Hello everyone,

I am currently setting up the Vorkath186 source and have configured all of the settings files and removed all warnings when opening the client. I am able to connect to the server and log in with an account. I see the tutorial screen for about 5 seconds and then the game crashes.

The logs show an error in the standalone client code, which is heavily obfuscated but my understanding is that the incoming packet from the server does not have the right offset.

2021-01-31 23:50:40 [Thread-2] ERROR net.runelite.client.RuneLite - Game crash
java.lang.RuntimeException: 10,16
at net.runelite.standalone.class47.method999(class47. java:473)
at net.runelite.standalone.Client.method3055(Client.j ava:4979)
at net.runelite.standalone.Client.method3051(Client.j ava:9784)
at net.runelite.standalone.Client.vmethod5961(Client. java:9583)
at net.runelite.standalone.GameEngine.method5950(Game Engine.java:500)
at net.runelite.standalone.GameEngine.run(GameEngine. java:683)
at java.base/java.lang.Thread.run(Thread.java:832)

I'm wondering if anyone has seen these kinds of errors before? I'm not super confident editing the game source since it's so heavily obfuscated but I may need to in this case? Any help is greatly appreciated.

Cheers