Thread: Zeah ✦ OSRS/Pre-Eoc ✦ Raids 1+2 ✦ Relics ✦ 7 Modes ✦ Custom Housing System✦ Full Wiki

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  1. #11  
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    hopefully dragonkk continues through
    checked it out and client work is nice, noticed lot of server flaws and RL bug but it's good progression lads.
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  2. #12  
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    Good luck. If I get bored of the server I'm playing rn, I'll try this out.

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  3. #13  
    van 't stad

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    Good luck, looks good
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    Do not use the vps from ovh, blocking vps without reason and no customer support
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  4. #14  

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    Thanks guys =)
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    Looks great! definitely going to check this out! Best of Luck Silver!


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  7. #16  

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    bump
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  8. #17  

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    Greetings Zeah,
    We are proud to start the month of August with an update covering the full clue scroll rework, refreshed new player tutorials, improved donator benefits along with a variety of quality of life and bug fixes.

    Clue Scroll Overhaul:
    • Clue Scrolls have been fully redone to match OSRS!
    • These include Beginner, Easy, Medium, Hard, Elite, and Master Clues, along with a rework to our Mimic Boss making it overall more rewarding!
    • All clue scrolls have been programmed to follow the minimum amount of steps from OSRS, with our relic further reducing them.
    • Added the ability for players to teleport directly to their clue scroll locations, this is limited and increases with donator rank per day.
    • Added all Ornament kits from OSRS along with functionality and proper stats.
    • Fixed a variety of cosmetic rewards in terms of clipping, please report any issues with further items to us to get them adjusted!
    • Built a custom in-house clue plugin that gives you an insight on where you have to go for your clue, the items you need and even highlights key locations to dig!
    • Took the liberty of leaving out annoying clue steps such as light boxes and puzzles to allow for quick clue completions.

    Spoiler for Clue Scroll Overhaul:
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    Donator Zone Additions:
    • Cleaned up all sections and added easier banking access throughout all the zones.
    • The upper-level Mining section has gotten an expansion and now features a red sandstone mine along with robust glass machines. Rocks have been slightly adjusted to offer better banking options nearby.
    • The upper-level Hunter section now has all four fossil island birdhouse spots; these are not extras but just save you time for your birdhouse runs.
    • he upper-level Farming section has gotten an expansion to feature a mini-Zeah RC zone. This includes a private dense essence mine, blood altar, soul altar, and wrath altar. Wrath runes can be crafted using dark essence fragments at a cost of 2 fragments per rune.

    Spoiler for Donator Zone:
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    Raid Ornament Kits:
    • Replaced the Dragon Claws drop on the Chambers of Xeric's drop table with Twisted Ancestral Ornament Kits.
    • Since Ancestral was outclassed by pre-eoc gear we decided to add a custom buff to Twisted Ancestral gear. This is now the best in slot magic gear, instead of nerfing Virtus to make Ancestral fit, we think this is a much more immersive solution. You can see the stats below!
    • Added the Holy and Sanguine Ornament Kits to TOB Completions at a rate of 1/100 for either, similar to OSRS.
    • OSRS only made a Holy Rapier and Sanguinesti Staff, while allowing both a Sanguine Ornament Kit and Holy Ornament Kit on the Scythe. We figured it would be cool to fill in the gaps and made a custom Sanguine Ghrazi Rapier and Sangine Staff.
    • When used with a Ghrazi Rapier, Sanguinesti Staff, or Scythe of Vitur, these will create the holy/sanguine variant which offer a slight accuracy increase.
    • These are experimental features and our way of fitting best in slot OSRS to be our best in slot too. We hope you enjoy this approach as opposed to reducing the utility of some Pre-Eoc items like we have done in the past.

