Something like cod4, Crysis, e.c.t.
Do they update on a cycle like a private server? Or do they just constantly update whenever new information is received from the client?
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Something like cod4, Crysis, e.c.t.
Do they update on a cycle like a private server? Or do they just constantly update whenever new information is received from the client?
Wouldn't this go in the help section?
I think they update small regions of the game to save up ram, imagine drawing everything every x ms...Quote:
Originally Posted by Java` [Only registered and activated users can see links. Click Here To Register...]
only if you interact with them otherwise they don't need update.
However games like that use different languages for development, different languages probly have different ways of updating without the use of a timer checking.Quote:
Originally Posted by ∞ [Only registered and activated users can see links. Click Here To Register...]
Game engines like those are very complex and they all update differently and do things different ways, if you want a good idea of how a professional game engine works you could look at the leaked Half-life 2/Source engine code from 2003, but that's illegal. ;)Quote:
Originally Posted by Java` [Only registered and activated users can see links. Click Here To Register...]