Sliding Statues, Toxic Maze, Sliding Tiles
    Dungoneering - Item Table Spawning, All Skilling, Chests, Item Actions, Interfaces, Smuggler, NPC Combat, 50% Objects Left To Implement, Binding, Share XP Party, Traps, Bosses, End Dungeoneering
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    I am aware there is multiple issues with the dungeoneering maps, certain doors are out of place and door key locks occasionally animate slightly to the left of the door, However dungeoneering is very far from being complete.
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  5. #93  
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    Quote Originally Posted by Josh' View Post
    Dungoneering Resource Dungeonns - ALL Resource Dungeons Worldwide, XP Upon First Find, Correct Locations, Correct Animations/Graphics, Level Requirements
    Dungeoneering - Party Creation, All Floors, Complexities, Difficulties, Dungeon Sizes, Keys
    Dungeoneering Doors - Guardian, Runed, Barred, Rocks, Flammable, Magical, Padlocked, Spirits, Barricades, Broken Keys, Pulleys, Ramokee, Liquid, Vine, Collapsing Doors
    Dungoneering Door Keys - Orange, Silver, Yellow, Green, Blue, Purple, Crimson, Gold
    Dungeoneering - Open Rooms, NPC Spawning, Random Door Generating (Skill, NPC, Keys)
    Dungeoneering Rooms - Coloured Recess, Crystal Puzzle, Ferret, Flipping Tiles, Lever Rooms, Ghost Rooms, Sliding Statues, Toxic Maze, Sliding Tiles
    Dungoneering - Item Table Spawning, All Skilling, Chests, Item Actions, Interfaces, Smuggler, NPC Combat, 50% Objects Left To Implement, Binding, Share XP Party, Traps, Bosses, End Dungeoneering
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    I am aware there is multiple issues with the dungeoneering maps, certain doors are out of place and door key locks occasionally animate slightly to the left of the door, However dungeoneering is very far from being complete.
    keep up the good work josh man
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  7. #94  
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    Quote Originally Posted by runesucks2020 View Post
    keep up the good work josh man
    Thank you my friend much appreciated
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  8. #95  
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    This project got a discord yet?
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  10. #96  
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    Quote Originally Posted by RuneV View Post
    This project got a discord yet?
    It's linked to my profile on the left of this message at the bottom sir
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  11. #97  
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    Sawmill - Collect Logs, Load Conveyor Belt, Take Planks, Cut Planks, Jobs, Finish Jobs, Cart Loading, Quick & Large Jobs, Correct Configs, Dialogues, Boosted EXP
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    Last edited by Josh'; 09-27-2021 at 09:40 PM.
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  13. #98  
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    Looking good mate, Keep up the work!
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  15. #99  
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    keep up the good work josh
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  17. #100  
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    Warriors Guild - Enter Guild Requirements, Armour Animator, Digital Tokens, Dummy Room (Requires Correct Attack Style), Defend Room, Shield Supplied
    Warriors Guild - Shotput (Standing/Step/Spin Throwing, Correct Projectiles, Referee), Barrell Tagging, Cylopse Room (Based On Token Types)
    Warriors Guild - Cyclopse Room (Perfect Token Decreasing Timers), Defender Drops, Cyclopse Random Cyclossus Spawning
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