Hey guys just been teaching myself how to create pixel art for a game i've been working for some time now with a close friend from pokefrontier here's some of my work so far. I'm starting off with inventory icons and progressing to characters
First cardboard attempt
I think i did a lot better on these
Using it on our game bambino just dropping a few loafs of bread while i do the same
Test map on tiled
Last edited by Pokemon; 02-21-2019 at 12:15 PM.
Not too bad at all my guy - a few pointers i'd probably give you is to try and improve your perspective on the loaf of bread and Sword - your hilt seems to be off alignment with the blade itself and the 'drop shadow' for the blade is too dark as it stands, lower that a bit and you'll be gold. Other than that they're easy to read.
Shield looks good - easy to recognize and distinguish what item it is, perhaps enlarge it a bit to give it more details (though I assume you're working with a limited resolution based on inventory space)
Keep it up dude, you've got a great start.
I actually considered going to em for some work, however I've got a lack of free time so i opted out.
My limitation is 32x32 pixels so i have very limited space when it comes to creating items as such.
I also plan on doing terrain in the near future I've had trouble with the detail I've seen some people use noise for distributed detail with an even pattern and a grid to seperate the blocks
still a long ways to go for me... You may also find this useful too as its helped me with a lot of studies with pixelart even tho i'm still kinda noob at it.
MiniBoss â€˘ Pixel art tutorials
been working on some tilesets recently now that i'm happy in the state i am of making game icons
Test map on tiled
Last edited by Pokemon; 02-19-2019 at 06:56 PM.
Loving the creativity on this!! Good luck and keep posting updates!
I've always admired pixel artists, Omni excluded. Did you create the tree and outhouse in the game image?
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