Thread: Pet system

Page 2 of 4 FirstFirst 1234 LastLast
Results 11 to 20 of 34
  1. #11  
    Respected Member


    Kris's Avatar
    Join Date
    Jun 2016
    Age
    26
    Posts
    3,638
    Thanks given
    820
    Thanks received
    2,642
    Rep Power
    5000
    Quote Originally Posted by _Patrick_ View Post
    I didn't fill in the dialogues yet, never got to that point.





    Yes guys that is exactly what i meant! Thanks Kris, i will do that as soon as i have time! thanks Arham and Kris!



    Edited the snippet and tested with the olmet:

    Attached image

    Thanks mate, code so much cleaner now should of thought of this!
    The dialogue is meant to have options you select from. From what I see yours is flowing one after another through all the options. But yw.
    Attached image
    Reply With Quote  
     

  2. #12  
    Banned

    Join Date
    Oct 2012
    Posts
    4,710
    Thanks given
    1,679
    Thanks received
    1,105
    Rep Power
    0
    Quote Originally Posted by Kris View Post
    The dialogue is meant to have options you select from. From what I see yours is flowing one after another through all the options. But yw.
    What do you mean? I took this dialogue straight of yt .
    Reply With Quote  
     

  3. #13  
    Respected Member


    Kris's Avatar
    Join Date
    Jun 2016
    Age
    26
    Posts
    3,638
    Thanks given
    820
    Thanks received
    2,642
    Rep Power
    5000
    Quote Originally Posted by _Patrick_ View Post
    What do you mean? I took this dialogue straight of yt .
    https://i.imgur.com/yR4evtA.png
    Pretty sure it's meant to look like this. At least that's how the transcript of the dialogue is written on wikia.
    Attached image
    Reply With Quote  
     

  4. #14  
    Banned

    Join Date
    Oct 2012
    Posts
    4,710
    Thanks given
    1,679
    Thanks received
    1,105
    Rep Power
    0
    Quote Originally Posted by Kris View Post
    https://i.imgur.com/yR4evtA.png
    Pretty sure it's meant to look like this. At least that's how the transcript of the dialogue is written on wikia.
    Oh, must be updated then, i made this dialogue when it first came out. Thanks Kris, will update when i get home.

    Updated main thread with fixes, system is now complete, and bugless.
    Reply With Quote  
     

  5. #15  
    (Official) Thanksgiver

    Arham's Avatar
    Join Date
    Jan 2013
    Age
    23
    Posts
    3,415
    Thanks given
    7,254
    Thanks received
    1,938
    Rep Power
    3905
    I really think you underestimate enums. Put the morphing stuff in the enum damn it! Also, enums should be named singularly (Pet not Pets)

    Sent from my SM-G930P using Tapatalk
    Attached image
    Attached image
    Quote Originally Posted by MrClassic View Post
    Arham is the official thanker!
    List of my work here!
    Reply With Quote  
     

  6. #16  
    Banned

    Join Date
    Oct 2012
    Posts
    4,710
    Thanks given
    1,679
    Thanks received
    1,105
    Rep Power
    0
    Quote Originally Posted by arham 4 View Post
    I really think you underestimate enums. Put the morphing stuff in the enum damn it! Also, enums should be named singularly (Pet not Pets)

    Sent from my SM-G930P using Tapatalk
    Suggestions on the main class than to prevent duplicates. Petmanager perhaps?
    But yeah i could add morhping in the enum but only a very select of them morph so wouldnt that be useless info in the enum?

    Sent from my phone please no grammat nazis
    Reply With Quote  
     

  7. #17  
    Respected Member


    Kris's Avatar
    Join Date
    Jun 2016
    Age
    26
    Posts
    3,638
    Thanks given
    820
    Thanks received
    2,642
    Rep Power
    5000
    Quote Originally Posted by _Patrick_ View Post
    Suggestions on the main class than to prevent duplicates. Petmanager perhaps?
    But yeah i could add morhping in the enum but only a very select of them morph so wouldnt that be useless info in the enum?

    Sent from my phone please no grammat nazis
    I've named mine simply..
    (The NPC class) Follower
    (The enum containing data) Pet
    And that's all there is. Nothing else necessary.
    I disagree with Arham about putting morphing stuff in the enum. They're so unique and there's only like 2 pets that have morphing options. Storing it in the enum is pointless IMO. Can be done but it really won't be any help. Morphism has unique settings (For example a small chance of morphing your pet into a golden version or whatever).. which'd need to be written separately anyways.
    Attached image
    Reply With Quote  
     

  8. Thankful user:


  9. #18  
    Banned

    Join Date
    Oct 2012
    Posts
    4,710
    Thanks given
    1,679
    Thanks received
    1,105
    Rep Power
    0
    Quote Originally Posted by Kris View Post
    I've named mine simply..
    (The NPC class) Follower
    (The enum containing data) Pet
    And that's all there is. Nothing else necessary.
    I disagree with Arham about putting morphing stuff in the enum. They're so unique and there's only like 2 pets that have morphing options. Storing it in the enum is pointless IMO. Can be done but it really won't be any help. Morphism has unique settings (For example a small chance of morphing your pet into a golden version or whatever).. which'd need to be written separately anyways.
    Exactly, thats what i stated in the above pointless in the enum. And thanks i'll name the main class the NPC class Follower.

    But yeah i could add morhping in the enum but only a very select of them morph so wouldnt that be useless info in the enum?
    Reply With Quote  
     

  10. #19  
    Registered Member Kairon's Avatar
    Join Date
    Feb 2017
    Posts
    202
    Thanks given
    54
    Thanks received
    45
    Rep Power
    33
    Really nice snippet pat, good job on it!
    Reply With Quote  
     

  11. #20  
    (Official) Thanksgiver

    Arham's Avatar
    Join Date
    Jan 2013
    Age
    23
    Posts
    3,415
    Thanks given
    7,254
    Thanks received
    1,938
    Rep Power
    3905
    Quote Originally Posted by _Patrick_ View Post
    Suggestions on the main class than to prevent duplicates. Petmanager perhaps?
    But yeah i could add morhping in the enum but only a very select of them morph so wouldnt that be useless info in the enum?

    Sent from my phone please no grammat nazis
    Then make a seperate data set ://
    Attached image
    Attached image
    Quote Originally Posted by MrClassic View Post
    Arham is the official thanker!
    List of my work here!
    Reply With Quote  
     

Page 2 of 4 FirstFirst 1234 LastLast

Thread Information
Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)


User Tag List

Similar Threads

  1. Re-Organized Pet System (With Clipping, Enums, etc)
    By dead fury in forum Tutorials
    Replies: 31
    Last Post: 12-19-2015, 01:13 AM
  2. Boss Pets System
    By Certified in forum Selling
    Replies: 7
    Last Post: 11-16-2014, 12:06 AM
  3. [PI] Full Pets system
    By Corey in forum Buying
    Replies: 3
    Last Post: 08-02-2014, 12:57 PM
  4. Replies: 7
    Last Post: 03-18-2013, 01:04 AM
  5. [BattleScape317] Pet system
    By Flux in forum Snippets
    Replies: 3
    Last Post: 01-05-2012, 02:41 PM
Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •