Thread: Spirigon - 2D MMORPG

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  1. #21  
    PokeFrontier Java Developer

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    Quote Originally Posted by EnlistedGhost View Post
    Nice progress bud! When alpha/beta?
    I can't give an official date but with the progress we're making we should be having a playable game when we get the art ready!

    A lot of updates today thanks to Bambino!

    R-S Admin Response  "Updates

    Let me start with the new login screen background, it's subject to change in the future



    Battle system base logic and damage formula



    Hitpoints system with specific items giving healing effects



    Experience formula is now complete with a logarithmic scale



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  2. #22  
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    The login screen looks good!
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  4. #23  
    Somewhere in the Mojave desert...

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    Hehehe for sure Pokemon no worries at all I was giving you a hard time but nonetheless I look forward to seeing this game come out and the road in between Definitely will keep an eye out for a beta or alpha
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    Quote Originally Posted by MajesticRS View Post
    The login screen looks good!
    Thank you!

    Quote Originally Posted by EnlistedGhost View Post
    Hehehe for sure Pokemon no worries at all I was giving you a hard time but nonetheless I look forward to seeing this game come out and the road in between Definitely will keep an eye out for a beta or alpha
    Thank you for your support ElistedGhost, ill keep you posted

    Playing around with vector art, i've been working on a UI for the game client



    The colors are subject to change, but this is the overall idea of the layout as of now

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  7. #25  
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    Remodified the sub-menu system, comes with functionality on players and npcs.
    Applied the new user interface design to the client


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  9. #26  
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    Quote Originally Posted by Pokemon View Post
    Remodified the sub-menu system, comes with functionality on players and npcs.
    Applied the new user interface design to the client

    Would try and add a sharper border on the inventory ui looks tooo transparent and edge less
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  11. #27  
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    Quote Originally Posted by Guruu View Post
    Would try and add a sharper border on the inventory ui looks tooo transparent and edge less
    Thank you for the suggestion here's an update on what I've changed, i took your suggestion into consideration making it slightly darker

    Looks much cleaner now, especially with the color standing out more. I've also removed the clutter of buttons and made them smaller and with the same palette as the current theme. All i have next to do is the Orb with health and minimap along with the characters face icon


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  13. #28  
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    Looks very interesting, keep up the good work! Please do a beta server would love to try it out

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    inability to sit quietly in a room by himself
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    Liking the progress; keep it up.
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  16. #30  
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    Quote Originally Posted by Hank View Post
    Liking the progress; keep it up.
    Thank you! Already posting more as im speaking

    Quote Originally Posted by Brett the Don View Post
    Looks very interesting, keep up the good work! Please do a beta server would love to try it out
    We are planning on doing a beta server, at the rate we're going we should be having a playable game sooner than i thought

    Okay here are some more updates, I've designer the clicked active and idle buttons for the user interface.
    Bambino has added support to the client to switch between those images based on the user input. He has also added server sided support to manipulate the text color displayed on the chatbox.
    Battle requests are now shown on the chatbox as well


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