Thread: Runite.io • #1 SPAWN PVP SERVER

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  1. #21  
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    Quote Originally Posted by Kris View Post
    Because the one you have is already on fire? The new one is bound to fail. Two identical servers will never thrive together, one will die out. They should've stayed far away from OS-Scape content while doing Runite. Replicating it was a bad idea.
    Anyways, now they see and feel the outcome. I bet it has a lot of potential but they're limiting themselves with what they used to have.
    Of course adjustments can be made, but why would the use an entirely seperate framework when they've already committed all of that time / effort into the OS-Scape base. Sure, but they can differentiate themselves - I.e, deviouspk and RPK back in that day.
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  3. #22  
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    Quote Originally Posted by hc747 View Post
    Of course adjustments can be made, but why would the use an entirely seperate framework when they've already committed all of that time / effort into the OS-Scape base. Sure, but they can differentiate themselves - I.e, deviouspk and RPK back in that day.
    I think they actually used a separate framework for Runite? Someone correct me if I'm mistaken. They've just been replicating some of the content that OS-Scape has after doing so.
    I don't really know what the case is but I know it's dead and some of the complaints I've heard is that it's pretty much just OS-Scape V2. Well that won't succeed if OS-Scape itself is still alive.
    It's going to be hard to come up with a PvP server with competition such as that sitting there. I really don't see why they didn't give an economy server another try after the initial failure which was caused by premature release.

    I'm not one to judge, just spilling my perspective on this.
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  5. #23  
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    I trust you boy. it'll pay.

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    Quote Originally Posted by hc747 View Post
    Of course adjustments can be made, but why would the use an entirely seperate framework when they've already committed all of that time / effort into the OS-Scape base. Sure, but they can differentiate themselves - I.e, deviouspk and RPK back in that day.
    As far as I know, Runite is not based from the OS-Scape framework because Nick signed an agreement not to use it for future projects etc. when he left OS-Scape.
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  8. #25  
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    100 online to 7 in less than 2 days, what happened?
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  9. #26  
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    Quote Originally Posted by chaflie View Post
    100 online to 7 in less than 2 days, what happened?
    osscapev2, and rushed the release. What made this better than other rivals, such as Dawntained? That should answer the question
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  10. #27  
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    Quote Originally Posted by Scandi View Post
    osscapev2, and rushed the release. What made this better than other rivals, such as Dawntained? That should answer the question
    Sure, but you'd think they would've retained at least 25% of that number especially on a North American holiday weekend. Ah well, a lesson for all aspiring developers out there.
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  12. #28  
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    bump
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  13. #29  
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    Updates!

    • Fixed an issue related to boss event spawning
    • Added local loot broadcasting for a variety of monsters
    • Abyssal sire now has a big HP bar
    • Sigmund will now purchase Zulrah scales for 1 BM each
    • Fixed the protect value of Abyssal whip, kraken tentacle, abyssal tentacle and rares such as party hats and masks
    • Reduced the rouges chest respawn time by 5 seconds
    • Added the ladders at Rogue's castle
    • Reduced the chance of Skotizo spawning it's minions
    • Lava dragons drop table has been buffed
    • Added a paid teleport to Lava Dragons to the wizard
    • All paid teleports offered by the wizard have been changed from 250BM -> 100BM
    • Killing a bounty target now gives an emblem 100% of the time
    • Added a ::char command
    • Christmas crackers no longer have a chance of giving the person you used it on the reward
    • Sigmund now purchases mysterious emblems for the same price Rustin does
    • Added corporeal beast damage tracker
    • Players can now skip bounty targets 10 times before being penalized
    • Pure presets now have ring of recoils
    • Toxic staff of the dead will now change to uncharged instead of placing in inventory/dropping if full when out of charges
    • Server support rank has been added to the server
    • Fixed duel arena countdown
    • Fixed item charges being removed when banking
    • More items kept on death fixes


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  14. #30  
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    Abyssal sire now has a big HP bar
    Then you show us a picture of Corporeal Beast with a small hitpoints bar?

    Mate
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