Thread: New 3D Unity RPG [Early Stages of Development]

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  1. #1 New 3D Unity RPG [Early Stages of Development] 
    Registered Member Hunter__'s Avatar
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    So a Few days ago, I began the developmental stages of a 3D Low Poly Graphics RPG game. I have first started with the Desert/Mountain biome of the world. I just wanted to create this thread as some what of a dev log and to show off my current creations. I know it may not be looking great but as this is one of the few early projects I have created, I have no expectations for greatness. Any suggestions or ideas/content you would like to see I will try my best to implement this. As of know this will be a single player game (I would like to create a MMORPG in the future) and I plan on creating some great NPC AI to bridge the gap of making it feel like real person to person interaction.
    I will be constantly updating media with new pictures, videos, and GIF's as I improve. Also please know that all graphics are still in the works and subject to change(But will stay as low poly, as i like that) so please do not hate on graphics just offer critiques on anything I could change.

    Im not expecting great feedback or tons of people to like what I have, as it is very early and one of my few starter projects to fully understand Unity and C# as a language.

    Please let me know what you think, but no need for negative or toxic responses as it will not benefit anyone.

    Thanks for reading

    (Added New Media 5/23/18)
    Spoiler for Media:

    Spoiler for Updates:

    5/22/18
    -New Player Model added, with capabilities to add new weapons, and armor.
    -Added a crate system where you can find crates and open them to acquire new items
    -Added health and hunger system
    -Added player combat (Currently limited to the only npc which is a sheep where you acquire food)
    -Added health kit, to renew health
    -Improved Environment, added more objects on environment
    (Will be adding media shortly)

    Credits:
    hunter__
    Unity Engine/Assets

    6/3/18
    -Been very busy finishing up school should get back to tons of updates around June 15, as of now i haven't gotten to much done since last update. New stuff soon
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  3. #2  
    Iceking's Bitch
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    Looks interesting, Keen on more updates.
    Currently studying: N/A
    Occupation: Software Engineer
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  5. #3  
    Discord Johnyblob22#7757


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    Quote Originally Posted by Hunter__ View Post
    So a Few days ago, I began the developmental stages of a 3D Low Poly Graphics RPG game. I have first started with the Desert/Mountain biome of the world. I just wanted to create this thread as some what of a dev log and to show off my current creations. I know it may not be looking great but as this is one of the few early projects I have created, I have no expectations for greatness. Any suggestions or ideas/content you would like to see I will try my best to implement this. As of know this will be a single player game (I would like to create a MMORPG in the future) and I plan on creating some great NPC AI to bridge the gap of making it feel like real person to person interaction.
    I will be constantly updating media with new pictures, videos, and GIF's as I improve. Also please know that all graphics are still in the works and subject to change(But will stay as low poly, as i like that) so please do not hate on graphics just offer critiques on anything I could change.

    Im not expecting great feedback or tons of people to like what I have, as it is very early and one of my few starter projects to fully understand Unity and C# as a language.

    Please let me know what you think, but no need for negative or toxic responses as it will not benefit anyone.

    Thanks for reading

    Spoiler for Media:

    Hunter gl with it. Much love ill come over and see it soon
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  7. #4  
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    I'm thinking of doing the exact same thing with java's lwjgl in openGL. Need to do quite a bit of study though first.

    Good luck with this!
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  9. #5  
    Registered Member Hunter__'s Avatar
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    Quote Originally Posted by va gi na View Post
    I'm thinking of doing the exact same thing with java's lwjgl in openGL. Need to do quite a bit of study though first.

    Good luck with this!
    Yea i had begun doing some game development with java, because it is what i knew best but it doesn't compare to the opportunities and benefits of using unity and C#. I would suggest learning c# and unity if you would like to go anywhere in game development. But it is also very good to know java. So follow what you want to do. Best of luck man
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    Is the player floating mid-air?

    Anyway, this looks quite nice, I look forward for future updates


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    Registered Member Hunter__'s Avatar
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    Quote Originally Posted by Mortenrb View Post
    Is the player floating mid-air?

    Anyway, this looks quite nice, I look forward for future updates
    Haha at the time it was , there were some problems with the collider but i fixed them so its better
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    Best of luck, projects like these really grab my interest, can't wait to see what's next to come.
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    Best of luck, I hope you finish this. Set milestones that are realistic or you will get overwhelmed.
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    Looks really cool man, hope to see more updates continue to flow out.
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