I like it, conveys much more information than other gamemode interfaces I've seen.
It would need tooltips to explain what things mean in more detail. It could have a pile of gold column to explain starting inventory value.
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So i made this interface for my project that is coming soon. Tips or suggestions would be appreciated
Final version:

I like it, conveys much more information than other gamemode interfaces I've seen.
It would need tooltips to explain what things mean in more detail. It could have a pile of gold column to explain starting inventory value.



The idea is unique, not sure if it's something I'd personally use.
Well done!




I like the idea of this, I am surprised no one else thought of making it this clean before tbh. I assume its because they just wanted to make all the information as visible as possible so players dont get confused



This is a great approach imo, different to what I've seen before![]()




looks really good



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