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  • clem585's Avatar
    Today, 11:33 AM
    clem585 replied to a thread Nocturne Client/Server in Help
    Replace: throw new RuntimeException(var5.getMessage() + " " + var0); with: var5.printStackTrace() Otherwise the real exception is hidden
    5 replies | 152 view(s)
  • hc747's Avatar
    Today, 07:42 AM
    Great idea, seems like a really useful tool. With that said, the code snippet provided seems as though it leaves servers susceptible to denial of...
    8 replies | 383 view(s)
  • clem585's Avatar
    Today, 04:49 AM
    clem585 replied to a thread rune-evo3 interface help in Help
    Assuming you're talking about the quest interface override? Can you confirm? I'm assuming you're talking about a dialogue. Post the changes...
    2 replies | 91 view(s)
  • hc747's Avatar
    Today, 03:29 AM
    hc747 replied to a thread rune-evo3 interface help in Help
    Try the following rune-evo3-interface-solution.code Let me know if it works!
    2 replies | 91 view(s)
  • clem585's Avatar
    Yesterday, 12:09 PM
    clem585 replied to a thread [Elvarg 3.1]NPC Facing in Help
    Have you looked to see if your face direction mask is being encoded properly?
    1 replies | 92 view(s)
  • clem585's Avatar
    Yesterday, 01:48 AM
    clem585 replied to a thread Nocturne Client/Server in Help
    What's the full stacktrace of the new error you're getting? And can you try using an older JDK version to compile? If you use 14.X to compile but 1.8...
    5 replies | 152 view(s)
  • clem585's Avatar
    04-27-2021, 05:43 PM
    The data is actually already extracted to JSON + maintained on osrsbox-db. There's no need to parse your own JSON. Cool tutorial for people learning...
    4 replies | 197 view(s)
  • clem585's Avatar
    04-27-2021, 01:02 AM
    clem585 replied to a thread Random Script Dump in Configuration
    That's a nice learning project, but since there's already a release CS2 (de)compiler that supports all 3 revision types (osrs, rs2, rs3) this is...
    2 replies | 165 view(s)
  • clem585's Avatar
    04-27-2021, 12:50 AM
    clem585 replied to a thread Nocturne Client/Server in Help
    Yea it's most likely your Java version. Give 1.8 a shot and see if that fixes the problem.
    5 replies | 152 view(s)
  • clem585's Avatar
    04-24-2021, 08:46 AM
    clem585 replied to a thread character models in Help
    The issues you might face are: - The player animations not working properly if the differences between the old/new models are too important - Old...
    1 replies | 82 view(s)
  • clem585's Avatar
    04-24-2021, 02:23 AM
    clem585 replied to a thread Void - 634 in Projects
    Great work, looking forward to seeing how far you can take this
    33 replies | 2559 view(s)
  • clem585's Avatar
    04-19-2021, 09:42 PM
    clem585 replied to a thread talk your shit wars in Spam
    On a serious note, thanks for keeping the forums active while Tyluur is banned.
    179 replies | 4009 view(s)
  • clem585's Avatar
    04-19-2021, 01:24 AM
    clem585 replied to a thread [592] Map Data / XTEAs in Requests
    Which program is that?
    14 replies | 522 view(s)
  • clem585's Avatar
    04-18-2021, 09:46 PM
    clem585 replied to a thread [592] Map Data / XTEAs in Requests
    For each region (64x64), there's 1 file in the cache for map data and a 2nd one for land data (and some other ones if you're using very old revs:...
    14 replies | 522 view(s)
  • hc747's Avatar
    04-13-2021, 07:17 AM
    hc747 replied to a thread A or B? in Showcase
    Definitely prefer the second, but get rid of the play button :p
    14 replies | 344 view(s)
  • clem585's Avatar
    04-13-2021, 01:22 AM
    clem585 replied to a thread A or B? in Showcase
    first
    14 replies | 344 view(s)
  • clem585's Avatar
    04-12-2021, 08:35 PM
    They're all sound-related on pre-EOC revisions I believe. Stuff like MIDIs, sound effects, etc...
    19 replies | 9701 view(s)
  • clem585's Avatar
    04-09-2021, 06:36 AM
    clem585 replied to a thread intellij help in Help
    Up to you. You'll have to do it in one of the 2 IDEs though.
    3 replies | 84 view(s)
  • clem585's Avatar
    04-09-2021, 01:59 AM
    clem585 replied to a thread intellij help in Help
    You need to import/set the project as a maven project and fetch the libraries specified in the pom.
    3 replies | 84 view(s)
  • clem585's Avatar
    04-08-2021, 08:24 PM
    Yes, the 8 directional masks to verify are the same for each tile. As for why your pathfinding algorithm allows NPCs to walk through walls, I cannot...
    4 replies | 193 view(s)
  • clem585's Avatar
    04-08-2021, 06:46 AM
    Bitshift by 3 to the right and dividing by 8 is equivalent. The first >> 3 obtains the chunkX/Y (wrongly named regionX/Y in the code you provided)....
    4 replies | 193 view(s)
  • clem585's Avatar
    04-07-2021, 09:01 PM
    Link is dead. Only original matrix upload that I could find was the one I linked.
    10 replies | 232 view(s)
  • clem585's Avatar
    04-07-2021, 06:05 PM
    Yes, but it's buggy as hell due to how badly it was implemented. Would not recommend higher revisions if you're looking for older armor looks. As for...
    10 replies | 232 view(s)
  • clem585's Avatar
    04-06-2021, 11:26 PM
    Give this a shot for the client/cache: https://displee.com/archive/rs2/ For the source, you can find the original matrix source here ;...
    10 replies | 232 view(s)
  • clem585's Avatar
    04-03-2021, 04:58 AM
    clem585 replied to a thread Region Packer in Help
    Any class. Just create a new empty class and add it there.
    9 replies | 421 view(s)
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