Thread: Spirigon - 2D MMORPG

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  1. #101  
    PokeFrontier Java Developer

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    And we are back!

    We've initiated the world system in our unity client.
    Once my new computer comes in ill be working closely with the dev to have all the art assets prepared!

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  3. #102  
    PokeFrontier Java Developer

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    Update so far

    The client is almost up to speed!

    Bambino has also incorporated a minimap system into the new client now along with movement.
    Soon enough we will be bringing our map system into it along with the region system the server has

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  5. #103  
    PokeFrontier Java Developer

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    We've been working very hard re-integrating the packets from our server with the new client but we've gotten very far. Stay tuned pre-alpha date will be posted in the near future!
    Right click menu is currently on the works. Official maps will start being worked on with the new sprites i've created more updates to come soon!

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    This is a sample of what our new map tilesets look like that i've created
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    Last edited by Pokemon; 02-14-2020 at 06:19 AM.


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  7. #104  
    PokeFrontier Java Developer

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    As we're approaching the pre-alpha testing stage I've been working hard on creating the official maps. Stay tuned for more

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  9. #105  
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    Best of luck to you guys. Seems very promising! Cant wait for more
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  10. #106  
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    You guys better keep working on this!
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  11. #107  
    ¦¦¦ RuneTimes ¦¦¦

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    Quote Originally Posted by Pokemon View Post
    As we're approaching the pre-alpha testing stage I've been working hard on creating the official maps. Stay tuned for more

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    I like the project, and wish you a lot of luck! But the Map is pretty bad in my opinion, its completely blocky and unnatural, would advice you to get a mapper or learn a bit more about terrain and map design.
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