Thread: Opinion on a 503+ Fully loading OSRS?

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  1. #11  
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    SoulSplit's Avatar
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    Quote Originally Posted by Savions View Post
    first of all, everyone here is underestimating how hard/time consuming it is to convert osrs protocol formats to higher revisions

    for example, a lot of data is not available in osrs which means it requires generating new data such as HD water data/atmospheres

    Spoiler for HD water & atmosphere example:

    Attached image


    speaking of data, a lot of osrs data is either invalid or not correctly supported by 503+ data which also need correction before even being able to be converted (e.g. animations)

    and to the guy who claims textures are easily done, they're not (unless ur going to do it in a dumb way which gives problems anyway).

    and those who want to manually convert cs2 are better off not bothering anything related to osrs at all

    here is inferno, looks easily done but trust me it isnt

    Spoiler for inferno:
    Attached image


    now to answer ur question @OP, i dont see a 'full potential' as ur overestimating the amount of content that was released during the existence of osrs

    raids (1 & 2) and the new bosses are cool but that's about it. how about making existing 503+ content work properly first? minigames like stealing creation / castle wars are extremely fun but i have yet to see servers that actually add in perfect functionality
    We shouldn't refer to anything in hd as 503+ (in this case), there are huge differences between 530 and 667 (just an example), the opengl libraries were updated frequently, and the formats/archive structure changed several times. There are also huge differences in whats required to make the OSRS cache compatible with, just an example again, a 530 client and a 667 client.
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  2. #12  
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    Quote Originally Posted by Teemuzz View Post
    Jfc lmao that's fucking amazing

    Post more somewhere
    https://www.rune-server.ee/runescape...on-client.html

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    Ardorva #1 RSPS 2019
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  3. #13  
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    Fix your trees, rotate the textures 90 degrees.
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