Thread: What is Bot Nuke?

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  1. #1 What is Bot Nuke? 
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    Can someone explain to me what the so called "bot nuke" thing is?

    On 25 October 2011, Jagex released an anti-bot system code-named the 'ClusterFlutterer', as part of a game update intended to permanently prevent "reflection" bots from working. The release of this was nicknamed the "Bot Nuke", and was estimated to have banned 98% of the accounts that were using bots.
    Quoted from Wikipedia.
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  2. #2  
    Xenon
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    are you informing people or asking?
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  3. #3  
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    I still think that the recent nuke they did was actually just to scare people from logging in on a bot, and really didn't do much or anything at all for that matter.
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  4. #4  
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    Or... Stop wasting your time and read the RuneScape article.
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  5. #5  
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    Quote Originally Posted by Ex™ View Post
    Or... Stop wasting your time and read the RuneScape article.
    I don't want to read Jagex's bullshit lies and I want an educated response from someone who knows the facts. Jagex will post lies on their blog to scare people from using bots.
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  6. #6  
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    1. Every user has a different .jar depending on where they live.
    2. Jagex implemented new obfuscation techniques.
    3. The Client you download is just a loader the actual client is encrypted "Inner.gz".
    4. Some token bullshit which requires the client to be reloaded every 6 hours.

    That's all I can think of atm.


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  7. #7  
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    Quote Originally Posted by Lil Str Kid View Post
    1. Every user has a different .jar depending on where they live.
    2. Jagex implemented new obfuscation techniques.
    3. The Client you download is just a loader the actual client is encrypted "Inner.gz".
    4. Some token bullshit which requires the client to be reloaded every 6 hours.

    That's all I can think of atm.
    Everything you just listed can be designed into a bot client. So my question is, what is Jagex doing to detect botters (not prevent them by making it harder to design bot clients)? Anything new?
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    Quote Originally Posted by Gnarly View Post
    Everything you just listed can be designed into a bot client. So my question is, what is Jagex doing to detect botters (not prevent them by making it harder to design bot clients)? Anything new?
    How the hell could we know that? They have never told us how they detect botting and never will.
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  9. #9  
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    Well as for the 6 hour thing, I don't understand how they plan to use that. Are they going to be like "oh, they stopped playing after we kicked them off after 6 hours instead of restarting the client and playing more - THEY MUST BE A BOT".

    I sure hope not because even if I played the game legit, if I got the 6 hour message telling me to restart the client, I would take a break after that.
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  10. #10  
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    Quote Originally Posted by Gnarly View Post
    Everything you just listed can be designed into a bot client. So my question is, what is Jagex doing to detect botters (not prevent them by making it harder to design bot clients)? Anything new?
    Well from the last i heard of it there working on something called Optimus. As for detecting bots they've implemented some stuff which seems to be working perfectly but isn't in use as it all kicks in when they release Optimus.

    1. The implemented a mouse movement detection algorithm let me explain. Most bots use an algorithim written by Ben100 which uses sin/cos to build a path to the target.

    Now take a look at a son/cos graph:



    The lines are perfect curves and a human no matter what can never do a perfect curve there are always breaks. So they devised an idea and tried it from what i know it detects all the bots mouse movements.

    2. Most popular bots out there use injection (ASM/BCEL) which modify the client itself i'm not sure if they've done such a thing but they could easily implement a method which compares the user client with an original client and flag it if it doesn't match but then again with the use of injection this could be removed.

    Jagex don't want to really tell us how there detecting bot behaviour so there is very little we know hopefully this answered your question.


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