I've just tested it with the openrs2 cache library: Code: public fun main() { Cache.open(Path.of("/home/gpe/downloads/594/cache")).use { cache -> for (group in cache.list(29)) { for (file in cache.list(29, group.id)) { cache.read(29, group.id, file.id).use { buf -> println(ByteBufUtil.prettyHexDump(buf)) } } } } } and it can read everything in idx29 without any problems. Which cache library are you using? Can you paste the full stack trace?
public fun main() { Cache.open(Path.of("/home/gpe/downloads/594/cache")).use { cache -> for (group in cache.list(29)) { for (file in cache.list(29, group.id)) { cache.read(29, group.id, file.id).use { buf -> println(ByteBufUtil.prettyHexDump(buf)) } } } } }
https://www.rune-server.ee/runescape...007-cache.html do you still have copies of these btw?
don't u work on cars? I remember u use to lol
yo bro how can I talk to you? skype/discord?
lmao nm u got Dicksord?
That's cool! Appreciate the reply. Been changing npc names etc within the client instead. Within Player.java I found refreshHitpoints(); function. Not sure that'd work though. Seems as if the hitpoints bar above player and the hitpoints skill are not linked xD
Hey Tee. Do you know of any working cache editor for 592? Only one I know of is built into a website that charges minimum $50 p/m. Obviously not gonna risk paying for that haha.
wow u alive
its teemu
I had it on my old hard drive but that shit's dead, i contacted hackur like 3 years ago but never got a response lmao.
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