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Bump, this is the type of shit we need to really progress rsps in better directions
Also side note lads (if kris would be lovely to add this bit too so others can use this).
https://docs.google.com/document/d/1...baWkx-Wcg/edit
I'll add the link to that document as a separate entity on the original post, but I won't be tying the hand-written information in this document to the programmatically-generated animation dumps that current exist in the OP. That would turn into a mess real quick.
I've also added json versions of the dump for all of the revisions found in the OP, as was requested earlier today. One benefit of loading that information up server-side is being able to block invalid animations from playing on an NPC. This is a trick I used when I was developing my last server as well, I'd rather the creature not play an animation at all than try to play one that wasn't made for it in the first place.
hi sir do u by anychange have the 919 spawns like runescape has right now? as i am working on a 742/919 been looking my ass off for this
Thanks, that's one of the best contributions i am guessing
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