    Spoiler for Raid Ornament Kits:
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    Bug Fixes and Content Additions
    - Fixed news icons for announcements etc.
    - Fix format of achievement news messages.
    - Fix broadcast sprite ids (stars/event icon)
    - Add failsafes to many tutorial steps to ensure players can't close dialogues and be left in limbo
    - Add "Create a bank pin" step to Tutorial
    - Fix all broken emote, coordinate and cipher clue steps
    - Give stats to large swimming mutt. Will no longer hit all 0s.
    - Fix map clues not opening MAP when reading clue
    - Fix clue completion charges sometimes not teleporting to the destination
    - Fix for voting boss of the day boxes.
    - Completionist cape can now be equipped. Failsafe added for tasks that changed and possibly bugged.
    - Fix auto bank keys & crate dono perk.
    - Fix for issues with adding items with existing placeholders to a full bank
    - Allow players to cancel current task from Assignment option at slayer master.
    - Normal mode in CoX will now skip 2nd and 3rd level of challenge mode. Players will be sent to Olm after clearing the 1st floor.
    - Relics can now be used in Challenge mode CoX.
    - A relic button has been added to the CoX party interface.
    - Checkpoints have been fixed in CoX. You will no longer be sent to the beginning of the raid when dying.
    - Add osrs chance to receive master scroll box with clue rewards.
    - Impling jars are now tradeable.
    - Clue scroll teleports that send players to the Wilderness will now warn players.
    - Digging anywhere with a spade while having a coordinate clue in the inventory will no longer spawn a wizard unless the player is near the right coordinates.
    - Daily clue scroll teleport is no longer blocked by level 20 wildy teleport restriction when being at non-wildy area with a higher latitude than wilderness level 20, including Fremmenik isles, Daemonheim and northern Zeah.
    - Clue announcements will now show correct counts for each level as well as total clues completed.
    - Curly roots can now be added to fires in the Jadinko lair.
    - Magic dart now works to kill Kurasks.
    - Change text color for luck rolls based on house player is in.
    - Players can no longer use a mimic chest to teleport out of the Wilderness if over level 20.
    - Sanguine staff can no longer auto cast other spells while uncharged.
    - Fix stars moving locations & players still mining at old locations
    - Fix crystal pickaxe at fight kiln. Any pickaxe rune or higher can be used on Dills.
    - Fix CoX overloads, they were not applying the correct buffs previously.
    - Cox twisted kit drop buffed, Dex & Arcane scroll weighting lowered to allow for more common twisted kits.
    - Randomize tob purple, party leader will no longer get purple if rolled.
    - Fix boss of the day: Only bosses that are able to have a boss box opened can now be chosen as boss of the day.
    - Add attack swing sounds for nearly all weapons in game.
    - Frozen players that are no longer within range of whoever froze them in pvp will now unfreeze.
    - Add msb spec sounds.
    - Add darkbow spec sounds.
    - Add blowpipe spec sounds.
    - Add dorg c'bow sound effects.
    - Add dclaw spec sound effects.
    - Disable GE within 1 minute of a server shutdown.
    - Add clue step reroll npc in Hosideus house (2nd floor).
    - Add easy scroll box to HAM members pickpocket table.
    - Add scroll boxes to implings as tertiary drops. Rate is 50% better then osrs.
    - Add crafting xp when mining flask with Elder+ donator rank.
    - Fix theatre of blood check for boss tasks.
    - Add CoX to boss kc tasks.
    - Add Watson clue exchanging in Hosideus house (2nd floor).
    - Fix contest sorting in reverse (asc vs des).
    - Remove inaccessible Duel Arena clue.
    - Fix pathing with dz dense essence.
    - Fixed Zalcano kc for all participants of a kill.
    - In game server time is now set to the correct time zone.
    - Fix issue with Dusk not dying, re-add "Crushed it." hard achievement.
    - Black masks have been adjusted in Xeric's Forge to give less fragments. 2500 -> 500
    - Implemented a complete guide book to the quest tab "Guide Directory" button. This will contain in-depth tutorials of the major pieces of content on Zeah.
    - Black Masks and other partial face covering items will no longer make the player's head invisible.
    - Fixed searching and examining NPCs for their drop tables.
    - The task "Great Performance" is now completable.
    - Adjusted the task "Verzik Vitur's Formal Invitation" to progress when opening the notice board.
    - Tasks that require X amount of boss kills are now properly tracked. Added ;;kcprogress, ;;kcprog, ;;kcp commands to allow players to check progress for these tasks.
    - Closing the Wishing Well's interface without putting a donation amount will no longer take GP while trading or using the Grand Exchange.
    - Removed the music tasks requiring more than 200 tracks to complete.
    - Fixed cumulative tasks for each task difficulty tier required for Completionist Cape.
    - Implemented Completionist Cape dialogue when interacting with the Mysterious Cape in Varrock Museum third floor.
    - Added Nihil Shards to the Zaros GWD minions drop table.
    - Players can no longer mine additional guardian fragments one action at a time if more than 300 are currently in their inventory.
    - Fixed a bug allowing players to enter the Mage Bank through the back wall of the building.
    - Fixed incorrect Frost Dragon IDs in certain drop tables.
    - Using the Xeric's Elixir at home will no longer reset potion timers.
    - Twisted slayer helm can now be worn without needing to unlock the slayer reward to create a slayer helm.
    - Guardian's health will now reset between games of Gaurdians of the Rift.
    - Added a donator perk that allows players to receive a later starting wave in the Inferno

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  9. #18  
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    as far as im aware this progress bar wasn't in runescape? cuz i originally designed this for my rebirth system
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    i saw it here and i was like wooow glad i was a source of inspiration (unless rs had this type of progress bar before)

    OT: Hope you'll accept my criticism regarding how the Ultra HD client, the maps looks like it doesn't fit for the OSRS character models but overall good job! Server looks very nice

    Best of luck!
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  10. #19  
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    Quote Originally Posted by Kiss My Axe View Post
    as far as im aware this progress bar wasn't in runescape? cuz i originally designed this for my rebirth system
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    i saw it here and i was like wooow glad i was a source of inspiration (unless rs had this type of progress bar before)

    OT: Hope you'll accept my criticism regarding how the Ultra HD client, the maps looks like it doesn't fit for the OSRS character models but overall good job! Server looks very nice

    Best of luck!
    wow u back then from u dead server
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  11. #20  
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    Looks pretty good! Good luck with the server.
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