Originally Posted by
4usq
The quality of the background texture/texture doesn't match that of the render so the flow is lacking. It would be nice if the lighting from the helmet was being emitted throughout the piece (rays and such) to illustrate why certain areas of the render/scene are lit while others aren't (would also add to the flow). Colours are flowing very nicely and the sky plays nicely with the piece. Lastly, it would have been nice if you add a house in the background instead of just the sky IMO, though I understand maybe he's looking down at a strong angle to where it wouldn't make sense to do that. Nevertheless, kiu.