Thread: wall of webs//joe

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  1. #1 wall of webs//joe 
    Joe
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    tried to use newly learned techniques from white boy, cheers mate

    CNC fairly and honestly please


    Hai guise, remember me?
     

  2. #2  
    Member #35, most veteran member left? :D


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    The city in the background is too blurry for my liking. The text is in a nice spot though Idk what I'd rate it, maybe 7.8/10.
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  3. #3  
    Joe
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    hmm not much natural depth int eh render but because there is a lot of flow inn the render I wanted to balance out the depth and flow so I kinda had to force the depth, and I did that y making the main focul (spiderman) sharpened (quite a lot for detail) and the bg blured to make it seem out of focus and spiderman completely sharp in focus

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  4. #4  
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    Wrong stock
    Wrong c4d
    to much blur
    to much lighting
    Former Global Mod

     

  5. #5  
    Joe
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    yeah I guess soa dn whitey I was going for a simple sig my inspiration was killahs old true sight sig how he used jsut c4d's on a stock to make a great sig, at first i was going to jsut have his wrist and a bit of his body showign and make the webshootin out with jsut c4d's that is what i still did but made it not so mcuht efocal I also aimed for a glint in his eye hence the faded lens flare but yah the lighting on the other side is way over the top I see that now

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  6. #6  
    Joe
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    hmmm yah kk, ill do it the mornin tired and wanna get some sleep

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  7. #7  
    Sarah
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    Ok I'm gonna be really honest. It's bad. Bad depth, bad lighting + too much lof it, too messy, render isn't blended at all. Decent c4d usage, could be alot better, decent flow and text. And it looks like you drew on spideys thumb where he's shooting the web. 4/10
     

  8. #8  
    Joe
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    ok the thumb thing is part of the render the reast yeah that was my fault

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    Dude what the helll.
    Ok for one, web comes out nice and clean, not in bundles. IF your going to do web, pentool it for accuracy ... Two, what the heck is that stray c4d on the left ? Three, random big light much ? Four, blurring for depth only deepened the negatives of this sig, then sharpening it made it worse ...
    With my "TrueSight" sig, i had alot of space and blankness to focus my c4d's, it doesnt work the same way
    Its almost like you've stepped back ..
     

  10. #10  
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    Quote Originally Posted by Joe View Post
    CNC fairly and honestly please
    The background and render would have went well together, but you murdered them with your lighting cannon. Random c4d looks out of place and stupid, its unneeded.
    There isn't much to it really, not one of your better works.

    Find a style your comfortable with and stick with it, this just isn't for you in my opinion; but keep trying.

    3/10.
     

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