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Thanks for the information. It has been a long time since I have been on these forums and much has changed. Good luck and thanks for the replyFirst and foremost, we are following all rules.
1. We have no links in this thread to any outside community or thread on Rune-Server
2. Signatures are linked to the selling section, as RuneList is a community for e.g. advertisement and buying/selling
3. Links in our selling thread are in fact permitted, as members are allowed to link their websites, discord, projects, etc.
While we do understand that you may be upset about RuneList marketing themselves on this forum, please remember that this forum serves that exact purpose (amongst many others). If other companies, servers, freelancers, etc. are allowed to market their communities: why would we not be allowed to do the same?
mts..4.2 Advertising
Advertisements of any kind published on Rune-Sever must be affiliated with us or posted within a respective section that allows such advertising. If the aforementioned criteria is not met, the advertisement is prohibited and will be removed.
Prohibited advertisements include but are not limited to the following:
Links to other community forums.
also this is an application not a server
You cannot create a launcher that you claim to be more secure than downloading clients from the internet and then make it a closed source project. I have no clue on what safety measures you took or what you put in the client. Why did you choose to go with closed source for a project that actually desperately needs transparency?
To answer your first question, we will be screening before we add a server and it will also check for a virus every single time the RSPS is updated. We have never said that the RuneList launcher will have 100% protection against every malware in the past, present, or future. On top of that, we will also playtest servers for a period of time to make sure they are stable and worth adding. Again, while it doesn't grant 100% protection, it is more secure for a typical RSPS player to use the RuneList Launcher than to download a client directly from the website without having any protection.
Secondly, we have decided to keep it a closed source project to have a monopoly. We have a stable website, an active discord community, and with the launcher coming up we are looking to expand our horizons to grasp more players and allow them for more fluid RSPS-related gameplay. As far as we know, there is currently no other project similar to this one. If we were to open source it, we would reduce our own chances of success. You could ask the same question to any business, RSPS, game, etc, and get the same answer. Why isn't Zaros open-source? Why doesn't League of Legends or Call of Duty open-source their multi-million player-based game? However, we might consider open-sourcing it after a good run. But that would not be any time soon.
Finally, all those who are following us, we would like to say that we have not had any show-off worthy updates as we have been working on the backend system, the login system, security, and API linking amongst many others. But stay tuned! We have more media coming soon!
Will you share your process for this? What methods will you be undertaking to ensure servers aren't paying you off to get their virus onto the launcher?
What is the point of this if it doesn't keep you protected? If we're going to need to run this in a sandbox we may as well just be running the RSPS clients in a sandbox in the first place...
What is the measure of 'stability' that you are planning to use?
It's either offering protection or it isn't - if I use a client on your launcher and it gives me a virus, I've literally gained nothing, I may aswell have just downloaded the virus directly from the website and had one less download to worry about it.
Sigh. Presumably there will be payments involved in this then, which means the likelihood of advertising and corruption increase exponentially.
You're right - no one open sourcing a product has ever seen success
None of these are actively marketing a platform that helps to ensure you remain protected from malware.
Hello. Your quote has been placed in a list in order for us to respond to you with ease. We hope it is okay with you.
- Read this. Maybe this? At the end of the day, it all boils down to trust. If you were a part of our community, you would understand. But being on the outside, with a critical look at the project will make it hard for us to convince you. If you believe that we are greedy, corrupt, and awful people - You can stay away. As mentioned, we do not wish to overthrow other communities or RSPS websites, but simply provide an option. Whether you use it or not, that is your choice.
- It is going to keep you protected as best as we can protect you. We are checking servers, we are scanning the files provided to us, looking into staff history and player opinions. But we can not protect against everything. If you want us to make fake promises or straight-up lie to those that are following us, you'll have to find another project.
- Read (2)
- Read (2)
- Yes, payments will be involved. But it will not be anything of large caliber. We will have three packages, and only one server can own one at a time. We have decided to go down this route to avoid bombarding the launcher with advertisements.
- You are right. There are open-source products that have seen success. However, I do not think that applies to RSPS. Most of the time, when something gets open-sourced or leaked, people take advantage of it. As mentioned, we will consider open-sourcing it in the future, but not any time soon.
- True. But you are missing some key factors. First of all, open-sourcing it would not make it more secure. If you want to contribute to it, you can feel free to contact one of our team members. However, I highly doubt that a genius will dedicate his time towards building a Fort Knox system free of charge. Moreover, I do not believe that all RSPS players are developers. Therefore, it is safe to say that most people won't care if it is open-source or not. Developers might take a look, perhaps rip something, or get inspired. But that is all that will come out of it.
Instead of being 'on the hunt' for flaws in our launcher, we advise that you think of a solution. Any idiot can think of problems. We have already stated plans for fighting malware, not once, not twice, but three times by now. If you wish to discuss something more in-depth, please reach out to us through Discord or Private Messages. We will not be replying to similar comments.
Thank you.
EDIT: For our plans of processing servers, look into this: https://www.rune-server.ee/runescape...ml#post5737747
We are also looking into sandboxing, but it is not something we can promise yet.
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